Age | Commit message (Expand) | Author |
2010-06-17 | draw: implement line strip adjacency | Zack Rusin |
2010-06-17 | draw: implement lines with adjacency in geometry shaders | Zack Rusin |
2010-06-17 | draw: validate stream output buffers | Zack Rusin |
2010-06-17 | draw: fix some unsigned issue | Zack Rusin |
2010-06-17 | egl: s/EGL_DISPLAY/EGL_PLATFORM/. | Chia-I Wu |
2010-06-17 | egl: s/_EGL_PLATFORM/_EGL_OS/ and s/POSIX/UNIX/. | Chia-I Wu |
2010-06-17 | st/egl: Build sw/fbdev winsys for fbdev backend. | Chia-I Wu |
2010-06-17 | r300g: more reasonable MSPOS defaults in error path | Marek Olšák |
2010-06-17 | r300g: fix surface leaks | Marek Olšák |
2010-06-16 | gallium/docs: GLSL glossary entry. | Corbin Simpson |
2010-06-16 | gallium/docs: Explain DFRACEXP/DLDEXP. | Corbin Simpson |
2010-06-16 | gallium/docs: Remove unneeded "doubles", add double blurb. | Corbin Simpson |
2010-06-16 | gallium/docs: Label opcodes by capability bits. | Corbin Simpson |
2010-06-16 | gallium/docs: R and RG texture swizzles. | Corbin Simpson |
2010-06-16 | gallium/docs: Flesh out the distro information. | Corbin Simpson |
2010-06-16 | gallium/docs: Fix RST error. | Corbin Simpson |
2010-06-16 | r300g: Fix uninitialized variable warnings in error path. | Vinson Lee |
2010-06-16 | intel: Remove unnecessary headers. | Vinson Lee |
2010-06-16 | draw: make sure we correctly iterate over output buffers on stream out | Zack Rusin |
2010-06-16 | graw: remove wrong test | Zack Rusin |
2010-06-16 | draw: add stream output decomposition file | Zack Rusin |
2010-06-16 | draw: rewrite stream output to handle all the dark corners | Zack Rusin |
2010-06-16 | translate: don't crash on elts paths with instances | Zack Rusin |
2010-06-16 | r300g: Fix up resolve. | Corbin Simpson |
2010-06-16 | r300g: Fix MSAA state size. | Corbin Simpson |
2010-06-16 | r300g: Don't multisample non-32-bpp render targets. | Corbin Simpson |
2010-06-16 | r300g: Finish resolve function. | Corbin Simpson |
2010-06-16 | r300g: Add resource resolve function. | Corbin Simpson |
2010-06-16 | r300g: Moar MSAA setup. | Corbin Simpson |
2010-06-16 | r300g: Fix indentation. | Corbin Simpson |
2010-06-16 | r300g: Old MSAA code from before gallium-msaa. | Corbin Simpson |
2010-06-16 | util: add alloc check | Alan Hourihane |
2010-06-16 | draw: add alloc check | Alan Hourihane |
2010-06-16 | r600: GL_COORD_REPLACE state is only relevant when point sprites are enabled. | Henri Verbeet |
2010-06-16 | r600: fix warnings | Marc |
2010-06-16 | osmesa: always build standalone for internal symbols | Dan Nicholson |
2010-06-16 | draw: handle some out of memory conditions | Alan Hourihane |
2010-06-16 | graw: add a gs test for non-sequential inputs | Zack Rusin |
2010-06-15 | draw: Remove unnecessary headers. | Vinson Lee |
2010-06-15 | gs: make sure we end primitives when finishing executing shaders | Zack Rusin |
2010-06-15 | draw/gs: make sure gs works with elts and doesn't overrun the buffer | Zack Rusin |
2010-06-15 | mesa: Allow querying the system FBO in GetFramebufferAttachmentParameteriv | Kristian Høgsberg |
2010-06-15 | graw: test multiple cb's in geometry shaders | Zack Rusin |
2010-06-15 | graw: fix setup for multiple constant buffers | Zack Rusin |
2010-06-15 | draw: run the pipeline with the correct number of verts | Zack Rusin |
2010-06-15 | draw: fix primitive indexing in the pipeline | Zack Rusin |
2010-06-15 | draw: finish the new pipeline setup | Zack Rusin |
2010-06-15 | softpipe/gs: fix a crash when a gs isn't present | Zack Rusin |
2010-06-15 | draw wip | Keith Whitwell |
2010-06-14 | i965: Remove unnecessary header. | Vinson Lee |