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2000-10-30big overhaul of the demo, works better nowBrian Paul
2000-10-30Rearrange VERT_* flags to support 4 texture units.Keith Whitwell
2000-10-30Removed UPDATE_IMAGE_TRANSFER_STATE, use _NEW_PIXEL flag instead.Brian Paul
More minor GLchan changes. Silence some compiler warnings in cva.[ch]
2000-10-30Removed references to gcc's __FUNCTION__ macro.Keith Whitwell
Removed dead file fog_tmp.h
2000-10-30set *t->flag = enabled in gl_extensions_add(), otherwise, extension booleans ↵Brian Paul
weren't set
2000-10-30test cvs commit loggingKeith Whitwell
2000-10-30Replace the flags Mesa was using for ctx->NewState with a new setKeith Whitwell
based on the GL attribute groups. Introduced constants describing the circumstances under which some key derived values can change: _SWRAST_NEW_RASTERMASK -- ctx->RasterMask _SWRAST_NEW_TRIANGLE -- The software rasterizer's triangle function _DD_NEW_FEEDBACK -- the 'DD_FEEDBACK' bit in ctx->TriangleCaps These are helpful in deciding whether you need to recalculate state if your recalculation involves reference to a derived value.
2000-10-30 Committing in .Jouk Jansen
Modified Files: Mesa/src/X/xm_api.c included macros.h ----------------------------------------------------------------------
2000-10-29renamed Current.ByteColor Current.ColorBrian Paul
2000-10-29more minor header file re-org (moved CONST, ASSERT, INLINE to config.h)Brian Paul
2000-10-29More GLchan color channel changes.Brian Paul
Some header file re-org: Move matrix, vertex buffer structs to types.h to fix #include mess. Remove typedef, extern declarations from config.h
2000-10-28New colormac.h file for color-related macros.Brian Paul
Lot's of clean-up in macros.h and mmath.h
2000-10-28Basic work to support deep color channels:Brian Paul
Replace GLubyte with GLchan Replace 255 with CHAN_MAX
2000-10-28Do per-pixel fog when GL_FOG_HINT is GL_NICEST.Keith Whitwell
Fix scaling bug in per-pixel fog calculations.
2000-10-28Lots of misc. bugfixes to bring GGIMesa in sync with the latest Mesa sources.Jon Taylor
2000-10-27restored test for __alpha in _mesa_win_fog_coords_from_z()Brian Paul
2000-10-27added info about GL_EXT_secondary_color and GL_EXT_fog_coordBrian Paul
2000-10-27Enabled GL_EXT_secondary_color. Fixed a bunch of typos in the dlist.cBrian Paul
and state.c file for plugging those functions into the dispatch table. Don't use Mesa 3.5 for DRI until SGI approves the new dispatch offsets. Commented-out references to ctx->FogMode and VB->Specular in FX driver. Minor clean-up in extensions.c Removed unused prototype in fog.h
2000-10-27Implement EXT_fog_coord and EXT_secondary_color.Keith Whitwell
EXT_secondary_color is disabled until we get some dispatch offsets from SGI.
2000-10-27Change animated apps to double-buffered visuals by default.Gareth Hughes
2000-10-26added GL_BGR case to bytes_per_pixel()Brian Paul
2000-10-26removed X86/*.m4 files from tar archiveBrian Paul
2000-10-26clarified meaning of DEFAULT_SOFTWARE_DEPTH_BITS valueBrian Paul
2000-10-26fixed value for GLU_NURBS_MODEBrian Paul
2000-10-26added a glFinish() callBrian Paul
2000-10-24added incomplete() debug function/macroBrian Paul
2000-10-24signal NEW_TEXTURING if there's a Driver.BindTexture() functionBrian Paul
2000-10-23Put a white texel in each corner of each texture.Brian Paul
Draw polygons using the texture's aspect ratio. The tdfx-3-0-0 texcoord bug is obvious with the -randomsize option.
2000-10-23added idle() func, enable fog by defaultBrian Paul
2000-10-23added libOSMesa.so infoBrian Paul
2000-10-23generate separate libOSMesa library ala XFree86/DRIBrian Paul
2000-10-23fixed 386/x86 mismatches, reordered a few configsBrian Paul
2000-10-23Major audit of all Mesa's x86 assembly code. This round is basicallyGareth Hughes
general cleanups - more to come. Added P6 architecture timing to debug_xform routines. Still need to add test_all_vertex_functions test for the v16 asm. Dynamic reconfiguration of counter overhead for more accurate benchmarking. Removed redundant x86 assembly build options, replace with linux-x86 and so on. This will build all x86, MMX, 3DNow!, SSE etc assembly into libGL - preferred over many different options to include some but not all assembly code. Note that linux-3dnow and linux-katmai options have thus been removed.
2000-10-23Major audit of all Mesa's x86 assembly code. This round is basicallyGareth Hughes
general cleanups - more to come. Added P6 architecture timing to debug_xform routines. Still need to add test_all_vertex_functions test for the v16 asm. Dynamic reconfiguration of counter overhead for more accurate benchmarking.
2000-10-21added a proper idle() functionBrian Paul
2000-10-21fixed a texture enable bugBrian Paul
2000-10-21polygon offset changes; added Visual->MRD fieldBrian Paul
2000-10-20Changes for multitexture > 3, code clean-ups.Brian Paul
Added GLboolean ctx->Texture.MultiTextureEnabled to determine when multitexture is enabled. Eventually ctx->Texture.ReallyEnabled may become a boolean.
2000-10-20use 1.1 glPolygonOffset instead of glPolygonOffsetEXTBrian Paul
2000-10-19Rewrote get_static_proc_address(). It made mistakes in some situationsBrian Paul
2000-10-19glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctlyBrian Paul
2000-10-19call Driver.SetReadBuffer() in clear_color_buffers() to fix colormasked ↵Brian Paul
clear bug
2000-10-19improved blending accuracy to fix Glean test failuresBrian Paul
2000-10-18GL_MAX_TEXTURE_UNITS_ARB is now 3Brian Paul
2000-10-18More fixes for MAX_TEXTURE_UNITS > 2. Seems to work now.Brian Paul
Misc code clean-ups, minor bug fixes. MAX_TEXTURE_UNITS now defaults to 3.
2000-10-17ported render begin/end calls from Mesa 3.4Brian Paul
2000-10-16added _mesa_get_teximages_from_driver()Brian Paul
2000-10-16use gray background, memset TempImage to white to help with debuggingBrian Paul
2000-10-09if depthBits == 0, set DepthMask = 2^16 to fix per-fragment fog problemsBrian Paul
2000-10-05update TriangleCaps in GL_POINT/POLYGON_SMOOTH casesBrian Paul