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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2011-03-12
gallium: Delay the creation of simple helper shaders
Jakob Bornecrantz
2011-03-12
r600g: Fix VS sampler view offsets for r600/r700.
Carl-Philip Hänsch
2011-03-12
r600g: Fix an unused variable warning.
Henri Verbeet
2011-03-12
u_blitter: Do blits in linear color space.
Henri Verbeet
2011-03-12
r300/compiler: do not set TEX_IGNORE_UNCOVERED on r500
Marek Olšák
2011-03-12
r300/compiler: TEX instructions don't support negation on source arguments
Marek Olšák
2011-03-12
r300/compiler: Abs doesn't cancel Negate (in the conversion to native swizzles)
Marek Olšák
2011-03-12
r300/compiler: fix translating the src negate bits in pair_translate
Marek Olšák
2011-03-12
st/dri: fix warning: ‘bind’ may be used uninitialized in this function
Marek Olšák
2011-03-12
llvmpipe: fix warning: ‘t0’ may be used uninitialized in this function
Marek Olšák
2011-03-12
r300g: implement fragment color clamping in the shader
Marek Olšák
2011-03-12
r300/compiler: fix the saturate modifier when applied to TEX instructions
Marek Olšák
2011-03-11
r600g: revert unintentional commit
Adam Jackson
2011-03-11
nouveau: Build fix
Adam Jackson
2011-03-11
r600: Build fix
Adam Jackson
2011-03-11
st/python: Remove flags from flush function.
Vinson Lee
2011-03-11
st/python: Remove the geom_flags param from is_format_supported.
Vinson Lee
2011-03-11
st/python: Clean up fence_finish.
Vinson Lee
2011-03-11
scons: Move texenvprogram.c to ff_fragment_shader.cpp.
Vinson Lee
2011-03-11
i965: Use the fixed function GLSL program instead of the ARB program.
Eric Anholt
2011-03-11
mesa: Track a computed _CurrentFragmentProgram for current gl_shader_program
Eric Anholt
2011-03-11
mesa: Convert fixed function fragment program generator to GLSL IR.
Eric Anholt
2011-03-11
mesa: Add gl_MESAFogParamsOptimized for our special pre-computed fog params.
Eric Anholt
2011-03-11
mesa: Add a builtin uniform for the ATI_envmap_bumpmap rotation matrix.
Eric Anholt
2011-03-11
mesa: Move texenvprogram.c to ff_fragment_shader.cpp.
Eric Anholt
2011-03-11
prog_cache: Add some support for shader_programs in prog_cache.
Eric Anholt
2011-03-11
mesa: Don't try to remove an internal shader_program from the hash.
Eric Anholt
2011-03-11
i965: Use ffs() on a 32-bit int value instad of ffsll().
Eric Anholt
2011-03-11
gallium: remove flags from the flush function
Marek Olšák
2011-03-11
gallium: remove the geom_flags param from is_format_supported
Marek Olšák
2011-03-11
gallium: cleanup fence_signalled and fence_finish
Marek Olšák
2011-03-11
gallium: kill is_resource_referenced
Marek Olšák
2011-03-11
swrastg: Add __DRI_TEX_BUFFER support
Adam Jackson
2011-03-11
mesa: test against MaxUniformComponents in check_resources()
Brian Paul
2011-03-11
mesa: move location of some geometry program limits
Brian Paul
2011-03-11
mesa: use check_resources() to check program against limits
Brian Paul
2011-03-11
mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlines
Brian Paul
2011-03-11
mesa: call FLUSH_VERTICES() before deleting shaders, buffers, query objects
Brian Paul
2011-03-11
vega: remove unused pipe var
Brian Paul
2011-03-11
svga: Propagate discard/unsynchronized flags to the host when doing texture D...
José Fonseca
2011-03-11
util: Fix typo in u_upload_flush().
José Fonseca
2011-03-11
r300g: fix alignement for NPOT values in hyperz setup
Nicolas Peninguy
2011-03-11
draw: remove unnecessary flush
Marek Olšák
2011-03-11
st/vega: remove unnecessary flushes
Marek Olšák
2011-03-11
st/mesa: remove unnecessary flushes
Marek Olšák
2011-03-10
Revert "gallium/svga: Only upload parts of vertexarrays that are actually used"
Thomas Hellstrom
2011-03-10
i915g: implement surface clear functions using hw-clear
Daniel Vetter
2011-03-10
i915g: make set_framebuffer_state more robust
Daniel Vetter
2011-03-10
i915g: implement hw clear
Daniel Vetter
2011-03-10
i915g: blitter handles overlapping blits
Daniel Vetter
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