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AgeCommit message (Collapse)Author
2004-06-25Corrected a float to ubyte conversion bug with fog enabled.Erdi Chen
2004-06-25remove program from hash table when deleted (bug 979514)Brian Paul
2004-06-25new test which uses mixed texgen/non-texgen texture coordinates to exhibit ↵Roland Scheidegger
potential bugs in hardware drivers
2004-06-24fix GL_HP_occlusion_test bug, use glext.h version 23Brian Paul
2004-06-24fix HP occlusion testing when using generic span pathBrian Paul
2004-06-24fix capitalization, new comments, etcBrian Paul
2004-06-24added library dependencies (bug #978758)Brian Paul
2004-06-24hack for compressed textures with aspectratio greater than 8:1Daniel Borca
2004-06-24disabled unnecessary assertions in texture replicatorDaniel Borca
2004-06-24added back x86 entrypointsDaniel Borca
2004-06-23Fixed occlusion_zless_triangle() to work with 16 or 32-bit Z buffers.Brian Paul
Removed some unneeded lines, other minor clean-ups.
2004-06-23revert accidental change from rev. 1.10Roland Scheidegger
2004-06-23updated to version 23Brian Paul
2004-06-22Don't include glapi_*.S files in DRI / solo builds.Ian Romanick
2004-06-22Alexander Gottwald's patch for cygwinBrian Paul
2004-06-22check for NULL pointer to glTexImage (fix verified by Adam Jackson)Brian Paul
2004-06-21added support for non-64bit compilersDaniel Borca
2004-06-20call ctx->Driver.NewProgram() instead of CALLOC/etc in _mesa_LoadProgramNV. ↵Brian Paul
Fixes problems found with Cg demos.
2004-06-20remove redundant program field initializers in BindProgram(); ↵Brian Paul
ctx->Driver.NewProgram() does the inits
2004-06-20latest bug fixes, etc.Brian Paul
2004-06-20store's to RC/HC didn't work (bug 976287)Brian Paul
2004-06-19Big-endian texture fixes from Michel Dänzer.Brian Paul
2004-06-19Remove ADD_POINTERS code from import() function - it broke UT2004.Brian Paul
Code clean-ups, reformatting, const-correctness, etc.
2004-06-19Hack for linear fogging. Added empty routines for WGL_ARB_pixel_format ↵Daniel Borca
WGL_ARB_render_texture WGL_ARB_pbuffer
2004-06-18Use correct macros for packing pixel colors -- this bug is probablyKeith Whitwell
present in many of the other drivers as well.
2004-06-18add missing license textsKeith Whitwell
2004-06-17use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture ↵Roland Scheidegger
formats. Fix various small bugs with tex env combine mode GL_DOT3_RGB(A)/GL_DOT3_RGB(A)_EXT
2004-06-17use I8 internal format for GL_INTENSITY, GL_ALPHA and GL_LUMINANCE texture ↵Roland Scheidegger
formats. Fix potential bug with tex env combine mode GL_DOT3_RGB/GL_DOT3_RGB_EXT and ALPHA_SCALE
2004-06-17fix tex env mode GL_BLEND for GL_INTENSITY texture formatsRoland Scheidegger
2004-06-17Make the test check for core GL version 1.3 in addition to testing forIan Romanick
GL_ARB_texture_compression. Also make the test list the compression formats the driver "encourages" the app to use.
2004-06-17Fix up texture compression mipmapping .. not sure if it fixes FXT1 butDave Airlie
with S3TC patch it fixes those
2004-06-16fix component indexing bug in _mesa_texstore_al88()Brian Paul
2004-06-16don't use // comments (Thomas Hellstrom)Brian Paul
2004-06-16remove unused mode functionDave Airlie
2004-06-16switch to using driFillInModes fix depthbuffer = 0Dave Airlie
2004-06-16Fix batch.ptr when dropping a batchbuffer segment due to zero cliprects.Keith Whitwell
2004-06-15Fix a couple typeos in the tables for driFillInModes.Ian Romanick
2004-06-15added more compressed formats to is_color_format()Roland Scheidegger
2004-06-15fix correct parameters passed to StoreImageDaniel Borca
2004-06-14_really_ fix parameters to StoreImage calls.Adam Jackson
2004-06-14added compressed formats to is_color_format() and updated some commentsBrian Paul
2004-06-14Fixed a bug in vertex emitter (untile we move to t_vertex.c)Daniel Borca
2004-06-12add i915 as it seems to build okay..Dave Airlie
2004-06-11just a commentBrian Paul
2004-06-11disable GL_INTENTSITY in _mesa_is_legal_format_and_type(). See table 3.6 of ↵Brian Paul
the 1.5 spec
2004-06-11s/_mesa_get_current_context()/GET_CURRENT_CONTEXT()/Brian Paul
2004-06-11remove the 3dfx CatchSignals stuff (the var was alwasy set)Brian Paul
2004-06-11added GL_BGR and GL_BGRA to is_color_format() (Ronny VindenesBrian Paul
2004-06-11fix some minor glitches in glGetTexParameter codeBrian Paul
2004-06-11re-enable rect textureAlan Hourihane