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AgeCommit message (Collapse)Author
2007-10-16remove debug assertionBrian
2007-10-16Update mask calculations for point drawing.Brian
2007-10-16Fix broken polygon stippling (see comments for details).Brian
2007-10-16Redefine QUAD_TOP_LEFT, TOP_RIGHT, etc. to reflect Y=0=TOP raster layout.Brian
2007-10-16fix perspective-interpolated attribs for points, liensBrian
2007-10-16fix blend term translation bug, rename some funcsBrian
2007-10-15finish remaining blend modesBrian
2007-10-15fix incorrect register in get_eye_normal() for rescale_normals caseBrian
2007-10-15GL_UNSIGNED_BYTE indexesBrian
2007-10-15implement logicopBrian
2007-10-15remove commented out #includeBrian
2007-10-15check for width or height = 0 before calling driver Bitmap funcBrian
2007-10-15Fix useabs logic in build_fog().Brian
We always need to compute the absolute value of the fogcoord if we're passing it through for per-fragment fog.
2007-10-15remove feedback hackBrian
2007-10-15Undo prev changes.Brian
2007-10-15setup vertex format for GL_FEEDBACK modeBrian
2007-10-15GL_SELECT mode works nowBrian
2007-10-15formattingBrian
2007-10-15call pipe->set_vertex_buffer() after drawing/unreferencing.Brian
This fixes potential a stale reference to vertex buffers. Fixes cubemap demo on i915.
2007-10-15fix logic for printing extended swizzlesBrian
2007-10-15add 'normalized_coords' field to pipe_sampler_stateBrian
This controls whether texcoords are interpreted as-is or scaled up from [0,1]. Fixes glDrawPixels/glBitmap problems on i915 when image is non power-of-two. Also, cleans up the CSO sampler state for i915 a bit.
2007-10-15feedback/rasterpos fix-upsBrian
2007-10-15Change 'drawing' field to boolean.Brian
2007-10-15remove unused includesBrian
2007-10-15simplify KIL usage for bitmap fragprogBrian
2007-10-15check for extended swizzles, added TGSI_OPCODE_KILPBrian
2007-10-15added print_texkil_op()Brian
2007-10-14implement accum opsBrian
2007-10-14implement put_tile()Brian
2007-10-14accum buffer supportBrian
2007-10-1416-bit rgba surface/format for accumBrian
2007-10-1416-bit RGBA surface format for accum buffersBrian
2007-10-14Added accum function/files.Brian
2007-10-13GL_STENCIL_INDEX supportBrian
2007-10-13GL_STENCIL_INDEX supportBrian
2007-10-13format info for Z16/Z32Brian
2007-10-13inequality tests were backwardBrian
2007-10-13glDrawPixels support for GL_DEPTH_COMPONENTBrian
2007-10-13Check texture format in get_texel() to handle depth textures.Brian
2007-10-13get_tile() of Z surfaces returns floats nowBrian
2007-10-13added z16/z32_git_tile(), change s8z24_get_tile() to return Z as float, ↵Brian
ignore stencil
2007-10-12Use KIL in glBitmap shader to cull the fragments for 0 bits.Brian
2007-10-12added assertion to be sure we don't exceed bitfield sizeBrian
2007-10-12added code to print extended swizzlesBrian
2007-10-12change exec_kilp() to only touch lowest four bits in kilmaskBrian
2007-10-12initial use of KIL for glBitmap renderingBrian
2007-10-11Init draw->prim = ~0Brian
We weren't rendering correctly if the first thing drawn was a point (PRIM_MODE_POINT=0).
2007-10-11rename some vars, updated commentsBrian
2007-10-11remove unused tgsi_attrib_to_mesa_attrib()Brian
2007-10-11update st_feedback_draw_vbo()Brian