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2006-08-09implement some of the sRGB texstore functionsBrian Paul
2006-08-07remove stray text from previous check-inBrian Paul
2006-08-05Modified config to use glut/fbdev, added demo and sample directories.Sean D'Epagnier
2006-08-05Modularized code into multiple files.Sean D'Epagnier
Added gamemode stubs, iconify support, joystick stubs. Fixed color index mode, added 8 bit alpha blending, enabled cmaps even with 15, 16, 24, and 32 depths as some fbdev drivers need this. Fixed compiling with -ansi Using SIGIO for keyboard input, so that vt switching is enabled even if the program is locked. Fixed numerous small bugs.
2006-08-04fix typo, indentationBrian Paul
2006-08-04export new _mesa_* functionsKarl Schultz
2006-08-04fix bug when pushing ReadBuffer state for GL_PIXEL_MODE_BITBrian Paul
2006-08-04Handle GLUT_DEVICE_KEY_REPEAT,GLUT_OWN_JOYSTICK,GLUT_JOYSTICK_POLL_RATE in ↵Claudio Ciccani
glutDeviceGet().
2006-08-04Moved glutDeviceGet() to events.c.Claudio Ciccani
Implemented glutIgnoreKeyRepeat() and glutSetKeyRepeat().
2006-08-04more work for GL_EXT_texture_sRGB.Brian Paul
2006-08-03use WRITE_MASK_* instead of 0x1, 0x2, etcBrian Paul
2006-08-03Added a check to prevent rebuilding Mesa with a different configurationBrian Paul
without first doing 'make realclean'.
2006-08-03New wrapper functions: _mesa_dlopen(), _mesa_dlsym(), _mesa_dlclose().Brian Paul
Eventually move them into imports.c
2006-08-03added GL_EXT_texture_sRGBBrian Paul
2006-08-03Initial work for GL_EXT_texture_sRGB.Brian Paul
2006-08-02fix link for AqsisBrian Paul
2006-08-02Enable vec4 extension for x86 back-end.Michal Krol
2006-08-02Change fragment shader to utilize faster vec4 operations.Michal Krol
2006-08-02Add test for vec4 extension.Michal Krol
2006-08-02Add vec4 extension.Michal Krol
2006-08-02Fix mmFindBlock function.Michal Krol
2006-08-01Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.Michal Krol
2006-08-01casts and assertionsBrian Paul
2006-08-01code to draw engine blockBrian Paul
2006-08-01Move GL_MESA_shader_debug from glext.h to gl.h.Michal Krol
2006-08-01renderbuffer fixes (Sean D'Epagnier)Brian Paul
2006-08-01Fixed warnings.Claudio Ciccani
2006-07-31fix #6991Aapo Tahkola
2006-07-31added glut fbdev filesBrian Paul
2006-07-31GLUT on fbdev driver. Sean D'EpagnierBrian Paul
2006-07-30Add support for GL_MESA_shader_debug.Michal Krol
2006-07-30Commit enums for GL_MESA_shader_debug.spec.Michal Krol
2006-07-30Program to convert .syn file to .h headers.Michal Krol
2006-07-30Clear window's event mask before enabling handled events.Claudio Ciccani
2006-07-30Add support for GL_MESA_shader_debug.Michal Krol
2006-07-30Fix dependencies.Michal Krol
2006-07-30More text.Michal Krol
2006-07-29Optimize shaders.Michal Krol
Use frame counter.
2006-07-28Fix build failure in the savage driver.Eric Anholt
2006-07-27r300_emit.h cleanup.Jerome Glisse
Remove unused macro Replace LOCAL_VAR, PREFIX* Indent code Remove radeon redundant CP type 3 packet
2006-07-21load SLANG_FRAGMENT_FIXED_SECONDARYCOLORBrian Paul
2006-07-21just reindentBrian Paul
2006-07-21added arrayobj.[ch] filesBrian Paul
2006-07-21check for non-nill pwc in WMesaMakeCurrent(), bug 7585Brian Paul
2006-07-20Some structure renaming. Prefix vertex/fragment-related structs withBrian Paul
"gl_" to match other structs.
2006-07-20bump MESA_TINY to 1Brian Paul
2006-07-20move/update commentsBrian Paul
2006-07-20use ctx->Light.ShadeModel instead of ctx->_TriangleCapsBrian Paul
2006-07-20Instead of testing ctx->_TriangleCaps for flat/smooth shading, just use ↵Brian Paul
ctx->Light.ShadeModel
2006-07-20remove unused NEED_TWO_SIDED_LIGHTING() macroBrian Paul