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AgeCommit message (Expand)Author
2010-01-18docs: Use proper XOR symbol.Corbin Simpson
2010-01-18r100: add blit supportAlex Deucher
2010-01-18r200: add blit supportAlex Deucher
2010-01-18docs: Spacing in TGSI formulae.Corbin Simpson
2010-01-18docs: Grammar and refs in Rasterizer.Corbin Simpson
2010-01-18docs: Cleanup Rasterizer a bit.Corbin Simpson
2010-01-18docs: Fix terms and refs.Corbin Simpson
2010-01-18docs: Slowly keep fleshing out more info.Corbin Simpson
2010-01-18docs: PIPE_TEXTURE_USAGE info.Corbin Simpson
2010-01-18i965: Clean up constbuf handling by splitting reladdr/non-reladdr loads.Eric Anholt
2010-01-18i965: Only set up the stack register if it's going to get used.Eric Anholt
2010-01-18i965: Fix loads of non-relative-addr constants after a reladdr load.Eric Anholt
2010-01-18nv50: fix constant vtxattr methodsChristoph Bumiller
2010-01-18nv50: make instanced drawing work with edge flagsChristoph Bumiller
2010-01-18nv50: cannot exit shaders on a control flow instructionChristoph Bumiller
2010-01-18nv50: fix nv50_program->immd memory leakMarcin Slusarz
2010-01-18tgsi: Fix behaviour of dimension index.Michal Krol
2010-01-18tgsi: Allow TEMPORARY registers as indirect address into source operands.Michal Krol
2010-01-18tgsi: Add ureg_DECL_immediate_block_uint().Michal Krol
2010-01-18glsl: remove __inline directiveBrian Paul
2010-01-18st/mesa: updated comments and whitespaceBrian Paul
2010-01-18st/mesa: fix memory leak in st_translate_mesa_programMarcin Slusarz
2010-01-18r600: fix some warningsAlex Deucher
2010-01-18r600: Update default state size to account for the new relocationJerome Glisse
2010-01-18r6xx/r7xx: emit relocation for FRAG & TILE bufferJerome Glisse
2010-01-18r600: fix shadow_ambient shaderAndre Maasikas
2010-01-18radeong: Don't allocate HW BOs for constantbufs.Corbin Simpson
2010-01-18r300g: fix polygon offsetMarek Olšák
2010-01-18r300g: fix vertex data swizzleMarek Olšák
2010-01-18r300g: do not align compressed textures to a tile sizeMarek Olšák
2010-01-18st/egl_g3d: Clean up for x11_drawable_get_depth.Chia-I Wu
2010-01-18dri: Add an MSAA-enabled factor to DRI configs.Corbin Simpson
2010-01-18dri: Properly calculate number of modes for MSAA.Corbin Simpson
2010-01-18radeong: Check DRM version, and report stats.Corbin Simpson
2010-01-18radeong: Use vram_size instead of vram_visible.Corbin Simpson
2010-01-18progs/egl: Pass EGLDisplay to eglCopyBuffers.Chia-I Wu
2010-01-18st/egl_g3d: Add support for eglCopyBuffers.Chia-I Wu
2010-01-18st/egl_g3d: Add is_pixmap_supported to native display interface.Chia-I Wu
2010-01-18st/egl_g3d: Update validate to use an attachment mask.Chia-I Wu
2010-01-18st/vega: Fix window resizing with egl_g3d.Chia-I Wu
2010-01-18st/vega: Call screen->update_buffer instead of winsys->update_buffer.Chia-I Wu
2010-01-18tgsi: Add missing semantic name in text parser.Chia-I Wu
2010-01-18cso: Add set_vertex_samplers functionJakob Bornecrantz
2010-01-18softpipe: Fix leak in vbuf draw moduleJakob Bornecrantz
2010-01-17nv50: implement instanced drawingChristoph Bumiller
2010-01-17softpipe: Move st/python's malloc winsys to softpipeJakob Bornecrantz
2010-01-17st/xlib: Make glXGetProcAddressARB visibleJakob Bornecrantz
2010-01-17gallium: Support swig "compiler" in p_compiler.hJakob Bornecrantz
2010-01-17i965g: Link against drm_intel instead of drm_radeonJakob Bornecrantz
2010-01-17r300g: Check for bogus texture targets.Corbin Simpson