summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2009-02-24glsl: silence warningBrian Paul
2009-02-24mesa: use quotes for #includeBrian Paul
2009-02-24mesa: remove removed VMS files from MakefileBrian Paul
I'll help Jouk restore these someday if he's still maintaining VMS support...
2009-02-24mesa: s/sources/sources.mak/ in MakefileBrian Paul
2009-02-21trivial: Add tri-viewportJakob Bornecrantz
2009-02-21trivial: Fix indentation in triJakob Bornecrantz
2009-02-24pipebuffer: Allow asymmetric guard sizes for under/overflow detection.José Fonseca
2009-02-24util: Don't use 0-sized arrays.José Fonseca
Not supported by MSVC.
2009-02-24softpipe: minor code movement in softpipe_get_tex_transfer()Brian Paul
2009-02-24cell: added null ptr check in xm_flush_frontbuffer()Brian Paul
2009-02-24demos: add some fflushes for windowsKeith Whitwell
2009-02-24st/wgl: silence some debugKeith Whitwell
2009-02-24mesa/st: support l8 as well as i8 in bitmap codeKeith Whitwell
Also don't send the partial program fragment down to hardware -- the program will never be used in that form.
2009-02-24gallium: Add pipe_buffer_write/read inlines.José Fonseca
Saves code, and will simplify future interface changes.
2009-02-24mesa: List new source file in SConscript.José Fonseca
2009-02-24pipebuffer: Remove unused var.José Fonseca
2009-02-23glsl: yet another swizzled expression fixBrian Paul
This fixes swizzled conditional expressions such "(b ? p : q).x"
2009-02-23gallium: include st_cb_viewport.h to silence warningBrian Paul
2009-02-23gallium: fix build breakage in st_cb_viewport.cBrian Paul
2009-02-23glsl: fix another swizzle-related bugBrian Paul
This fixes the case of "infinitely" nested swizzles such as EXPR.wzyx.yxwz.xxyz This doesn't appear in typical shaders but with function inlining and the compiler's internal use of swizzles it can happen. New glean glsl1 test case added for this.
2009-02-23mesa: only call update_buffer when it's availableAlan Hourihane
2009-02-23gallium: add winsys interface for viewport changes to support DRI2Alan Hourihane
2009-02-23glx: add support for a reallyFlush() function before swap occurs.Alan Hourihane
2009-02-23mesa: include compiler.h, fixes cell build, remove Haiku special caseBrian Paul
2009-02-23i965: fix line stipple fallback for GL_LINE_STRIP primitivesRobert Ellison
When doing line stipple, the stipple count resets on each line segment, unless the primitive is a GL_LINE_LOOP or a GL_LINE_STRIP. The existing code correctly identifies the need for a software fallback to handle conformant line stipple on GL_LINE_LOOP primitives, but neglects to make the same assessment on GL_LINE_STRIP primitives. This fixes it so they match.
2009-02-23Merge commit 'origin/gallium-0.1'José Fonseca
Conflicts: src/gallium/auxiliary/pipebuffer/pb_bufmgr_mm.c src/gallium/auxiliary/util/u_tile.c
2009-02-23mesa: fix _glxapi_get_proc_address() for mangled namesTom Fogal
2009-02-23gallium: Install winsys/drm to DESTDIR rather than /Joel Bosveld
2009-02-23mesa: fixes for building on HaikuTomas Wilhelmsson
2009-02-23r300-gallium: Fix pasto and debug messages.Corbin Simpson
This could explain at least one kind of lockup. Yay?
2009-02-23r300-gallium: Cleanup some state emit, move vertex format state to r300_emit.Corbin Simpson
No need to explicitly update derived state, as it will be done automatically.
2009-02-23gallium: Define PIPE_PRIM_MAX.José Fonseca
2009-02-23r300-gallium: Fix a handful of compile warnings.Corbin Simpson
Some harmless, some very dangerous.
2009-02-23r300-gallium: Decode passthrough shader for r300.Corbin Simpson
Looks pretty sane.
2009-02-23r300-gallium: Finish VAP/VF setup.Corbin Simpson
Messy, messy.
2009-02-23r300-gallium: Fix BEGIN_CS size.Corbin Simpson
2009-02-23wgl: Enable the use of Win32 threads.José Fonseca
2009-02-23mesa: Fix windows build.José Fonseca
2009-02-22r300-gallium: Add pipe_format translators and apply themJoakim Sindholt
2009-02-22r300-gallium: Add all supported 2d texture formatsJoakim Sindholt
2009-02-22r300-gallium: correct buffer stride calculationJoakim Sindholt
2009-02-22mesa: remove unneeded #includeBrian Paul
2009-02-22mesa: #include, misc clean-upsBrian Paul
2009-02-22mesa: remove unneeded #includesBrian Paul
2009-02-22mesa: move a bunch of compiler-related stuff into new compiler.h headerBrian Paul
This trims down and cleans up imports.h and glheader.h quite a bit.
2009-02-22mesa: remove unused ENABLE_TEXGENx, ENABLE_TEXMATx flagsBrian Paul
2009-02-22mesa: assorted clean-ups, var renaming, etc.Brian Paul
2009-02-22mesa: simplify texture combine state copying in _mesa_copy_texture_state()Brian Paul
Just copy the whole struct.
2009-02-22mesa: remove redundant assertions (same asserts in context.c)Brian Paul
2009-02-22gallium: remove dependency on main/glheader.h in glxapi.cBrian Paul
Only needed it for the PUBLIC macro.