Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-08 | r300g: add a function for marking framebuffer atoms as dirty | Marek Olšák | |
2010-07-08 | r300g: minor fixups | Marek Olšák | |
2010-07-08 | glsl: fix 'if ((x=foo()) > 1.0)' bug | Brian Paul | |
Fixes fd.o bug 27216. May also be the root cause of fd.o bug 28950. We weren't propogating the storage info for the x=foo() expression up through the IR tree to the inequality expression. NOTE: This is a candidate for the Mesa 7.8 branch. | |||
2010-07-08 | st/mesa: additional assertions in st_translate_mesa_program() | Brian Paul | |
2010-07-08 | slang: fix typos | Zack Rusin | |
2010-07-08 | slang: add some comments related to geometry shaders | Zack Rusin | |
2010-07-08 | gs: inject const int gl_VerticesIn at link time | Zack Rusin | |
2010-07-07 | mesa: initial support for new GL 3.0 texture formats | Brian Paul | |
2010-07-07 | gallivm: restore const qualifier | Brian Paul | |
2010-07-07 | gallivm: fix cube map LOD computation | Brian Paul | |
First, this undoes commit e503af4baa2c709ae5743bb278b277d3faaba076 so we use iround() in lp_build_nearest_mip_level(). Second, in lp_build_sample_general() we need to check if we're sampling a cube map before anything else. Choose the cube face and then recompute the partial derivatives of (S,T) with respect to the chosen cube face. Before, we were using the directional (S,T,R) derivatives to compute the LOD. Third, work around an apparent bug in LLVM 2.7 where setting the lod variable to a const(0) value results in bad x86 code. See comments in the code. | |||
2010-07-07 | st/mesa: fix sampler max_lod computation | Brian Paul | |
This change makes gallium behave like other GL implementations and fixes a conformance failure. | |||
2010-07-07 | r600: workaround 3 comp GL_SHORT vertex attribute format on r700 | Andre Maasikas | |
guess it's a hw errata? | |||
2010-07-07 | glsl: use Elements() in arrays instead of sentinal values | Brian Paul | |
The _slang_*_output_name() functions had one too many loop iterations because of the sentinal end-of-list values in the vertOutput array. Just use Elements() everywhere. | |||
2010-07-06 | llvmpipe: Don't build lp_test_round when using MSVC. | Vinson Lee | |
lp_test_round uses the math functions round and trunc, which aren't available with MSVC. Fixes the MSVC build for now. | |||
2010-07-06 | llvmpipe: Add lp_test_round to SCons build. | Vinson Lee | |
2010-07-06 | egl: Remove unnecessary headers. | Vinson Lee | |
2010-07-06 | draw: Remove unnecessary header. | Vinson Lee | |
2010-07-06 | gallivm: Remove unnecessary header. | Vinson Lee | |
2010-07-07 | util: print help for debug options on non-debug builds | Marek Olšák | |
I'd like to see the help when I request it. | |||
2010-07-06 | gallivm: use trunc, not round in lp_build_nearest_mip_level() | Brian Paul | |
Fixes fd.o bug 28036 (piglit fbo-cubemap.c regression) | |||
2010-07-06 | llvmpipe: add test program for round(), trunc(), floor(), ceil() | Brian Paul | |
2010-07-06 | gallivm: finish implementation of lp_build_iceil() | Brian Paul | |
Plus fix minor error in lp_build_iceil() by tweaking the offset value. And add a bunch of comments for the round(), trunc(), floor(), ceil() functions. | |||
2010-07-06 | llvmpipe: disconnect vertex texture sampling from the setup | Zack Rusin | |
it was wrong to put this in the fs paths, but it was easier to just stuff it along the fragment texture sampling paths. the patch disconnects vertex texture sampling and just maps the textures before the draw itself and unmaps them after. | |||
2010-07-06 | draw: make sure softpipe doesn't crash with vertex tex sampling | Zack Rusin | |
softpipe doesn't implement the draw's llvm tex sampling interface so make sure draw can handle the cases where the driver doesn't implement the interface | |||
2010-07-06 | draw: implement vertex texture sampling using llvm | Zack Rusin | |
2010-07-06 | r300/compiler: Implement KILP opcode. | Tom Stellard | |
Signed-off-by: Marek Olšák <maraeo@gmail.com> | |||
2010-07-06 | gallivm: Use SSE4.1's BLENDV instructions for lp_build_select(). | José Fonseca | |
2010-07-06 | gallivm: Fix 8bit comparisons. | José Fonseca | |
2010-07-06 | llvmpipe: ensure all bins are reset avoids memory corruption. | Alan Hourihane | |
2010-07-06 | mesa: Always initialize transform feedback state. | Chia-I Wu | |
Assert ctx->Driver.NewTransformFeedback if the feature is enabled; Use the default callbacks otherwise. The rest of core mesa expects the state to be initialized. | |||
2010-07-06 | egl: Rework driver loading. | Chia-I Wu | |
Driver loading is now splitted into two stages. In the first stage, an _EGLModule is created for each driver: user driver, default drivers, and all files in the search directories that start with "egl_". Modules are not loaded at this stage. In the second stage, each module is loaded to initialize a display. The process stops at the first module that can initialize the display. If eglGetProcAddress is called before eglInitialize, the same code path will be taken to find the first module that supports EGL_DEFAULT_DISPLAY. Because we do not want to initialize the display, drv->Probe is used instead in this case. | |||
2010-07-06 | st/egl: Add support for !GLX_DIRECT_RENDERING. | Chia-I Wu | |
st/egl uses GLX code for DRI2 support. It should honor GLX_DIRECT_RENDERING. Also updates configure.ac to define GLX_DIRECT_RENDERING for st/egl. | |||
2010-07-05 | mesa: initial support for unnormalized integer texture formats | Brian Paul | |
As defined by GL_EXT_texture_integer. | |||
2010-07-05 | auxiliary/util: Add SM3 meta-cap list. | Corbin Simpson | |
2010-07-05 | llvmpipe: wait for queries being finished when asked for it or before deletion | Roland Scheidegger | |
This fixes bug #28757, though does not yet address the issue that fences aren't always emitted. | |||
2010-07-04 | i915g: Remove unnecessary header. | Vinson Lee | |
2010-07-04 | i915g: Add flag to not send commands to hw | Jakob Bornecrantz | |
2010-07-04 | i915g: If the kernel reject the batchbuffer print it then assert | Jakob Bornecrantz | |
2010-07-04 | i915g: Minor cleanups | Jakob Bornecrantz | |
2010-07-04 | i915g: Make batchbuffer flush function not be inline | Jakob Bornecrantz | |
2010-07-04 | i915g: Rename texture state to map state | Jakob Bornecrantz | |
2010-07-04 | i915g: Move fragment state to its own file | Jakob Bornecrantz | |
2010-07-04 | i915g: Move static state to its own file | Jakob Bornecrantz | |
2010-07-04 | i915g: Don't dirty dynamic state if it hasn't changed | Jakob Bornecrantz | |
2010-07-04 | i915g: Don't flush after blit | Jakob Bornecrantz | |
2010-07-04 | i915g: Don't flush empty batchbuffers | Jakob Bornecrantz | |
2010-07-04 | gallium: Make trivial examples use target helpers | Jakob Bornecrantz | |
2010-07-04 | gallium: Fix compilation of trivial quad-tex | Jakob Bornecrantz | |
2010-07-03 | st/egl: Remove unnecessary headers. | Vinson Lee | |
2010-07-03 | docs: Update EGL doc. | Chia-I Wu | |
Updated for the reorganization of st/egl targets. |