Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-10-30 | remove debug printf | Brian Paul | |
2002-10-30 | s/BZERO/_mesa_bzero/ | Brian Paul | |
2002-10-30 | test both XFree86LOADER and IN_MODULE to see if we're being built as the glx ↵ | Brian Paul | |
module | |||
2002-10-30 | fix potential bug in _mesa_align_calloc/malloc (Frank van Heesch) | Brian Paul | |
2002-10-29 | more version bumps | Brian Paul | |
2002-10-29 | minor updates | Brian Paul | |
2002-10-29 | bump OpenGL version to 1.4, Mesa version to 5.0 | Brian Paul | |
2002-10-29 | preparation for 5.0 release | Brian Paul | |
2002-10-29 | update versioning/extensions for OpenGL 1.4 / Mesa 5.0 | Brian Paul | |
2002-10-29 | fix culling problem (bug 630649) | Brian Paul | |
2002-10-29 | updated email addresses | Brian Paul | |
2002-10-29 | set release date | Brian Paul | |
2002-10-29 | init a few more fields in _mesa_initialize_visual() | Brian Paul | |
2002-10-29 | added some casts for mallocs (bug 630379) | Brian Paul | |
2002-10-28 | Add casts to quiet compiler warnings. | Karl Schultz | |
2002-10-28 | export new functions. | Karl Schultz | |
2002-10-25 | wrapped a few more C library functions | Brian Paul | |
2002-10-25 | #include fixes | Brian Paul | |
2002-10-25 | added skybox and options to load real images | Brian Paul | |
2002-10-25 | remove all.h, mem.h, mem.c | Brian Paul | |
2002-10-25 | Committing in . | Jouk Jansen | |
Removed src/mem.c from OpenVMS makefile Modified Files: Mesa/src/descrip.mms ---------------------------------------------------------------------- | |||
2002-10-25 | include GL/glx.h | Brian Paul | |
2002-10-24 | Header file clean-up: | Brian Paul | |
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc. | |||
2002-10-23 | added missing code to copy texrect state | Brian Paul | |
2002-10-23 | stex3d updated | Brian Paul | |
2002-10-23 | massive overhaul, see new keyboard options | Brian Paul | |
2002-10-23 | Fix projtex interp bug | Keith Whitwell | |
2002-10-22 | added glDeleteTextures refcount bug fix | Brian Paul | |
2002-10-22 | remove debug printfs | Brian Paul | |
2002-10-22 | fix refcount error in _mesa_DeleteTextures (Randy Fayan) | Brian Paul | |
2002-10-22 | add missing texture rectangle code in _mesa_DeleteTextures() | Brian Paul | |
2002-10-21 | added GL_ATI_texture_mirror_once | Brian Paul | |
2002-10-21 | GL_ATI_texture_mirror_once extension (Ian Romanick) | Brian Paul | |
2002-10-21 | doxygen comments (Klaus Niederkrueger) | Brian Paul | |
2002-10-18 | new _mesa_max_texture_levels() helper function - not used everywhere yet | Brian Paul | |
2002-10-18 | Quiet compiler warnings. | Karl Schultz | |
2002-10-18 | implement auto mipmap generation for compressed textures | Brian Paul | |
2002-10-18 | Add casts to quiet compiler warnings. | Karl Schultz | |
2002-10-18 | fix bug in GL_MIRRORED_REPEAT_ARB (Ian Romanick) | Brian Paul | |
2002-10-18 | latest fixes | Brian Paul | |
2002-10-18 | only allow intformat==GL_COLOR_INDEX if EXT_paletted_texture is supported | Brian Paul | |
2002-10-18 | check for GL_EXT_paletted_texture | Brian Paul | |
2002-10-17 | Add casts to quiet compiler warnings. | Karl Schultz | |
2002-10-17 | Put back the include of windows.h so we are back to version 17 of the file. | Karl Schultz | |
2002-10-17 | Change for Windows only: Make demos and examples build again. | Karl Schultz | |
Move the inclusion of windows.h from glext.h to gl.h. There are a few good reasons for this: - Including it in gl.h is more strightforward and makes it easier to troubleshoot include file problems. It was sometimes hard to find it in glext.h. - Needed to define APIENTRY correctly. APIENTRY is used in gl.h. - glut.h needs windows.h but does not include it, expecting the app to include it. Including it in gl.h if not already included by the app makes glut.h happy. This allows one to write a gl/glut app without explictly including windows.h, which may only be really important for toy apps like our samples and demos. But a "real" app can still include windows.h if it wants. | |||
2002-10-17 | new wrap modes (Ian Romanick) | Brian Paul | |
2002-10-17 | s/functionOffset/offset/ | Brian Paul | |
2002-10-17 | patches from Gerk Huisma for float-channel rendering | Brian Paul | |
2002-10-17 | applied Philippe Houdoin's patch, plus minor clean-ups | Brian Paul | |
2002-10-16 | surround vertex program code with #if FEATURE_NV_vertex_program/#endif | Brian Paul | |