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AgeCommit message (Expand)Author
2010-08-26i965: Add a pass for the FS to reduce vector expressions down to scalar.Eric Anholt
2010-08-26i965: Start building 965 FS backend.Eric Anholt
2010-08-26llvmpipe: fix PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS queryBrian Paul
2010-08-26graw: Add copyright headers to the interfaces.José Fonseca
2010-08-26ir_to_mesa: Don't assume that an ir_dereference_array is of a variable.Eric Anholt
2010-08-26glsl: Add a quick hack to constant folding to reduce duplicated work.Eric Anholt
2010-08-26st/mesa: Remove unnecessary header.Vinson Lee
2010-08-26scons: Fix inverted logic.José Fonseca
2010-08-26docs: update news.html with 7.8.2 release infoBrian Paul
2010-08-26docs: remove links to tungstengraphics.com, and misc updatesBrian Paul
2010-08-26docs: remove link to old memory.html pageBrian Paul
2010-08-26scons: Add glsl_symbol_table.cppJosé Fonseca
2010-08-26i965: Add support for destination RelAddr writes in the VS.Eric Anholt
2010-08-26i965: Fix the test for variable indexing of shader inputs.Eric Anholt
2010-08-26glsl2: Remove a couple FINISHME comments that have already been resolvedIan Romanick
2010-08-26glsl: Move built-ins to live beyond the global scope.Kenneth Graunke
2010-08-26glsl: Move is_built_in flag from ir_function_signature to ir_function.Kenneth Graunke
2010-08-26glsl: Refactor variable declaration handling.Kenneth Graunke
2010-08-26glsl: Don't add overloads to existing structure constructors.Kenneth Graunke
2010-08-26glsl: Remove name_declared_this_scope check when adding functions.Kenneth Graunke
2010-08-26glsl: Use a single shared namespace in the symbol table.Kenneth Graunke
2010-08-26st/mesa: add missing packed depth/stencil formats in st_format_datatype()Brian Paul
2010-08-26mesa: fix mixed-up function call nameBrian Paul
2010-08-26mesa: Identify packed depth/stencil buffers using the Format field.Nick Bowler
2010-08-26intel: Merge identical cases in switch statement.Nick Bowler
2010-08-26r600: fix vertex buffer size calculationAndre Maasikas
2010-08-26graw: Undo late loading of graw drivers.José Fonseca
2010-08-26st/mesa: Fix glEGLImageTargetTexture2DOES.Chia-I Wu
2010-08-26st/egl: Add support for EGL_MESA_image_drm.Chia-I Wu
2010-08-26st/egl: Add support for EGL_KHR_surfaceless_*.Chia-I Wu
2010-08-26st/mesa: Add support for surfaceless current contexts.Chia-I Wu
2010-08-26st/egl: Make KMS support optional in KMS backend.Chia-I Wu
2010-08-26r300g: Include missing header in r300_texture_desc.h.Vinson Lee
2010-08-26gallium: Clean up header file inclusion in p_defines.h.Vinson Lee
2010-08-26gallium: Clean up header file inclusion in p_context.h.Vinson Lee
2010-08-26graw: Include missing header in graw_dl.h.Vinson Lee
2010-08-26util: Include missing header in u_simple_shaders.c.Vinson Lee
2010-08-26tgsi: Include missing header in tgsi_sse2.h.Vinson Lee
2010-08-26rtasm: Include missing header in rtasm_x86sse.h.Vinson Lee
2010-08-26pipebuffer: Clean up header file inclusion in pb_bufmgr.h.Vinson Lee
2010-08-26glsl2: Move ir_expression_flattening to using the rvalue visitor class.Eric Anholt
2010-08-25glsl: Don't consider things with a type containing a sampler as an lvalue.Eric Anholt
2010-08-25mesa: Disable the debug spam for x86 CPU detection with a compile-time flag.Eric Anholt
2010-08-25mesa: Move the x86 detection debug messages next to the detection.Eric Anholt
2010-08-25mesa: Don't warn when the desired result of s3tc lib available occurs.Eric Anholt
2010-08-25util: Include missing header in u_blit.h.Vinson Lee
2010-08-25util: Include missing header in u_bitmask.h.Vinson Lee
2010-08-25util: Include missing header in u_dirty_surfaces.h.Vinson Lee
2010-08-25util: Add include guard in u_split_prim.h.Vinson Lee
2010-08-25util: Include missing headers in u_split_prim.h.Vinson Lee