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2002-09-06added -l option to print interesting OpenGL limitsBrian Paul
2002-09-06fixed glSampleCoverage typoBrian Paul
2002-09-06implemented glProgramParameters4[df]vNV()Brian Paul
2002-09-06hook-up dispatch for glActiveStencilFaceEXT()Brian Paul
2002-09-06added GL_EXT_stencil_two_side and GL_NV_fenceBrian Paul
2002-09-06GL_EXT_stencil_two_side extension, not 100% complete yet.Brian Paul
2002-09-06removed glext.h fix-ups corrected in glext.h version 17Brian Paul
2002-09-06version 17Brian Paul
2002-09-06added OpenGL 1.4 entrypointsBrian Paul
2002-09-05added GL_IBM_texture_mirrored_repeat (Ian Romanick)Brian Paul
2002-09-05test for ARB_texture_cube_map when getting GL version(Ian Romanick)Brian Paul
2002-09-05 Committing in .Jouk Jansen
Adding vsnprintf support for OpenVMS (needed in src/imports.c) Modified Files: Mesa/src/Makefile.am Mesa/src/descrip.mms Added Files: Mesa/src/vsnprintf.c ----------------------------------------------------------------------
2002-09-04updated wglGetProcAddressBrian Paul
2002-09-03updated DOS file listBrian Paul
2002-09-03updates from Daniel BorcaBrian Paul
2002-09-03improved error stringBrian Paul
2002-09-03s/5/NUM_TEXTURE_TARGETS/Brian Paul
2002-09-03fixed compilation problem for swdd->SetBufferBrian Paul
2002-08-29fix up stuff accidentaly checked in a few days agoBrian Paul
2002-08-28Don't call _mesa_initialize_context because we are usingKarl Schultz
_mesa_create_context. This avoids calling initialize twice and fixes memory leaks. Add call to free the GL context because we are creating it with _mesa_create_context, fixing another leak.
2002-08-27define GLAPIENTRY and GLAPI if not defined in gl.hBrian Paul
2002-08-22added glXAllocate/FreeMemoryNV()Brian Paul
2002-08-22stub functions for glXAllocate/FreeMemoryNV()Brian Paul
2002-08-21minor error message changesBrian Paul
2002-08-21re-enable ASSIGN_NORM_GROUP( 3dnow )Brian Paul
2002-08-21replace Current.Color with Current.Attrib[VERT_ATTRIB_COLOR0]Brian Paul
2002-08-21update colormaterial state on swtcl wakeupKeith Whitwell
2002-08-21s/DrawDestMask/_DrawDestMask/Brian Paul
2002-08-21s/ProjectedClipPtr/NdcPtr/Brian Paul
2002-08-21fix problems in FXgetImage()Brian Paul
2002-08-21fixed array index typo in VERT_SAVE_RGBA() macroBrian Paul
2002-08-17added multitexture and line stippleBrian Paul
2002-08-17minor tweaksBrian Paul
2002-08-17added error checking for glCallLists() type parameterBrian Paul
2002-08-17added new GLUT featuresBrian Paul
2002-08-17bump lib version to 3.7.1, more make clean commandsBrian Paul
2002-08-17added glutGetProcAddress()Brian Paul
2002-08-17added glutGetProcAddress() and GLUT_FPS env var optionBrian Paul
2002-08-15Add note about needing to run VCVARS32.BAT when compiling.Karl Schultz
Add book and samples to the list of dirs that are built. Reword some notes about the build process.
2002-08-08added (char *) castsBrian Paul
2002-08-08fix up resulting FOGC and PSIZ when neededBrian Paul
2002-08-08init tmp->Normal.size = 3Brian Paul
2002-08-08commentsBrian Paul
2002-08-08change GLvector3f to GLvector4f for normal transformationBrian Paul
2002-08-08change dest stride to 16 bytes instead of 12Brian Paul
2002-08-08initialize SWvertex array to zerosBrian Paul
2002-08-07changed normal stride from 12 to 16 bytes since normals are now GLfloat[4] ↵Brian Paul
(for vertex program)
2002-08-07re-check-in - something didn't work on the previous check-inBrian Paul
2002-08-07latest bug fixesBrian Paul
2002-08-07struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul
data are broken out into a new struct span_arrays which is allocated per-context (to avoid huge stack allocations - a problem on Windows). This lets us use span.redStep instead of span->redStep (for example) to hopefully get slightly better performance in the triangle functions.