summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2010-12-04mesa: Clean up header file inclusion in texcompress_s3tc.h.Vinson Lee
2010-12-04st/vega: Silence uninitialized variable warning.Vinson Lee
2010-12-04mesa: Clean up header file inclusion in texcompress.h.Vinson Lee
2010-12-04st/vega: Blending should use premultiplied alpha.Chia-I Wu
2010-12-04st/vega: Add support for per-channel alpha.Chia-I Wu
2010-12-04st/vega: Move masking after blending.Chia-I Wu
2010-12-04st/vega: Refactor blend shaders.Chia-I Wu
2010-12-04st/vega: Add some comments to pipeline shaders.Chia-I Wu
2010-12-03st/mesa: new comment about updating state varsBrian Paul
2010-12-03mesa: update comments, remove dead codeBrian Paul
2010-12-03mesa: remove unneeded castBrian Paul
2010-12-03mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUMBrian Paul
2010-12-03swrast: restructure some glReadPixels() codeBrian Paul
2010-12-03swrast: accept GL_RG in glReadPixels()Brian Paul
2010-12-03ir_print_visitor: Print out constant structure values.Kenneth Graunke
2010-12-03swrast: fix indentationBrian Paul
2010-12-03swrast: allow GL_RG format in glDrawPixels()Brian Paul
2010-12-03mesa: consolidate some compiler -D flagsBrian Paul
2010-12-03r300g: one more r500_index_bias_supported leftoverMarek Olšák
2010-12-03r300g: add capability bit index_bias_supportedMarek Olšák
2010-12-03r600g: more indentation fix + warning silencing + dead code removalJerome Glisse
2010-12-03r600g: indentation fixJerome Glisse
2010-12-03r600g: update polygon offset only when rasterizer or zbuffer changeJerome Glisse
2010-12-03llvmpipe: fix broken stencil writemaskBrian Paul
2010-12-03r600g: set address of pop instructions to next instructionFabian Bieler
2010-12-03r600g: dump raw shader output for debuggingJerome Glisse
2010-12-03mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment typeBrian Paul
2010-12-03mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME queryBrian Paul
2010-12-03gallivm: fix null builder pointersBrian Paul
2010-12-03st/vega: Add a missing break.Chia-I Wu
2010-12-03st/vega: Move vertex transformation to shader.Chia-I Wu
2010-12-03st/vega: Set pipe_resource::array_size to 1.Chia-I Wu
2010-12-03st/egl: Set pipe_resource::array_size to 1.Chia-I Wu
2010-12-03r300g: do not remove unused constants if we are not near the limitMarek Olšák
2010-12-03r300g: fix pointer arithmetic with void* in transfer_inline_writeMarek Olšák
2010-12-03mesa, st/mesa: fix gl_FragCoord with FBOs in GalliumMarek Olšák
2010-12-03r300g: implement simple transfer_inline_write for buffersMarek Olšák
2010-12-03r300g: use internal BO handle for add_buffer and write_relocMarek Olšák
2010-12-02gallivm/llvmpipe: remove lp_build_context::builderBrian Paul
2010-12-02mesa: replace more MAX_WIDTH stack allocations with heap allocationsBrian Paul
2010-12-03r300g: fix buildMarek Olšák
2010-12-03r300g: Drop unnecessary castnobled
2010-12-03r300g: Abort if draw_create() failsnobled
2010-12-03r300g: Abort if atom allocations failnobled
2010-12-03nv50: silence some unknown get_param warningsBen Skeggs
2010-12-02st/mesa: avoid large stack allocations in readpixels codeBrian Paul
2010-12-02swrast: avoid large stack allocations in tex combine codeBrian Paul
2010-12-02swrast: avoid large stack allocations in blend codeBrian Paul
2010-12-02mesa: replace large/MAX_WIDTH stack allocations with heap allocationsBrian Paul
2010-12-02mesa: replace large/MAX_WIDTH stack allocations with heap allocationsBrian Paul