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2010-04-19gallium/draw: use a local var to simplify some codeBrian Paul
2010-04-19softpipe: add option to do polygon stipple in softpipe vs. draw moduleBrian Paul
For debugging purposes.
2010-04-19Merge branch '7.8'Brian Paul
Conflicts: src/gallium/auxiliary/draw/draw_context.c src/gallium/auxiliary/draw/draw_pipe_aaline.c src/gallium/drivers/llvmpipe/lp_context.c
2010-04-19gallium/draw: use correct rasterization state for wide/AA points/linesBrian Paul
When points or lines are decomposed into triangles, we need to be sure to disable polygon culling, stippling, "un-filled" modes, etc. This patch sets the rasterization state to disable those things prior to drawing points/lines with triangles, then restores the previous state afterward. The new piglit point-no-line-cull test checks this problem & solution.
2010-04-19r300c/r300g: add 3155 rv380 pci idDave Airlie
2010-04-19gallivm: Remove redundant initialization of dst_vec_type.Vinson Lee
dec_vec_type is already initialized to lp_build_vec_type(dst_type) at its declaration.
2010-04-19nv50: Fix include recursion.Vinson Lee
Don't include nv50_context.h and use a forward declaration instead. nv50_context.h includes nv50_screen.h (itself).
2010-04-18nvfx: Fix include recursion.Vinson Lee
Don't include nvfx_context.h and use a forward reference instead. nvfx_context.h includes nvfx_screen.h (itself).
2010-04-18auxiliary: Move loop variable declaration outside for loop.Vinson Lee
Fixes MSVC build.
2010-04-18nvfx: Add missing header and forward declaration.Vinson Lee
2010-04-18nouveau: Add missing header.Vinson Lee
2010-04-18r300g: Remove unnecessary headers.Vinson Lee
2010-04-18i915g: Remove unnecessary header.Vinson Lee
2010-04-18auxiliary: Initialize variable.Vinson Lee
2010-04-18auxiliary: Add util/u_surfaces.c to SCons build.Vinson Lee
This was missed in commit ac4b8db62d056fa5b85661f67ba5e1d1d29e3fcf.
2010-04-18st/mesa: s/st_get_stobj_texture/st_get_stobj_resource/Brian Paul
2010-04-18st/mesa: s/st_get_texobj_texture/st_get_texobj_resource/Brian Paul
2010-04-18st/mesa: remove st_texture_object::pipe fieldBrian Paul
Just pass the pipe context to st_get_texture_sampler_view() as is done for st_get_renderbuffer_sampler_view().
2010-04-18st/mesa: s/st_renderbuffer_get_sampler_view/st_get_renderbuffer_sampler_view/Brian Paul
2010-04-18st/mesa: s/st_sampler_view_from_texture/st_create_texture_sampler_view/Brian Paul
2010-04-18st/mesa: s/st_get_stobj_sampler_view/st_get_texture_sampler_view/Brian Paul
2010-04-19r300g: implement TRUNC as floorMarek Olšák
2010-04-19r300/compiler: lower CEILMarek Olšák
2010-04-19r300/compiler: enable branch emulation for vertex shadersMarek Olšák
2010-04-19r300/compiler: optimize CMP for vertex shaders a bitMarek Olšák
2010-04-19r300/compiler: Use memory_pool_array_reserve in deadcode eliminationNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2010-04-19r300/compiler: Use memory_pool_array_reserve in r500-fragprog_emitNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2010-04-19r300/compiler: enable branch emulation for R500 fragment programsMarek Olšák
2010-04-19r300/compiler: Implement branch emulation for R300 fragment programsNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2010-04-18u_inlines: split pipe_surface_init in pipe_surface_reset and *_initLuca Barbieri
2010-04-18tgsi: add comment about potential code removalBrian Paul
2010-04-18softpipe: new comment and assertion for face valueBrian Paul
2010-04-18tgsi: replace 0xf with TGSI_WRITEMASK_XYZWBrian Paul
2010-04-18softpipe: fix computation of fragment[FACE] attributeBrian Paul
In TGSI, front facing is +1 and back-facing is -1. We were computing this attribute as +1 and 0 before. However, the value isn't actually used anywhere because we machine->Face attribute overrides it in tgsi_exec.c. That could be changed, removing some special-case code...
2010-04-18softpipe: clean-up and commentsBrian Paul
2010-04-18softpipe: document MAX_QUADSBrian Paul
2010-04-18r300g: more solid is_buffer_referenced implementationMarek Olšák
This fixes crash from 7a1b5c937fa32968a04a11649e456a1ef8c5b442, and also removes the unused "map" pointer.
2010-04-18u_surfaces: silence warningLuca Barbieri
2010-04-18Revert "r300g: save vertex buffers around u_blitter calls"Marek Olšák
Not sure why it crashes.
2010-04-18nvfx: move declarations before codeBrian Paul
2010-04-18nvfx: fix void * arithmetic warningBrian Paul
2010-04-18nvfx: move declarations before codeBrian Paul
2010-04-18llvmpipe: update commentBrian Paul
2010-04-18nvfx: move declarations before code to silence warningsBrian Paul
2010-04-18auxiliary: add util_dirty_surfaces to track dirty render temporariesLuca Barbieri
2010-04-18auxiliary: add util_surfaces to track a resource's pipe_surface structsLuca Barbieri
2010-04-18u_inlines: add function to initialize pipe_surfaceLuca Barbieri
2010-04-18nvfx: fix fragment program constant updatesLuca Barbieri
2010-04-18r300g: do not tell st that a buffer is referenced by hwMarek Olšák
It saves a few libdrm calls and unnecessary flushes.
2010-04-18r300g: save vertex buffers around u_blitter callsLuca Barbieri
Not strictly needed by the Mesa state tracker, but needed in general. Only compile tested.