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2010-01-25nv50: fix uninitialized variable in nv50_revdep_reorderMarcin Slusarz
"unsafe" is never initialized, but used (found by valgrind)
2010-01-25nv50: fix crash in nv50_pre_pipebuffer_map (nv50_screen->cur_ctx)Marcin Slusarz
nv50_pre_pipebuffer_map references screen->cur_ctx which points to freed memory after the context is destroyed. This crash is easily triggerable by progs/xdemos/glxcontexts.
2010-01-25nouveau/winsys: be nice and close the device on destroyMarcin Slusarz
2010-01-25nouveau: fix winsys object leakMarcin Slusarz
2010-01-24nv50: fix handling of FragCoord inputChristoph Bumiller
2010-01-24nv50: only flush texture caches on st requestChristoph Bumiller
2010-01-24nv50: implement render_conditionChristoph Bumiller
Still not handling queries on multiple contexts though.
2010-01-24egl: Add and use make_library_path.Chia-I Wu
Add a platform specific function to turn a library name to a library path. It is used to convert EGL_DRIVER or the default driver to a library path that can be loaded.
2010-01-24egl: Remove _eglFindAPIs.Chia-I Wu
This function is not used and should have been removed by last commit. My mistake.
2010-01-24egl: Remove unused helper functions.Chia-I Wu
_eglFillInConfigs and _eglFindAPIs have no user in Mesa and are unlikely to find one soon. It should be fine to remove them.
2010-01-24egl: Remove unused casting functions.Chia-I Wu
_eglUIntToPointer and _eglPointerToUInt are no longer used.
2010-01-24egl: Make surfaces and contexts resources.Chia-I Wu
Turn _EGLSurface and _EGLContext into _EGLResource so that they can be managed uniformly.
2010-01-24egl: Add _EGLResource and _EGLResourceType.Chia-I Wu
Resources are objects managed by a display. They can be linked to or unlinked from a display. It is also possible to check if a resource is valid.
2010-01-24egl: Move surface functions in egldisplay.[ch] to eglsurface.[ch]Chia-I Wu
Move functions to where they should be. There should be no real change here.
2010-01-24egl: Move context functions in egldisplay.[ch] to eglcontext.[ch].Chia-I Wu
Move functions to where they should be. There should be no real change here.
2010-01-24mesa/es: Improve Makefile rules.Chia-I Wu
Make sure glapi headers are cleaned when "make clean". Make sure all sources depend on subdirs-stamp-tmp so that sources/headers are generated first. subdirs-stamp-tmp will be removed after a successful build. It might be a problem when a build fails. But it is much better than where we currently are: glapi headers are never cleaned or re-generated.
2010-01-24r200: Silence fprintf format warning.Vinson Lee
2010-01-23x86: Do not build read_rgba_span_x86.S on Mac OS X.Vinson Lee
read_rgba_span_x86.S uses the pseudo-ops .hidden and .type which are not recognized on Mac OS X.
2010-01-23x86: Do not use .hidden pseudo-op on Mac OS X.Vinson Lee
The .hidden directive is an unknown pseudo-op on Mac OS X.
2010-01-23glapi: Do not use .type pseudo-op on Mac OS X.Vinson Lee
The .type directive is an unknown pseudo-op on Mac OS X.
2010-01-23scons: Do not use ld options start-group and end-group on Darwin.Vinson Lee
Mac OS X ld does not support these options.
2010-01-24r300g: avoid the use of gotoDave Airlie
I was being lazy on Sunday morning, Droste on irc called me on it ;-)
2010-01-23scons: Define _DARWIN_C_SOURCE on Darwin builds.Vinson Lee
2010-01-24r300g: fix flushing harder.Dave Airlie
I swear ipers runs here after this commit. After we flush we need to redo the space check
2010-01-23progs/demos: Remove unnecessary header from shadowtex.c.Vinson Lee
2010-01-23r300: Remove unnecessary headers.Vinson Lee
2010-01-23intel: Remove unnecessary headers.Vinson Lee
2010-01-23egl: Install drivers to ${libdir}/egl.Chia-I Wu
Install EGL drivers to EGL_DRIVER_INSTALL_DIR, which is default to ${libdir}/egl.
2010-01-23st/vega: Clean up Makefile.Chia-I Wu
2010-01-23st/es: Pass -linker and -ldflags to mklib.Chia-I Wu
2010-01-23radeon: Remove unused variable.Vinson Lee
2010-01-23r300: fix wrong call in last commitDave Airlie
2010-01-23tdfx: Remove unnecessary headers.Vinson Lee
2010-01-23sis: Remove unnecessary headers.Vinson Lee
2010-01-23r300g: fix up buffer emission ordering.Dave Airlie
This fixes the code space checking VBOs, then resetting the space list and space checking other buffers. it fixes demos/ipers Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-01-23savage: Remove unnecessary headers.Vinson Lee
2010-01-23mga: Remove unnecessary headers.Vinson Lee
2010-01-22i965: Remove unnecessary headers.Vinson Lee
2010-01-22i915: Remove unnecessary headers.Vinson Lee
2010-01-23r300: only enable half floats on r500s.Dave Airlie
Thank to MAD for point it out.
2010-01-23Merge branch 'arb_half_float_vertex'Dave Airlie
2010-01-23Revert "add segl"Chia-I Wu
This reverts commit fe33b7083b0081b91ee338acbe966400c6b9a7b9. It was not supposed to be pushed yet.
2010-01-23r300: half float supportDave Airlie
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-01-23i965: add support for ARB_half_float_vertexDave Airlie
enables the extension on i965 and adds support to the draw upload for the vertex format. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-01-23mesa: add core support for ARB_half_float_vertex.Dave Airlie
Adds the extension to the list + support to the APIs. also add t_draw.c support to convert for sw rast. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-01-23glapi: add GL_HALF_FLOAT enum support.Dave Airlie
Regenerate enums files and GLX indirect. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-01-23progs: add trivial ARB_half_float_vertex support.Dave Airlie
This is just a trivial port of vp-array.c Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-01-23glapi: Include glheader.h in glapi_nop.c.Chia-I Wu
In addition to OpenGL headers, glheader.h also defines OpenGL ES types that are used in core Mesa or ES overlay.
2010-01-23add seglChia-I Wu
2010-01-22glapi: define GLfixed, GLclampx types for ES 1Brian Paul
I'm not 100% sure this is the best fix, but it seems OK.