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AgeCommit message (Expand)Author
2009-01-09docs: more 7.3 doc updatesBrian Paul
2009-01-09docs: import 7.2 relnotes, start on 7.3 relnotesBrian Paul
2009-01-09glsl: fix broken +=, -=, *=, /= operatorsBrian Paul
2009-01-09mesa: fix off-by-one bug in _mesa_delete_instructions()Brian Paul
2009-01-09i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w.Eric Anholt
2009-01-09i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change.Eric Anholt
2009-01-09mesa: Remove _Active and _UseTexEnvProgram flags from fragment programs.Eric Anholt
2009-01-09i965: Remove dead brw_vs_tnl.cEric Anholt
2009-01-09i965: allow gl_FragData[0] usage when there's only one color bufferBrian Paul
2009-01-09mesa: additional case in file_string()Brian Paul
2009-01-09glsl: pass GLcontext::Extension info down into GLSL preprocessorBrian Paul
2009-01-09glsl: bump up MAX_FOR_LOOP_UNROLL_COMPLEXITYBrian Paul
2009-01-09glsl: check that the fragment shader does not write both gl_FragColor and gl_...Brian Paul
2009-01-09i965: init dst reg RelAddr field to zeroBrian Paul
2009-01-09i965: Note when we drop saturate mode on the floor in a VP.Eric Anholt
2009-01-09i965: Add support for LRP in VPs.Eric Anholt
2009-01-09glsl: disable some unused functions (but don't remove just yet)Brian Paul
2009-01-09glsl: also unroll loops with variable declarations such as "for (int i = 0; ..."Brian Paul
2009-01-09glsl: remove dead codeBrian Paul
2009-01-09mesa: OSMesa Makefile fixes (use LIB_DIR)Brian Paul
2009-01-09glsl: loop unroll adjustmentsBrian Paul
2009-01-09glsl: implement loop unrolling for simple 'for' loopsBrian Paul
2009-01-09mesa: Move var declaration to top of scope.Brian Paul
2009-01-08glut: Unlist file.José Fonseca
2009-01-08gdi: Add newline at end of file.José Fonseca
2009-01-08gallium: Replace uint64 by standard uint64_t.José Fonseca
2009-01-08draw: Predeclare struct.José Fonseca
2009-01-08Merge commit 'origin/gallium-0.1' into gallium-0.2José Fonseca
2009-01-08mesa: Add _mesa_snprintf.José Fonseca
2009-01-08mesa: fix GL_DEPTH_CLEAR_VALUE castingBrian Paul
2009-01-08mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)Brian Paul
2009-01-08mesa: Move var declaration to top of scope.José Fonseca
2009-01-08wgl: Do not provide DllMain inside the state tracker.José Fonseca
2009-01-08gdi: Fix warning.José Fonseca
2009-01-08wgl: Ensure public symbols get the proper DLL linkage attributes.José Fonseca
2009-01-08glut: Fix build.José Fonseca
2009-01-08mesa: Ensure gl* symbols are marked as dllexport on windows.José Fonseca
2009-01-08scons: Choose the appropriate MSVC CRT.José Fonseca
2009-01-08mesa: Use explicit casts when precision is lost.José Fonseca
2009-01-08mesa: Fix windows build when UNICODE is defined.José Fonseca
2009-01-07mesa: Add _mesa_snprintf.José Fonseca
2009-01-06add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c fileBrian Paul
2009-01-06mesa: fix GL_DEPTH_CLEAR_VALUE castingBrian Paul
2009-01-06mesa: fix cast/conversion for optional codeBrian
2009-01-06mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)Brian Paul
2009-01-06mesa: pass ctx to link_uniform_vars() to fix build errorBrian Paul
2009-01-06mesa: Move var declaration to top of scope.José Fonseca
2009-01-06wgl: Do not provide DllMain inside the state tracker.José Fonseca
2009-01-06gdi: Fix warning.José Fonseca
2009-01-06wgl: Ensure public symbols get the proper DLL linkage attributes.José Fonseca