Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-08-06 | progs/egl: Add xeglbindtex, really. | Chia-I Wu | |
Missed this file in the earlier commit. | |||
2009-08-06 | mesa: Ignores | Jakob Bornecrantz | |
Got tired of seeing these files in git status all the time | |||
2009-08-06 | i915g: Compile with scons | Jakob Bornecrantz | |
2009-08-06 | identity: Use the correct texture | Jakob Bornecrantz | |
2009-08-05 | i965: Fix source depth reg setting for FSes reading and writing to depth. | Eric Anholt | |
For some IZ setups, we'd forget to account for the source depth register being present, so we'd both read the wrong reg, and write output depth to the wrong reg. Bug #22603. | |||
2009-08-06 | st/xorg: If we have DRI2 we should also have some sort of hw support | Jakob Bornecrantz | |
2009-08-06 | i915g: Always run in sync with the HW | Jakob Bornecrantz | |
2009-08-06 | i915g: The i915 seems more happier with sampler domain so lets use that | Jakob Bornecrantz | |
2009-08-06 | i915g: Dirty fix for VBO module double flush assert | Jakob Bornecrantz | |
2009-08-06 | i915g: Switch to mapping the batch buffer instead of using subdata | Jakob Bornecrantz | |
2009-08-05 | progs/egl: Add xeglbindtex. | Chia-I Wu | |
This is a simple demo for eglBindTexImage. It uses a OpenGL context, instead of the required OpenGL ES one. But it still suffices the demo and test purpose. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-08-05 | egl_softpipe: Add support for pbuffer binding. | Chia-I Wu | |
This adds support for eglBindTexImage and eglReleaseTexImage. They rely on the state tracker to do the real work. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-08-05 | egl_softpipe: Flush when switching current context. | Chia-I Wu | |
Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-08-05 | mesa/st: Add support for binding pipe surface to texture. | Chia-I Wu | |
This commit adds functions to bind a pipe surface to a texture. This allows texturing directly from the surface. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-08-05 | mesa/main: Add functions to clear and dirty texture objects. | Chia-I Wu | |
This commit adds a function to clear a texture object such that there is no image data associated with it, and a function to dirty it so that it will be re-tested for completeness. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-08-05 | Merge branch 'mesa_7_5_branch' | Brian Paul | |
Conflicts: src/mesa/main/state.c | |||
2009-08-05 | docs:fix glBlitFramebuffer() for Gallium | Brian Paul | |
2009-08-05 | st/mesa: implement BlitFramebuffer() for depth/stencil (incomplete) | Brian Paul | |
We now handle the case of blitting Z+stencil to/from combined Z/stencil surfaces. But Z-only or stencil-only and separate depth/stencil surfaces are not yet implemented. | |||
2009-08-05 | mesa: generate GL_INVALID_OPERATION for missing z/stencil when blitting | Brian Paul | |
If glBlitFramebuffer() is called with GL_DEPTH_BUFFER_BIT or GL_STENCIL_BUFFER_BIT and the src/dst depth/stencil buffers are absent, report an error. | |||
2009-08-05 | st/mesa: fix Y inversion and optimize st_BlitFramebuffer() | Brian Paul | |
Need to check for Y inversion separately for src/dest buffers. If both the src and dest regions are upside down, make them right-side up for a better chance at a fast path. progs/tests/copypixrate -blit is much faster now. | |||
2009-08-05 | util: added comment/question about blit clipping | Brian Paul | |
2009-08-05 | mesa: make _mesa_clip_blit() a shared function | Brian Paul | |
2009-08-05 | util: added util_blit_pixels() overlap test | Brian Paul | |
A comment alluded to this. Now it's checked. | |||
2009-08-05 | util: fix util_blit_pixels() test for surface_copy() path | Brian Paul | |
For the surface_copy() path require same format, no flipping and no stretching. Fixes progs/tests/copypixrate -blit | |||
2009-08-05 | util: reformatting and comments | Brian Paul | |
2009-08-05 | st/xorg: Make it work again | Jakob Bornecrantz | |
2009-08-05 | st/egl: Create primary texture not display target | Jakob Bornecrantz | |
2009-08-05 | i915g: Treat primary textures as scanout buffers | Jakob Bornecrantz | |
2009-08-05 | i915g: Link with trace on EGL and Xorg | Jakob Bornecrantz | |
2009-08-05 | trace: Use correct texture in drm_api wrapper | Jakob Bornecrantz | |
2009-08-05 | softpipe: Also defere primary textures to backend | Jakob Bornecrantz | |
2009-08-05 | r200: emit colorpitch | Dave Airlie | |
2009-08-04 | i965: Fix dangerous warning I let slip in. | Eric Anholt | |
2009-08-04 | i965: Respect CondSwizzle in OPCODE_IF. | Eric Anholt | |
Fixes piglit glsl-vs-if-bool and progs/glsl/twoside, and will likely be useful for the looping code. Bug #18992 | |||
2009-08-04 | i965: Emit conditional code updates as required for GLSL VS if statements. | Eric Anholt | |
Previously, we'd be branching based on whatever condition code happened to be laying around. | |||
2009-08-04 | i965: Don't set pop_count in the reserved MBZ area of IF statements. | Eric Anholt | |
2009-08-04 | i965: Print out ELSE and ENDIF src1 arguments like IF does. | Eric Anholt | |
2009-08-05 | r200: fix off-by-one errors causing 6th texture unit to not work | Roland Scheidegger | |
both for normal and cube textures, this fixes demos/multiarb (with 6 enabled texture units) and fixes #23142. | |||
2009-08-05 | r200: fix compiler warning (unused var) | Roland Scheidegger | |
2009-08-05 | radeon: fix miptree comparison breakage | Roland Scheidegger | |
another case of image never matching miptree in case of compressed textures | |||
2009-08-05 | intel: implement intelCompressedTexSubImage2D | Roland Scheidegger | |
similar to the radeon code. passes tests/texcompsub | |||
2009-08-05 | tests: also test xoffset in texcompsub test | Roland Scheidegger | |
use glCompressedTexSubImage2DARB also with xoffset by splitting into 3 calls in total. Dunno if the top/bottom reversal is intentional but leave as is. | |||
2009-08-04 | intel: Add support for EXT_provoking_vertex. | Eric Anholt | |
2009-08-04 | i965: Spell "conditional" correctly. | Eric Anholt | |
2009-08-04 | i965: Hook up the disassembler for INTEL_DEBUG={wm,vs}. | Eric Anholt | |
I was getting tired of doing the dance of INTEL_DEBUG=batch, copying it out, and running intel-gen4disasm on it. | |||
2009-08-04 | i965: Initial import of disasm code from intel-gen4asm. | Eric Anholt | |
There's a bunch of stuff from gen4asm and gpu-tools that we probably want to make into a library instead of cargo-culting it around. | |||
2009-08-04 | i965: warning fix | Eric Anholt | |
2009-08-04 | tests/getteximage: test more texture sizes, including npot | Brian Paul | |
2009-08-04 | mesa: log the shader checksum | Brian Paul | |
2009-08-04 | mesa: compute, print shader checksum | Brian Paul | |