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2011-01-23nvc0: recognize r63 as zero in constant foldingChristoph Bumiller
2011-01-23nvc0: add MARK_RING where missing to avoid too many relocs errorsChristoph Bumiller
2011-01-23nvc0: don't apply base vertex to per-instance arraysChristoph Bumiller
2011-01-23nvc0: commute sources of SET too if beneficialChristoph Bumiller
2011-01-23nvc0: accept neg abs modifiers on lg2Christoph Bumiller
2011-01-22glsl: Don't assert when the value returned by a function has no rvalueIan Romanick
The rvalue of the returned value can be NULL if the shader says 'return foo();' and foo() is a function that returns void. Existing GLSL specs do *NOT* say that this is an error. The type of the return value is void. If the return type of the function is also void, then this should compile without error. I expect that future versions of the GLSL spec will fix this (wink, wink, nudge, nudge). Fixes piglit test glsl-1.10/compiler/expressions/return-01.vert and bugzilla #33308. NOTE: This is a candidate for the 7.9 and 7.10 branches.
2011-01-22st/mesa: ensure that all pixel paths operation on linear RGB data, not sRGBBrian Paul
Before, we were converting between linear/sRGB in glReadPixels, glDrawPixels, glAccum, etc if the renderbuffer was an sRGB texture. Those all need to operate on pixel values as-is without conversion. Also, when setting up render-to-texture, if the texture is sRGB the pipe_surface view must be linear RGB. This will change when we support GL_ARB_framebuffer_sRGB. This fixes http://bugs.freedesktop.org/show_bug.cgi?id=33353
2011-01-22softpipe: pass surface format to get/put_tile functionsBrian Paul
When we read/write image tiles we need to use the format specified in the pipe_surface, not the pipe_transfer format (which comes from the underlying texture/resource format). This comes up when rendering to sRGB surfaces (via OpenGL render to texture). Ignoring the new GL_ARB/EXT_framebuffer_sRGB extension for now, when we render to a sRGB surface we need to treat it like a regular, linear colorspace RGB surface. Before, when we read/wrote tiles to sRGB surfaces we were inadvertantly doing the color space conversion.
2011-01-22gallium/util: added pipe_put_tile_rgba_format()Brian Paul
2011-01-22gallium/util: simplify pipe_get_tile_rgba()Brian Paul
Implement it in terms of pipe_get_tile_rgba_format()
2011-01-22gallium/softpipe: replace pipe_get_tile_swizzle()Brian Paul
The new function, pipe_get_tile_rgba_format(), no longer takes a swizzle (we weren't actually using it anywhere). Rename it to indicate that the format is passed explicitly.
2011-01-22softpipe: use proper type for format fieldBrian Paul
2011-01-22gallium/util: added util_format_linear()Brian Paul
2011-01-22st/mesa: update comment, use st_fb_orientation()Brian Paul
2011-01-22st/mesa: comments in update_viewport()Brian Paul
2011-01-22scons: Add support for GLES.Chia-I Wu
GLES can be enabled by running scons with $ scons gles=yes When gles=yes is given, the build is changed in three ways. First, libmesa.a will be built with FEATURE_ES1 and FEATURE_ES2. This makes DRI drivers and libEGL support and advertise GLES support. Second, GLES libraries will be created. They are libGLESv1_CM, libGLESv2, and libglapi. Last, libGL or opengl32 will link to libglapi. This change is required as _glapi_* will be declared as __declspec(dllimport) in libmesa.a on windows. libmesa.a expects those symbols to be defined in another DLL. Due to this change to GL, GLES support is marked experimental. Note that GLES requires libxml2-python to generate some of its sources.
2011-01-22mapi: ENTRY_CURRENT_TABLE_GET should be stringified.Chia-I Wu
So that it can be renamed to _glapi_get_dispatch.
2011-01-21glcpp: Regenerate parser files.Kenneth Graunke
2011-01-21glcpp: Remove use of talloc reference counting.Kenneth Graunke
We almost always want to simply steal; we only need to copy when copying a token list (in which case we're already cloning stuff anyway).
2011-01-21glsl, i965: Remove unnecessary talloc includes.Kenneth Graunke
These are already picked up by ir.h or glsl_types.h.
2011-01-21ra: Use the same context when realloc'ing arrays.Kenneth Graunke
The original allocations use regs->regs as the context, so talloc will happily ignore the context given here. Change it to match to clarify that it isn't changing.
2011-01-21glsl: Improve error message when read-only vars are writtenChad Versace
Improves the cases when: * an explicit assignment references the read-only variable * an 'out' or 'inout' function parameter references the read-only variable
2011-01-21glsl: Mark 'in' variables at global scope as read-onlyChad Versace
Fixes Piglit tests: spec/glsl-1.30/compiler/storage-qualifiers/static-write-centroid-in-01.frag spec/glsl-1.30/compiler/storage-qualifiers/static-write-in-01.frag spec/glsl-1.30/compiler/storage-qualifiers/static-write-in-02.frag
2011-01-21glsl: Remove unused class ast_declaration_statmentChad Versace
2011-01-21i915g: Don't (un)map vbuf on each (un)map callJakob Bornecrantz
2011-01-21i915g: Don't do unnecessary copies of constantsJakob Bornecrantz
Even tho st/mesa use user buffers for constants align buffers other state trackers doesn't use user buffers.
2011-01-21i915g: Don't emit FS constants when VS contants changeJakob Bornecrantz
2011-01-21i915g: Use slab allocator for transfersJakob Bornecrantz
Also remove unused i915_transfer struct
2011-01-21st/dri: Fix warningJakob Bornecrantz
2011-01-21r600g: check if hardware blits are possible bevore enabling tillingChristian König
2011-01-21r600g: FLT_TO_INT_FLOOR is trans instructionAlex Deucher
Add missing evergreen FLT_TO_INT_FLOOR instruction.
2011-01-21mesa: EXT_framebuffer_sRGB interface additions.Dave Airlie
This adds the get/enable enums and internal gl_config storage for this extension. In theory this is all that is needed to enable this extension from what I can see, since its not mandatory to implement the features if you don't advertise the visuals or the fb configs. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-01-21r600c: get OQ results only for 4 DBs on r600 classAndre Maasikas
- since evergreen addition which increased this to 8 depth backends other bytes may contain garbage values
2011-01-20docs: update README.WIN32 per Karl's requestBrian Paul
2011-01-20intel: Fix typeos from 3d028024 and 790ff232Ian Romanick
...and remove egg from face.
2011-01-20i915: Set correct values for range/precision of fragment shader typesIan Romanick
2011-01-20i965: Set correct values for range/precision of fragment shader typesIan Romanick
2011-01-20mesa: Set correct values for range/precision of shader integer typesIan Romanick
2011-01-20mesa: Connect glGetShaderPrecisionFormat into the dispatch tableIan Romanick
2011-01-20softpipe: check for null pointers during context create/destroyBrian Paul
See http://bugs.freedesktop.org/show_bug.cgi?id=32309 Apparently, malloc() is failing during context creation. Not checking for nulls here led to crashes elsewhere.
2011-01-20graw: fix logic error in pixel format selectionBrian Paul
The loop to choose a pixel format for the window was incrementing 'i' after we succeeded in creating the window so if we chose format[0] for graw_create_window_and_screen() we were putting format[1] in the pipe_resource template for creating the render target. This only worked because of the order of the elements in the formats[] array. The graw_xlib.c code now properly compares the requested gallium pixel format against the visual's color layout. Update all the graw demos to fix the off-by-one-i error.
2011-01-20Fix the build from 887d2b64Ian Romanick
Thanks to all the include frobbing, GLuint is not known in some places that included enums.h.
2011-01-20mesa: clean-up _mesa_lookup_prim_by_nr()Brian Paul
Remove the redundant public _mesa_prim_name[] array.
2011-01-20mesa: move extra prim mode #definesBrian Paul
2011-01-20vbo: added commentBrian Paul
2011-01-20mesa: minor formatting fixesBrian Paul
2011-01-20st/mesa: clean up the sampler view format codeBrian Paul
2011-01-20mesa: document sRGBDecode fieldBrian Paul
2011-01-20st/mesa: formatting, whitespace fixesBrian Paul
2011-01-20r600c: bump sq gpr resources if a shader needs more than defaultAndre Maasikas
ideally this should be set once in the beginning of CS but there's no way to change values there while in the middle of rendering. For now reemitting SQ setup seems to work probably due to r700WaitForIdleClean after each render currently does not to try to decrease values once increased fixes hangs in glsl-vs-vec4-indexing-temp-src-in-nested-loop-combined glsl-vs-vec4-indexing-temp-dst-in-nested-loop-combined for my rv740 maybe more for other chips