summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2005-10-29fix LIT bugBrian Paul
2005-10-29fix a few bugs in SWZ executionBrian Paul
2005-10-29fix errors in RoughApproxPower(), do_LIT(), _tnl_program_string()Brian Paul
2005-10-29If parsing a program fails, don't change the vertex/fragment program object.Brian Paul
Specifically, don't attach a dummy program. This change also fixes an occasional segfault. Some code clean-ups. Use GLboolean instead of GLuint to return pass/fail.
2005-10-29Bug #4901: Correct secondary color emission when lighting is turned off, testedEric Anholt
with seccolor on rv200 and r200. Submitted by: sroland
2005-10-28Add new test "texfilt". This test is a cousin to texwrap. Instead ofIan Romanick
testing various texture wrap modes, this test examines various texture filter modes, including anisotropic. Add CFLAGS to a couple places in Makefile so that 32-bit builds on 64-bit archs will work correctly.
2005-10-28Keith's fixes for RSW and XPD (need temporaries)Brian Paul
2005-10-28include tnl.h to silence warningBrian Paul
2005-10-28Added assert that result != arg0 in do_RSW. This currently fails and needs ↵Brian Paul
fixing.
2005-10-28TNL module needs to implement ctx->Driver.ProgramStringNotify() functionBrian Paul
so that calls to glProgramStringARB() to specify a new program causes the TNL-attached data to get recomputed.
2005-10-28add newline at end of fileBrian Paul
2005-10-28don't use -Wmissing-prototypes for C++ codeBrian Paul
2005-10-28silence a bunch of compiler warningsBrian Paul
2005-10-28Silence gcc-4 warnings.Aapo Tahkola
2005-10-28Fix texture mixup when two or more contexts.Aapo Tahkola
2005-10-28fix missing commit for span changesDave Airlie
2005-10-28fix up radeon span functions using latest r200 code from Brian,Dave Airlie
tested with reflect on 32-bit.. not sure why depthHasSurface isn't needed
2005-10-28Compiled arrays for vtxfmt_a path.Aapo Tahkola
2005-10-28GC a bit of dead code I noticed while looking at texwrap.Eric Anholt
2005-10-28Correct the ordering of the blend constant color.Eric Anholt
2005-10-27Add support for GL_EXT_stencil_wrap, from hearing that the windows drivers didEric Anholt
it, and guessing that the two remaining entries in the 3-bit values were the new funcs. Tested with modified stencilwrap test. Also, remove the commented fallback stuff -- more modification to stencilwrap suggests that those issues were just from span readback, not stencil implementation.
2005-10-27Bug #1028: Add hardware-accelerated stencil support to r128. Testing withEric Anholt
stencilwrap reported many issues with various modes. Some of these were complicated by the fact that spans are broken (Bug #1615), but some appear to be real bugs. However, while spans remain broken, I found that visual results were better by avoiding fallbacks rather than avoiding just a broken stencil implementation. Note that this required changing the depth spans at 24+8bpp into read-modify-write cycles. It would be nicer as a single write with a mask, but the kernel span blits turn off masking. Reviewed by: ajax
2005-10-27Bug #4900: Fix the non-fogcoord fog test on r100 (and rv200) at tcl_mode=1 byEric Anholt
flipping the signs on two factors. While this contradicts the DDK, it matches what r200 does, and it fixes the test.
2005-10-27Add support for HW stencil spans, mirroring the depth spans support. Used forEric Anholt
Rage 128 stencil support.
2005-10-27Bump driver date for recent extension adds.Eric Anholt
2005-10-26Cover my arse.Aapo Tahkola
2005-10-26Reduce stderr noise and fix some compiler warnings.Aapo Tahkola
2005-10-26Remove few outdated r200 files.Aapo Tahkola
2005-10-26Sync with my local tree.Aapo Tahkola
Changes to current operation: -Elts are no longer converted to 16-bit format -Cube maps
2005-10-26Fix invalid vsf temp count for rv350.Aapo Tahkola
2005-10-26Fix the RGB order of the specular color emit, and turn GL_EXT_secondary_colorEric Anholt
back on. Tested using seccolor modified to use the blue channel instead of green, since green stays in the same place across RGB/BGR mistakes. Also hook in UpdateSpecular on COLOR_EXT change, which might have resulted in missing statechanges before.
2005-10-26Add support for GL_EXT_fog_coord, tested using tests/fog.c. (Also, matches theEric Anholt
output from indirect rendering).
2005-10-26Add built programs to .cvsignore.Eric Anholt
2005-10-26Add a fog mode (normal and fog_coord, leaner/exp/exp2 mode) testing program IEric Anholt
wrote for sis, which has also exposed a few bugs elsewhere.
2005-10-26Add disabled support for GL_EXT_fog_coord. While it seems correct to me, it'sEric Anholt
not respecting the coords (or perhaps interpreting them differently?) in my testing. However, in the process it led to a fix of a secondary color handling issue where it would be taken from the wrong offset, I believe, based off of reading the r200 driver. Also add a minor tweak to save time in the fog-but-not-specular case.
2005-10-25Move the front.offset setting above a check to shortcut reallocating buffers ifEric Anholt
width and height stayed the same. Rely on front.offset pointing at the origin in the window (rather than the origin of the front buffer), and fix the coords in swapbuffers, which were wrong. This is different from other drivers because we've got a back buffer with a 0,0 origin at the window's origin, which makes it more convenient to have the front buffer match it.
2005-10-25Initial add of some (disabled) SiS 6326 drawing code integrated from Alan Cox'sEric Anholt
last drop I saw, which was in turn based on a code drop of mine. Texturing, culling, and several extensions are unimplemented, and some features could probably be improved. It's untested, but there don't appear to be regressions on the 300-series code, so I'd like to get these bits in now so that it can be worked on as not a huge diff.
2005-10-24updates from 6.4 branchBrian Paul
2005-10-24Cut a bunch of code by not trying to precompute the blit commands and insteadEric Anholt
just do it per blit. No noticable performance difference (or behavior difference, in my tests), and a significant difference in sanity.
2005-10-24In the last commit I added in a fatal error on unknown base formats so IEric Anholt
wouldn't get confused when adding support for new formats. However, it resulted in dying in texenv instead of drawing something undefined for GL_DECAL. Do what GLcore apparently does and just pass the fragment through.
2005-10-24Fix and enable GL_MESA_ycbcr_texture. Looks fine with yuvrect. I'm slightlyEric Anholt
concerned that TEXEL_YUV422 looks like TEXEL_YVU422 and TEXEL_VUY422 looks like TEXEL_VYU422 in yuvrect, but I'm happy enough for now.
2005-10-24Add support for GL_EXT_secondary_color, tested with seccolor test.Eric Anholt
2005-10-24Turn off the AGP dispatch path yet again, as it seems to be broken (found withEric Anholt
tuxracer and the upcoming support for secondary color).
2005-10-24fragment program writing to result.depth.z was brokenBrian Paul
2005-10-24Add RV350 AQ chip. (popolon at popolon dot org)Adam Jackson
2005-10-24Since we memcpy texture data synchronously to the card, idle the engine beforeEric Anholt
we start copying. I haven't seen it go wrong before, but I'm pretty sure this fix is correct.
2005-10-24- Add a few more hardware internal formats that are supported. Some remainingEric Anholt
ones require custom texstore, so they aren't done yet. - Add YCBCR support commented out, since the yuvsquare test didn't work with just the bits I've added. - Add the no-compression GL_ARB_texture_compression support. - Add the driconf texture depth option and try to respect it.
2005-10-24Fix the GL_BLEND case (and remove the fallback associated with it) by convertingEric Anholt
the float values to bytes before packing them. Tested with texenv.
2005-10-24Fix texenv by moving a misplaced check for being in fallback (should cover onlyEric Anholt
render state, not texture state). While here, move a SIS_FIREVERTICES to a more appropriate location, though it was harmless.
2005-10-24Add support for GL_ARB_texture_border_clamp and GL_ARB_texture_mirrored_repeat,Eric Anholt
tested using texwrap, fixing the sourcing of border constant values (use the bytes, not the floats!). Remove the fallback on GL_CLAMP_TO_EDGE, which acts properly, and add a note to GL_CLAMP about nonconformance (whcih is what the fallback for CLAMP_TO_EDGE was probably targeting).