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2008-05-08gallium: handle null ptrsBrian Paul
2008-05-08gallium: re-enable call to init_renderbuffer_bits(), remove dead codeBrian Paul
2008-05-08gallium: fix render to depth textureBrian Paul
2008-05-08gallium: replace pipe_buffer_destroy() call with pipe_buffer_reference(NULL)Brian Paul
2008-05-08gallium: remove dead codeBrian Paul
2008-05-08gallium: no-op st_Bitmap() if width or height is zeroBrian Paul
2008-05-08gallium: clean-up, minor fixBrian Paul
2008-05-08gallium: plug in dummy stage->destroy funcBrian Paul
2008-05-08Merge branch 'gallium-0.1' into gallium-tex-surfacesMichel Dänzer
2008-05-08cso_cache: Fix test for currently bound blend state.Michel Dänzer
2008-05-09pipebuffer: Temporarily reimplement validation as growable array.José Fonseca
Jose
2008-05-08disable GL_DEPTH_TEST before glDrawPixels in case window has unrequested ↵Brian Paul
depth buffer
2008-05-08gallium: Make sure functions have proper prototypes and remove unused variable.Michel Dänzer
2008-05-08pipebuffer: Preliminary buffer validation.José Fonseca
Use table to store a list of buffers to validate. Unfortunately cso_hash shrinks/regrows the hash every time, so still has to be addressed. Multi-thread validation is still WIP.
2008-05-08gallium: Really free hash entries.José Fonseca
Hook up to the new cso_hash_erase function.
2008-05-08pipebuffer: Don't include standard headers directly.José Fonseca
2008-05-07mesa: minor fixes in _mesa_free_shader_program_data() and _mesa_link_program()Brian Paul
From master: Set shProg->NumShaders = 0 after freeing program's list of shaders. Set _NEW_PROGRAM in _mesa_link_program() to fix a state validation bug.
2008-05-07gallium: fix some render to texture bugsBrian Paul
Before, we were sometimes rendering into a stale texture because st_finalize_texture() would discard the old texture and create a new one. Moved st_update_framebuffer atom after texture validation so that we can create a new renderbuffer surface if the texture changes. Also, split texture validation into two parts: finalize_textures and update_textures. Do finalize_textures first to avoid getting into the situtation where we're doing a pipe->surface_copy() mid-way through state validation. Some debug code still in place, but disabled...
2008-05-07mesa: document a/s keysBrian Paul
2008-05-07mesa: add texturing to thread testBrian Paul
Run with -t to enable texture mapping. Press 't' to update the texture image. When the texture is changed in one thread it should also get updated in the other threads since textures are shared by all contexts.
2008-05-07Merge commit 'origin/gallium-0.1' into gallium-tex-surfacesKeith Whitwell
2008-05-07mesa: free shader program data before deleting shader objects.Brian Paul
Picked from master. Fixes mem corruption seen when glean/api2 test exits.
2008-05-07gallium: implement full reference counting for vertex/fragment programsBrian Paul
Use _mesa_reference_vert/fragprog() wherever we assign program pointers. Fixes a memory corruption bug found with glean/api2 test. Another memory bug involving shaders yet to be fixed... Picked from gallium-0.1
2008-05-07mesa: update/add newer GL ES headersBrian Paul
2008-05-07gallium: Implement util_pack_color for A8, L8, and I8 formats.José Fonseca
2008-05-07gallium: Fix release build.José Fonseca
pf_sprint_name might be used there too.
2008-05-07gallium: Fix compilation errors.Michal Krol
2008-05-07gallium: Implement pf_sprint_name as a simple static table.José Fonseca
2008-05-07gallium: Use the u_string.h functions.José Fonseca
2008-05-07Revert "gallium: move setup of dest_surface in do_copy_texsubimage()"Michel Dänzer
This reverts commit f7dbd18371f9cb6686b6a97642b3ca5577e83472. Looks like an accidental revert of commit 650c57f19398800dfdcf357b6e9ec7b68bfa34f1.
2008-05-07gallium: Output the total of leaked memory.José Fonseca
2008-05-07gallium: Propagate tex_usage flags down to winsys.José Fonseca
2008-05-07gallium: New PIPE_TEXTURE_USAGE_PRIMARY flag for primary surfaces.José Fonseca
2008-05-06mesa: free shader program data before deleting shader objects.Brian
Picked from master. Fixes mem corruption seen when glean/api2 test exits.
2008-05-06gallium: implement full reference counting for vertex/fragment programsBrian
Use _mesa_reference_vert/fragprog() wherever we assign program pointers. Fixes a memory corruption bug found with glean/api2 test. Another memory bug involving shaders yet to be fixed...
2008-05-06mesa: comments, whitespaceBrian
2008-05-06gallium: re-enable temporarily disabled code in do_copy_texsubimage()Brian Paul
2008-05-06gallium: create drawing surfaces as GPU_READ/WRITE onlyBrian Paul
Create different temporary surfaces for CPU_READ/WRITE when needed (such as for glReadPixels, glAccum, some glCopy/DrawPixels, glCopyTexSubImage, etc).
2008-05-06gallium: create renderbuffer surface w/out CPU_READ/WRITE flagsMichal Danzer
2008-05-06gallium: move setup of dest_surface in do_copy_texsubimage()Michal Danzer
2008-05-07gallium: Simple facility to dump and view images for debugging.José Fonseca
2008-05-06gallium: change calculate_first_last_level() to match gallium-tex-surfaces ↵Brian Paul
branch
2008-05-06gallium: sync up texture/sampler changes with masterBrian Paul
2008-05-06gallium: Make sure to release texture surfaces (at the right time).Michel Dänzer
2008-05-06gallium: glCopyTexSubImage improvement.Michel Dänzer
Only get a texture surface for attempting an accelerated copy, and mark it for GPU use only.
2008-05-06gallium: Define util_sprintf for non-WIN32.Michel Dänzer
2008-05-06Merge commit 'origin/gallium-0.1' into gallium-tex-surfacesKeith Whitwell
Conflicts: src/mesa/state_tracker/st_atom_sampler.c src/mesa/state_tracker/st_cb_texture.c
2008-05-06gallium: New pipe_screen interface to overlay a texture on existing memory.José Fonseca
2008-05-05fix _mesa_ffs for alternative compilersAlan Hourihane
2008-05-05declare atoms as externAlan Hourihane