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2009-09-16mesa: meta driver functions for glCopyTex[Sub]Image()Brian Paul
Implement in terms of glReadPixels + glTex[Sub]Image(). This will allow us to get rid of some swrast texture code.
2009-09-16progs/perf: initial set of simple performance test programsBrian Paul
Initial tests include: drawoverhead - measure overhead of state changes w.r.t drawing commands teximage - measure glTexImage2D() and glTexSubImage2D() speed vbo - measure glBufferData() and glBufferSubData() speed vertexrate - measure vertex rate for immediate mode, glDrawArrays, VBOs, etc.
2009-09-16progs/glsl: minor Makefile clean-upsBrian Paul
2009-09-16swrast: remove mipmap generation checks (done in core Mesa now)Brian Paul
2009-09-16s3v: remove unneeded initializationsBrian Paul
2009-09-16ffb: remove disabled codeBrian Paul
2009-09-16llvmpipe: Don't assert due to unsupported texture wrap modes.José Fonseca
Issue a warning and fallback to clamping.
2009-09-16Merge branch 'mesa_7_6_branch'Ian Romanick
2009-09-16gallium: remove incorrect 'return' stmtBrian Paul
2009-09-16Merge branch 'mesa_7_5_branch' into mesa_7_6_branchIan Romanick
Conflicts: src/mesa/main/dlist.c
2009-09-16intel: Deassociated drawables from private context struct in intelUnbindContextIan Romanick
The generic DRI infrastructure makes sure that __DRIcontextRec::driDrawablePriv and __DRIcontextRec::driReadablePriv are set to NULL after unbinding a context. However, the intel_context structure keeps cached copies of these pointers. If these cached pointers are not NULLed and the drawable is actually destroyed after unbinding the context (typically by way of glXDestroyWindow), freed memory will be dereferenced in intelDestroyContext. This should fix bug #23418.
2009-09-16gallium: Deprecate PIPE_CAP_S3TC.José Fonseca
No longer used. S3TC support is queried via pipe_screen::is_format_supported.
2009-09-16softpipe: Do not advertise Z32_UNORM as a supported format.Michal Krol
2009-09-16gdi: Integrate with llvmpipe where available.José Fonseca
2009-09-16llvmpipe: Make the code portable for MinGW.José Fonseca
2009-09-16i965: do a flush in clear, fix openarena render issue,Zou Nan hai
fd.o bug# 23857
2009-09-16radeon: cleanup compile defines mess.Dave Airlie
I inherited this and really it stayed around far too long, make it nice and simple.
2009-09-16radeon: oops remove debugging left on in previous patchDave Airlie
2009-09-16radeon: use txformat to decide to emit rect tex state.Dave Airlie
This is more logical, and fixes a TFP issue.
2009-09-15mesa: move generate mipmap callsBrian Paul
Per the suggestion in the Intel driver, move the calls to ctx->Driver.GenerateMipmap() into core Mesa so that drivers don't have to worry about it.
2009-09-15mesa: minor clean-upBrian Paul
2009-09-15mesa: remove last of gotosBrian Paul
2009-09-15mesa: more goto removalBrian Paul
2009-09-15mesa: remove some gotosBrian Paul
This will make some subsequent changes easier...
2009-09-15mesa: clean-up fbo debug codeBrian Paul
2009-09-15progs/demos: use non-default texobj in cubemap.cBrian Paul
2009-09-15progs/demos: create a texture object in lodbias.cBrian Paul
Before, we were using the default texture object (name=0). This caused the intel_generate_mipmap() path to fail since passing texture=0 to glFramebufferTexture2DEXT() causes us to _unbind_ the texture if present.
2009-09-15st/xorg: fixing copies and composite shadersZack Rusin
copies were busted when src == dst. also the composite shaders were incorrectly using the fragments instead of the texture coordinate.
2009-09-15st/xorg: lots of fixesZack Rusin
fixes blending binding and copy coordinates
2009-09-15docs: GL_ARB_provoking_vertexBrian Paul
2009-09-15mesa: added GL_ARB_provoking_vertex (same as EXT version)Brian Paul
2009-09-15radeon: don't build non-r600 span code on r600Alex Deucher
2009-09-15r600: minor span cleanupsAlex Deucher
2009-09-15docs: glUniform functions are now compiled into display listsBrian Paul
2009-09-15mesa: compile glUniformMatrix() functions into display listsBrian Paul
I believe this is the last of the shader-related functions that needed display list treatment.
2009-09-15mesa: implement more glUniform display list functionsBrian Paul
2009-09-15docs: document glUseProgram display list fixBrian Paul
2009-09-15mesa: compile glUniform4f() into display listsBrian Paul
Note: there are more glUniform functions to compile...
2009-09-15mesa: compile glUseProgram/glUseProgramObjectARB into display listsBrian Paul
Fixes bug 23746
2009-09-15Merge branch 'mesa_7_6_branch'Ian Romanick
2009-09-15Merge commit 'origin/mesa_7_5_branch' into mesa_7_6_branchIan Romanick
2009-09-15GLX: Complain when buggy applications call GLX 1.3 functions.Ian Romanick
2009-09-15st/xorg: Brian suggested that those could be mad'sZack Rusin
optimizes the common paths
2009-09-15mesa: remove incorrect texture state checkBrian Paul
Fixes incorrectly textured bitmap text in engine demo. It's incorrect to test the texture enable bits here since they may have been changed by disabling the shader above. Optimization is still possible but will have to be reexamined.
2009-09-15nv50: avoid excessive FIRE_RINGMaarten Maathuis
- And reduce RING_SPACE to 2, instead of 3.
2009-09-15nv50: use flush_notify to reduce number of relocsMaarten Maathuis
2009-09-15st/xorg: Only unreference texture on pixmap destruction, don't destroy it.Michel Dänzer
Fixes memory corruption if e.g. the driver still has references to the texture.
2009-09-15st/xorg: Explicitly check whether the driver supports the pixmap formats.Michel Dänzer
Rather than arbitrarily checking for pixmap depth < 15.
2009-09-15st/xorg: Use A8 format for depth 8 pixmaps.Michel Dänzer
The inconsistent bpp caused issues with UploadTo/DownloadFromScreen.
2009-09-15st/mesa: disable accidentally committed _mesa_print_program() callBrian Paul