Age | Commit message (Collapse) | Author | |
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2005-11-19 | Bunch of little fixes: | Brian Paul | |
Fix mem leaks in _mesa_TexEnvProgramCacheDestroy(). Check if ctx->Driver.BindProgram is non-null before calling. s/unsigned/GLuint/ Use MAX_INSTRUCTIONS instead of magic 100, check program length after it's made. Use _mesa_init_instruction() instead of _mesa_memset(). | |||
2005-11-19 | call gluDeleteQuadric() to fix mem leak | Brian Paul | |
2005-11-19 | in run_texnorm_stage() check if the texture unit is really enabled before ↵ | Brian Paul | |
trying to normalize the texcoords | |||
2005-11-19 | update some vars | Brian Paul | |
2005-11-19 | No longer derive 'ati_fragment_shader' from 'program' class. Only the | Brian Paul | |
program->Id and program->RefCount fields were used and ATI fragment shaders didn't have too much in common with ARB/NV vertex/fragment programs anyway. | |||
2005-11-19 | remove #include arbfragparse.h | Brian Paul | |
2005-11-19 | remove #include arbfragparse.h, s/PI/M_PI/ | Brian Paul | |
2005-11-19 | removed arbfragparse.[ch] arbvertparse.[ch] | Brian Paul | |
2005-11-19 | Remove the _mesa_parse_arb_vertex/fragment_program() functions into | Brian Paul | |
arbprogparse.c and remove arbvertparse.[ch] and arbfragparse.[ch]. Clean up quite a bit of the arb parsing code. Rewrite parser extension code to avoid a mess of string operations every time the parser was used. | |||
2005-11-19 | update comments, remove ^M chars | Brian Paul | |
2005-11-19 | move a bunch of gl2/shading language structs from mtypes.h to shaderobjects.h | Brian Paul | |
2005-11-18 | Try to detect when native support to given texture width is not available. | Aapo Tahkola | |
2005-11-18 | Fix typo causing secondary color not to work properly. | Aapo Tahkola | |
2005-11-18 | Reduce stderr noise. | Aapo Tahkola | |
2005-11-18 | In _mesa_RenderbufferStorageEXT(), try to avoid needless reallocation. | Brian Paul | |
Simplify _mesa_GetRenderbufferParameterivEXT() queries. | |||
2005-11-17 | move _mesa_update_state() calls before error tests that depend on ↵ | Brian Paul | |
framebuffer completeness | |||
2005-11-17 | optimize drawing GL_DEPTH_STENCIL pixels into a GL_DEPTH_STENCIL renderbuffer | Brian Paul | |
2005-11-17 | s/MEMCPY/_mesa_memcpy/ and fix typo | Brian Paul | |
2005-11-17 | optimize case of reading GL_DEPTH_STENCIL pixels from GL_DEPTH_STENCIL ↵ | Brian Paul | |
renderbuffer | |||
2005-11-17 | delete frame/renderbuffers upon exit, more error checking | Brian Paul | |
2005-11-17 | improved error checking in error_check_format_type() | Brian Paul | |
2005-11-16 | Fixes for x86_64 Unichrome. | Thomas Hellström | |
2005-11-16 | Bring in last minute 6_4 branch changes to the unichrome driver | Thomas Hellström | |
to the trunk. | |||
2005-11-16 | added -ds option to test GL_EXT_packed_depth_stencil with framebuffer objects | Brian Paul | |
2005-11-16 | additional comments about GL_DEPTH_STENCIL buffers | Brian Paul | |
2005-11-16 | added depthstencil.[ch] | Brian Paul | |
2005-11-16 | Use new gl_framebuffer _Depth/_StencilBuffer fields instead of | Brian Paul | |
Attachment[BUFFER_DEPTH/STENCIL].Renderbuffer. The former may be wrappers around combined depth/stencil renderbuffers attached at the later points. | |||
2005-11-16 | added depthstencil.c | Brian Paul | |
2005-11-16 | Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil). | Brian Paul | |
depthstencil.c provides wrappers for treating depth/stencil buffers either as regular depth or stencil renderbuffers. | |||
2005-11-16 | added _mesa_new_depthstencil_renderbuffer() for combined depth/stencil buffers | Brian Paul | |
2005-11-16 | Added error checking in _tnl_Begin to detect incomplete framebuffer. | Brian Paul | |
Set new tnl->DiscardPrimitive field to true when such error is detected to discard the glBegin/End primitive when flushing. Added some new comments. | |||
2005-11-16 | change an assertion | Brian Paul | |
2005-11-16 | Replace GL_POLYGON+1 with PRIM_OUTSIDE_BEGIN_END | Brian Paul | |
2005-11-16 | add GL_INVALID_FRAMEBUFFER_OPERATION_EXT in _mesa_error() | Brian Paul | |
2005-11-15 | fix color interpolation problem reported on VMS | Brian Paul | |
2005-11-15 | check for ctx==NULL, bug 4087 | Brian Paul | |
2005-11-15 | Fix problem in stencil_and_ztest_span() when using h/w stencil buffer. | Brian Paul | |
Fix a comment typo. Remove some unneeded #includes. | |||
2005-11-15 | Two subtle things missed on the previous commit. | Ian Romanick | |
2005-11-15 | Add the ability for interleave to test passing invalid format enums | Ian Romanick | |
and invalid stride values (see bugzilla #5058). | |||
2005-11-14 | Simple test of glInterleavedArrays functionality. | Ian Romanick | |
2005-11-14 | remove unneeded RasterPosValid check | Brian Paul | |
2005-11-12 | Improve _mesa_print_program(). | Brian Paul | |
Added make_state_string() to produce a string from a GL state vector. | |||
2005-11-12 | fix comment for TexSrcTarget | Brian Paul | |
2005-11-12 | Added _mesa_light() helper function so we can avoid transforming then | Brian Paul | |
un-transforming light positions and spot directions when popping light state off the attribute stack. | |||
2005-11-12 | Added OSMesaColorClamp(), bug 4917 | Brian Paul | |
2005-11-12 | update an assertion | Brian Paul | |
2005-11-12 | update some assertions | Brian Paul | |
2005-11-12 | Move stuff common to vertex/fragment_program into the base class, including: | Brian Paul | |
Instructions, InputsRead, OutputsWritten, and Parameters. Also, added debug functions: _mesa_print_instruction(), _mesa_print_program_parameters() and revamp _mesa_print_program(). | |||
2005-11-11 | Make _mesa_is_proxy_texture() non-static and use in a few more places. | Brian Paul | |
Use COPY_4FV() where possible. Added some comments, clean-ups. | |||
2005-11-10 | Support for "fragment program to C" and TCC has been removed from the | Ian Romanick | |
source code, so there is no reason for this config to exist. This fixes fdo bugzilla #5004. |