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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-08-10
mesa: remove obsolete comments
Brian Paul
2010-08-10
r300/compiler: Use predicate bit for IF statements in r500 vertex shaders
Tom Stellard
2010-08-10
r300/compiler: Implement hardware assisted loops for vertex shaders.
Tom Stellard
2010-08-10
r300/compiler: Correctly transform nested loops.
Tom Stellard
2010-08-10
r600g: avoid reemiting literal, avoid scheduling empty cs
Jerome Glisse
2010-08-10
util: Add util_format_srgb().
José Fonseca
2010-08-10
gallivm: fix non-SSE4.1 case in lp_build_pack2()
Brian Paul
2010-08-10
mesa: additional program limit assertions
Brian Paul
2010-08-10
mesa: fix comment typo
Brian Paul
2010-08-10
gallivm: Fix bitwise operations for floats, division for integers
nobled
2010-08-10
gallivm: Even more type checking
nobled
2010-08-10
llvmpipe: Always use floating-point operators for floating-point types
nobled
2010-08-09
radeon: Use MESA_FORMAT_SARGB8 for sRGB formats
Henri Verbeet
2010-08-09
r600c: Disable alpha test during blits
Henri Verbeet
2010-08-09
gallivm: More type checks.
José Fonseca
2010-08-09
gallivm: Don't call LLVMBuildFNeg on llvm-2.6.
José Fonseca
2010-08-09
gallivm: Always use floating-point operators for floating-point types
nobled
2010-08-09
util: Move _mm_shuffle_epi8() to u_sse.h.
José Fonseca
2010-08-09
r600g: fix r600 context structure, avoid segfault when no scissor
Jerome Glisse
2010-08-09
r300g: do not print shader compiler errors by default
Marek Olšák
2010-08-09
r600g: fix some warnings
Marek Olšák
2010-08-09
r600g: fill out some missing caps and sort them
Marek Olšák
2010-08-09
radeon: fix npot mipmap alignment on r600
Andre Maasikas
2010-08-09
r600: bump glsl version
Andre Maasikas
2010-08-09
r300g: fix hiz/zmask offset emissions.
Dave Airlie
2010-08-09
nouveau: fix maps with PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_DONTBLOCK
Luca Barbieri
2010-08-08
r300g: remove a flush
Marek Olšák
2010-08-08
gallivm: Fix more integer operations.
José Fonseca
2010-08-08
gallivm: Use the correct context for integers
nobled
2010-08-08
r300g: flush zmasks of zbuffers we are going to use as samplers
Marek Olšák
2010-08-08
r300g: do not allocate a zmask block for 3D textures and cubemaps
Marek Olšák
2010-08-08
r300g: generalize the way we ask for hyperz
Marek Olšák
2010-08-08
gallivm: Add type checks for the basic operations.
José Fonseca
2010-08-08
draw: Remove unused variable.
José Fonseca
2010-08-08
draw: Use the correct type for integers
nobled
2010-08-08
r300g: take hiz/zmask offsets into a/c when clearing.
Dave Airlie
2010-08-07
i810: Add missing header m_xform.h.
Vinson Lee
2010-08-07
dri: Add missing header m_xform.h.
Vinson Lee
2010-08-07
tnl: Reduce header file inclusion in t_context.h.
Vinson Lee
2010-08-07
swrast: Reduce header file inclusion in s_zoom.h.
Vinson Lee
2010-08-07
swrast: Fix header file inclusion in s_texfilter.h.
Vinson Lee
2010-08-07
swrast: Reduce header file inclusion in s_texcombine.h.
Vinson Lee
2010-08-07
swrast: Reduce header file inclusion in s_stencil.h.
Vinson Lee
2010-08-07
swrast: Reduce header file inclusion in s_masking.h.
Vinson Lee
2010-08-07
swrast: Reduce header file inclusion in s_logic.h.
Vinson Lee
2010-08-07
swrast: Reduce header file inclusion in s_fragprog.h.
Vinson Lee
2010-08-07
swrast: Reduce header file inclusion in s_fog.h.
Vinson Lee
2010-08-07
swrast: Clean up header file inclusion in s_depth.h.
Vinson Lee
2010-08-07
swrast: Include missing header in s_context.h.
Vinson Lee
2010-08-07
swrast: Clean up header file inclusion in s_blend.h.
Vinson Lee
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