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2010-04-29i965: Use immediate float operands for some VS instructions.Eric Anholt
We could use this to reduce constant register pressure, but for now it makes the resulting program assembly much more readable.
2010-04-29llvmpipe: fix texture/display target memory leakBrian Paul
2010-04-29gallium/draw: Fix PPC compiler warning.Michel Dänzer
2010-04-29gallium/draw: Fix PPC build failure.Michel Dänzer
2010-04-29r300g: fix compiler errorMarek Olšák
Ouch.
2010-04-29r300g: use the enum for color swizzles in the rasterizerMarek Olšák
2010-04-29r300g: rasterizer debug loggingMarek Olšák
2010-04-29r300g: fix tests/yuvrect and possibly even rendering to YUV texturesMarek Olšák
2010-04-29r300g: enable the RGBA16F renderbuffer tooMarek Olšák
2010-04-29r300g: enable float texturesMarek Olšák
We still need to wait for state tracker support.
2010-04-29r300g: compose swizzles from texture formats and sampler viewsMarek Olšák
2010-04-29r300g: init s3tc fetching functionsMarek Olšák
2010-04-19svga: More don't recurseJakob Bornecrantz
2010-04-19svga: Translate svga reloc flags to pb flagsJakob Bornecrantz
2010-04-19svga: Don't recurseJakob Bornecrantz
2010-04-28draw: remove extra semicolonsBrian Paul
2010-04-28llvmpipe: free vertex buffer memory in lp_setup_vbuf_destroy()Brian Paul
2010-04-28llvmpipe: fix scene queue memory leakBrian Paul
2010-04-28llvmpipe: fix scene queue memory leakBrian Paul
2010-04-28llvmpipe: fix mem leak in llvmpipe_resource_destroy()Brian Paul
2010-04-28llvmpipe: fix surface memory leak during tear-downBrian Paul
2010-04-28llvmpipe: remove unused psize_slot fieldBrian Paul
2010-04-28llvmpipe: move/rename llvmpipe_init_surface_functions()Brian Paul
2010-04-28llvmpipe: make rasterizer-related functions static, clean-up initializationsBrian Paul
2010-04-28llvmpipe: update comments, fix formattingBrian Paul
2010-04-28llvmpipe: remove old prototypes, fix-up formattingBrian Paul
2010-04-28llvmpipe: make shader-related functions static, clean-up initializationsBrian Paul
2010-04-28llvmpipe: make clip-related functions static, clean-up initializationsBrian Paul
2010-04-28llvmpipe: make draw-related functions static, clean-up initializationsBrian Paul
2010-04-28llvmpipe: make vertex-related functions static, clean-up initializationsBrian Paul
2010-04-28llvmpipe: make blend-related functions static, clean-up initializationsBrian Paul
2010-04-28llvmpipe: make sampler-related functions static, clean-up initializationsBrian Paul
2010-04-28llvmpipe: remove some unneeded shader structure fieldsBrian Paul
2010-04-28llvmpipe: dump shaders if LP_DEBUG=tgsiBrian Paul
2010-04-28draw: use a cast wrapperBrian Paul
2010-04-28draw: put 'create' in the vs varient create function namesBrian Paul
2010-04-28radeong: fix scons buildJoakim Sindholt
2010-04-28draw: add missing function parameterBrian Paul
2010-04-28softpipe: consolidate tex image offset codeBrian Paul
2010-04-28llvmpipe: remove unused write_depthBrian Paul
2010-04-28st/mesa: move/improve Mesa GPU program debuggingBrian Paul
Print the program (plus its parameters) before calling st_translate_mesa_program() in case we die in that function.
2010-04-28st/mesa: add missing debug entry for DEBUG_CONSTANTSBrian Paul
2010-04-28Merge branch '7.8'Brian Paul
Conflicts: src/mesa/state_tracker/st_gen_mipmap.c
2010-04-28softpipe: use consistant names for local varsBrian Paul
2010-04-28progs/demos: added code to test compressed mipmap generation (disabled)Brian Paul
2010-04-28gallium: remove trailing commaBrian Paul
2010-04-28gallium/util: convert //-style commentsBrian Paul
2010-04-28gallium/util: convert //-style commentsBrian Paul
2010-04-28st/mesa: fix incorrect RowStride computationBrian Paul
Fixes incorrect stride when getting a compressed tex image.
2010-04-28st/mesa: fill in stImage->level in st_generate_mipmap()Brian Paul
Before, this field was always zero for all the new mipmap levels. Fixes problems with glGetTexImage() from a generated mipmap.