Age | Commit message (Collapse) | Author |
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Add experimental print functions to builtin library.
Some functionality missing:
- automatic arrays;
- general constructors;
- local variable initialization;
- texture sampling and noise;
- semantic error checking;
- function prototypes.
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Temporary vertex_shader execution code.
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If enabled, all other stages, except render, are disabled.
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GL_ARB_vertex_shader extensions.
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If it's true that libcwrapper usage isn't necessary ever in the DllLoader world,
then this code should probbaly all go away.
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with different methods to calculate the announced maximum texture sizes. Default is still the same (that is, radeon/r200 default to not announce anything which might not fit, i830/i915 default to 1 texture must fit). Bug #5785.
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(bug 5791)
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GL_STENCIL_INDEX8 with GL_STENCIL_INDEX8_EXT). Fix potential problem with drivers which use 32bit z buffers.
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Minor fixes and cosmetic changes.
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Run with -nodraw to skip rendering of test quad to get "pure" sub-tex rate.
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