summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2006-02-13Get it running for ARB_vertex_shader.Michal Krol
Add experimental print functions to builtin library. Some functionality missing: - automatic arrays; - general constructors; - local variable initialization; - texture sampling and noise; - semantic error checking; - function prototypes.
2006-02-13Rename current_program to CurrentProgram.Michal Krol
Temporary vertex_shader execution code.
2006-02-13Add tnl\t_vb_arbshader.c.Michal Krol
2006-02-13Add tnl/t_vb_arbshader.c.Michal Krol
2006-02-13Add ARB_vertex_shader stage just before render stage.Michal Krol
If enabled, all other stages, except render, are disabled.
2006-02-13Enable GL_ARB_shader_objects, GL_ARB_shading_language_100 andMichal Krol
GL_ARB_vertex_shader extensions.
2006-02-13Rename current glsl program variable.Michal Krol
2006-02-13Add _mesa_atanf and _mesa_asinf functions.Michal Krol
2006-02-11Add the ability to define NO_LIBCWRAPPER to avoid libcwrapper brain damage.Eric Anholt
If it's true that libcwrapper usage isn't necessary ever in the DllLoader world, then this code should probbaly all go away.
2006-02-10commit to fixup MGL namespacing for XGLDave Airlie
2006-02-10Workaround problems with NWN. (Tilman Sauerbeck)Aapo Tahkola
2006-02-09remove the test for XFree86Server from prev patch (bug 5835)Brian Paul
2006-02-08Check DDX for 1.5.0Alan Hourihane
2006-02-08include dix-config.h (Mike Harris) (bug 5835)Brian Paul
2006-02-07David Reveman's GLX_EXT_texture_from_pixmap extension patchBrian Paul
2006-02-06add vblank support to i915 driverDave Airlie
2006-02-05EGL 1.2 tokens/functions/etc.Brian Paul
2006-02-05fix typoBrian Paul
2006-02-03bring in changes from 6.4 branchBrian Paul
2006-02-03replace the texture level hack used in radeon/r200 to allow larger textures ↵Roland Scheidegger
with different methods to calculate the announced maximum texture sizes. Default is still the same (that is, radeon/r200 default to not announce anything which might not fit, i830/i915 default to 1 texture must fit). Bug #5785.
2006-02-02use calloc instead of malloc so try_codegen field is initialized to zero ↵Brian Paul
(bug 5791)
2006-02-02add some assertions to check emit_func[] table validityBrian Paul
2006-02-01fix texcoord unit assertion, the right one (bug 5780)Roland Scheidegger
2006-02-01fix texcoord unit assertion (bug 5780)Brian Paul
2006-02-01fix test for valid texunit in _mesa_ClientActiveTextureARBRoland Scheidegger
2006-01-31s/malloc/calloc/, fix mem leakBrian Paul
2006-01-30fix broken assertions so dri drivers compile with -DDEBUG (replace ↵Roland Scheidegger
GL_STENCIL_INDEX8 with GL_STENCIL_INDEX8_EXT). Fix potential problem with drivers which use 32bit z buffers.
2006-01-30fix broken assertion to make radeon driver compile with -DDEBUG...Roland Scheidegger
2006-01-30updated commentBrian Paul
2006-01-30silence warning about duplicate M_PI definitionBrian Paul
2006-01-30added more tests (Pedro Maia)Brian Paul
2006-01-30use fmod() when incrementing CubeRotBrian Paul
2006-01-30Add shader/slang/slang_compile_*.* files.Michal Krol
2006-01-30Split slang_compile.c into several smaller files - it was just too big.Michal Krol
Minor fixes and cosmetic changes.
2006-01-30some initial EGL 1.2 workBrian Paul
2006-01-28Test glCopyTexSubImage2D by drawing gears as texture on sides of a box.Brian Paul
2006-01-27misc updatesBrian Paul
2006-01-27Don't do swapbuffers if -nodraw specified. Get t0 after setup code.Brian Paul
2006-01-27remove broken non arb fp pathAapo Tahkola
2006-01-27missing link in the fallback chainAapo Tahkola
2006-01-27enable hw vertex programs by defaultAapo Tahkola
2006-01-27per vp sw fallbacksAapo Tahkola
2006-01-27radeon driver doesnt have this so i assume we shouldnt either.Aapo Tahkola
2006-01-27drop all that (slow) locking stuff and make u_list per context.Aapo Tahkola
2006-01-27R300_PFS_NODE_LAST_NODE -> R300_PFS_NODE_OUTPUT_COLORAapo Tahkola
2006-01-27Work around problems with t_vp_build.cAapo Tahkola
2006-01-27r300UpdateTextureEnv shouldnt be called.Aapo Tahkola
2006-01-26Test glTexSubImage and glCopyTexSubImage rate.Brian Paul
Run with -nodraw to skip rendering of test quad to get "pure" sub-tex rate.
2006-01-26copypixrate.c - measure the speed of glCopyPixels.Brian Paul
2006-01-26remove some testing codeAapo Tahkola