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2004-10-07Prevent Y-offset from exceeding valid range in texture upload code. ThisIan Romanick
fixes bugzilla #960.
2004-10-07Fix emitting fog without secondary color and vice-versa.Felix Kuehling
2004-10-06*** empty log message ***Karl Schultz
2004-10-06more GL_ARB_draw_buffers updates from Michale KrolBrian Paul
2004-10-06fix GetVertexAttrib problemBrian Paul
2004-10-06Convert tdfxDDInitExtensions to use driInitExtensions.Ian Romanick
2004-10-05put Rush in the list of supported HWDaniel Borca
2004-10-05stencil wrap works, either HW or SW (Ian Romanick)Daniel Borca
2004-10-05enable 2_0 extensionsDaniel Borca
2004-10-04Use the driFillInModes utility function.Ian Romanick
2004-10-04Also export fbconfigs with 0/0 depth/stencil modes. This fixes "driverIan Romanick
claims not to support visual 0xXX" warnings in X.org 6.8.1.
2004-10-04Add some Savage3D stencil documentation based on discussions during theIan Romanick
20-Sep-2004 #dri-devel meeting.
2004-10-04make clean should remove depend.bak too (Sérgio Moneiro Basto)Brian Paul
2004-10-04ARB_fp support for GL_ARB_draw_buffers (Karl Rasche)Brian Paul
2004-10-04Set MaxTextureImageUnits and MaxTextureCoordUnits to match MaxTextureUnits.Ian Romanick
This fixes bugzilla #1511.
2004-10-04The alpha post-scale and the RGB post-scale were mistakenly reversed.Ian Romanick
2004-10-03Remove empty r128_vb.h.Eric Anholt
2004-10-02put glapi_x86.S into the x86/ directoryBrian Paul
2004-10-02remove unused413 stuff, glDrawBuffersARB uses that slot nowBrian Paul
2004-10-02GL_ARB_draw_buffersBrian Paul
2004-10-02fix _DrawDestMask[0][0] typosBrian Paul
2004-10-02added support for GL_ARB_draw_buffersBrian Paul
2004-10-02fix indentationBrian Paul
2004-10-02fix a commentBrian Paul
2004-10-02bump version to 6.3Brian Paul
2004-10-02initial stuff for 6.3Brian Paul
2004-10-02a few more updates for the 6.2 releaseBrian Paul
2004-10-02fix LoadProgramNV regression when I had fixed the RefCount bugBrian Paul
2004-10-02added PBO known issuesBrian Paul
2004-10-02set 6.2 release dateBrian Paul
2004-10-02If an application cleared before any state had been emitted, that clear wouldEric Anholt
happen before any state had been set, causing a hang later on. Fix this by calling r200Flush instead of FIREVERTICES (which checks if any state has been emitted but not flushed, before calling Flush) in r200Clear. While here, add some more debugging info which was useful, and remove an unnecessary save/restore in BackUpAndEmit.
2004-10-02Convert Rage 128 over to t_vertex.c. While it's slightly slower (10% in ipers)Eric Anholt
it's not that big of a deal in more normal apps, and axes a good bit of code. And I assume that t_vertex will only get faster. Removes ~43k from compiled binary. Tested with: quake3, ut, ipers, texcyl, chromium, tuxracer, neverball (kinda)
2004-10-02Add an option for vertices emitted to be swapped CPU_TO_LE32, to be used by theEric Anholt
r128 code.
2004-10-02Cut out all of the old texture environment code and rewrote it fromIan Romanick
scratch. There were just too many cut-and-paste errors in the code, and it was too hard to follow. This fixes Mesa bugzilla #1508. #1509 is probably also fixed, but I'd like to do some more testing before I close that particular bug. Additionally, this cuts almost 4,600 lines of code from the driver.
2004-10-01minor updates and improvementsKarl Schultz
2004-10-01Add the glut project to the demos workspace.Karl Schultz
2004-10-01Remove glut project from the Mesa workspace. This allows users to buildKarl Schultz
this entire workspace by only unzipping MesaLib.zip. The project will be moved to the demos workspace, which is contained in the MesaDemos zip file.
2004-10-01Add HP shared lib configs.Karl Schultz
2004-10-01HP shared lib configKarl Schultz
2004-10-01Replace the numerous switch-statements to derive GL_COMBINE post-scaleIan Romanick
state with a function. This function sets the bits correctly. Did some trivial refactoring on some of the GL_COMBINE code. First pass at replacing classic texture environments with GL_COMBINE. This is controlled by the EXPERIMENTAL_COMBINE_MODE define.
2004-10-01fix problems in previous versionKarl Schultz
2004-10-01Enable builds on AIX 64-bitKarl Schultz
2004-10-01Fix mesa solo with doublebuffered apps, the drawable index/stamp weren'tDave Airlie
being updated properly..
2004-09-30Factored out code for setting texture coordinate wrap bits. Added supportIan Romanick
for GL_ARB_texture_mirrored_repeat. Enabled GL_NV_blend_square. It has always actually been supported. Removed redundant EXT versions of ARB extension strings.
2004-09-30set span.y prior to each span write in draw_depth_pixels, like Karl's other fixBrian Paul
2004-09-30Bugzilla #1058: Fix some potential 64bit pointer issues by storing differencesEric Anholt
between pointers in appropriate types. Submitted by: Ronny V. Vindenes <s864@ii.uib.no>
2004-09-30OK, one more time. Simplify the state-backup system by just storing the fullEric Anholt
state in a ready-to-emit cmdbuf, which avoids the issue Nicolai Haehnle reported where the check() could return differently during backup-and-emit than it should have if it were called at the right time. Move the lit emission before most of the TCL state emission on r200, which fixes neverball issues. Tested with: r100/r200 with neverball, tuxracer, chromium, quake3, ipers
2004-09-28Fix bug in glDrawPixels when writing color indexed images on color indexedKarl Schultz
devices. In draw_index_pixels(), use the correct variables for the span Y and span end values.
2004-09-28Initial revisionNicolai Haehnle
2004-09-28use GLuint instead of uintDaniel Borca