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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2008-12-12
mesa: use IFLOOR(x) instead of (int) FLOORF(x)
Brian Paul
2008-12-12
mesa: place glsl constant arrays in constant memory
Brian Paul
2008-12-12
mesa: remove old size=4 limit
Brian Paul
2008-12-12
mesa: code clean-up in glsl compiler
Brian Paul
2008-12-12
mesa: remove unneeded swizzle init code in glsl compiler
Brian Paul
2008-12-12
mesa: disable glsl debug output
Brian Paul
2008-12-12
mesa: remove unused varpool code in glsl compiler
Brian Paul
2008-12-12
mesa: basic array constructors work now
Brian Paul
2008-12-12
mesa: copy array_len in slang_fully_specified_type_copy()
Brian Paul
2008-12-12
mesa: remove incorrect array_len assignment
Brian Paul
2008-12-12
mesa: array size fix in _slang_typeof_operation()
Brian Paul
2008-12-12
mesa: fix some more GLSL 1.20 array things.
Brian Paul
2008-12-12
mesa: more glsl function renaming
Brian Paul
2008-12-12
mesa: use _slang_alloc()
Brian Paul
2008-12-12
mesa: glsl compiler function renaming
Brian Paul
2008-12-12
mesa: more glsl type/function movement
Brian Paul
2008-12-12
mesa: move some glsl compiler functions to different files to be more consistant
Brian Paul
2008-12-12
mesa: move _slang_locate_function() to different file
Brian Paul
2008-12-12
mesa: remove unused fixup table code in glsl compiler
Brian Paul
2008-12-12
mesa: checkpoint: GLSL 1.20 array constructors
Brian Paul
2008-12-11
mesa: consolidate variable declaration initializer code for globals too
Brian Paul
2008-12-11
mesa: move variable initializer IR generation into _slang_gen_var_decl()
Brian Paul
2008-12-11
mesa: simplify some glsl variable declaration code
Brian Paul
2008-12-12
intel: check for null texture. (fix #13902)
Xiang, Haihao
2008-12-11
mesa: glsl clean-ups
Brian Paul
2008-12-11
mesa: checkpoint commit of GLSL 1.20 array syntax.
Brian Paul
2008-12-11
i915: fallback for cube map texture.
Xiang, Haihao
2008-12-09
mesa: in slang linker, replace assertion with link error when max samplers ex...
Brian Paul
2008-12-09
demos: updated tests/floattex.c (doesn't work just yet).
Brian Paul
2008-12-09
mesa: move _mesa_dlopen(), etc into separate dlopen.c file
Brian Paul
2008-12-09
tnl: Fix zeroing of the 3ub part of a 3ub+1ub attrib pair in SSE.
Guillaume Melquiond
2008-12-09
tnl: Optimize SSE load[23]f_1 since they don't need the identity swizzle.
Guillaume Melquiond
2008-12-09
tnl: Fix typo that resulted in fallback from SSE for EMIT_3UB_3F_RGB/BGR.
Guillaume Melquiond
2008-12-09
tnl: Avoid undefined input value use in insert_3f_viewport_2().
Guillaume Melquiond
2008-12-09
glut: added GLUT_PPM_FILE env var to dump first frame to a PPM file
Brian Paul
2008-12-08
intel: Require the right amount of space in glBitmap blit acceleration.
Pierre Willenbrock
2008-12-06
mesa: Fix GenerateMipmapEXT(GL_TEXTURE_CUBE_MAP_ARB).
Eric Anholt
2008-12-06
intel: Fall back on rendering to a texture attachment with a border.
Eric Anholt
2008-12-06
intel: Fix crash in automatic mipmap generation for glCopyTex{Sub,}Image.
Eric Anholt
2008-12-06
intel: Fix glCopyPixels blit acceleration for FBO destinations.
Eric Anholt
2008-12-06
intel: Fix glBitmap blit acceleration for FBO destinations.
Eric Anholt
2008-12-06
intel: Put CopyTexImage fallback under DEBUG_FALLBACKS not DEBUG_TEXTURE.
Eric Anholt
2008-12-05
mesa: assorted clean-ups, updated comments, etc.
Brian
2008-12-05
mesa: replace large macros with inline functions
Brian
2008-12-03
demos: added simple vertex shader texture test.
Brian
2008-12-03
darwin: Use -Os instead of -O2
Jeremy Huddleston
2008-12-03
i965: Fix failure to upload new constant data when changing programs.
Eric Anholt
2008-12-03
i965: Fix stray character that the compile whined about.
Eric Anholt
2008-12-01
Bump dri2proto requirement to 1.99.3, drop CopyRegion bitmask from protocol.
Kristian Høgsberg
2008-12-02
intel: restore old vertex submit paths for i8xx hardware.
Dave Airlie
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