Age | Commit message (Collapse) | Author |
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The pitch is not really an inherent part of the miptree, since it's
not part of any of the layout calculations, and it's dictated by the
libdrm-allocated region pitch now.
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The primary consumer of this (miptree relayout) already has this code
for handling failure, and the other paths want to know if failure
actually occurs and do something appropriate, which may not include
memcpy.
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If a non-zero src_y was used, this would break piglit
depth-level-clamp.
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Bug #26966: 945 miptree pitch disagreement with libdrm.
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We don't have any fallback code here, and we want to avoid this path
if failure would happen, so just assert.
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This is the last pitch-dependent part of miptree setup.
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This lets us avoid conditionals and duplicated code in several places.
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If the test image was larger than the window, nothing was drawn because
of invalid raster position. Use glWindowPos instead of glRasterPos.
Also, use integer src/dst coordinates to avoid grabbing black pixels
outside of the src image region.
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Conflicts:
src/mesa/state_tracker/st_cb_drawpixels.c
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Use the _mesa_clip_readpixels() function to clip the src region against
the buffer's bounds. Neatly, the resulting pixel unpack object's
SkipPixels/SkipRows fields can be used to determine the position of the
region in the destination texture.
Fixes crash in progs/samples/copy.c and probably other cases.
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And replace some instances of GLuint with unsigned int to avoid pulling in
GL/gl.h
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Nearly certain this is what was intended; it compiles, but I'm not sure
this path is ever hit in my tests.
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Conflicts:
Makefile
src/mesa/main/version.h
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Fixes corrupted fonts in bzFlag, where we've been silently
failing to copy I8 mipmaps to a new miptree.
Print an error message on unsupported format now, since we
can't return failure.
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Fixes piglit fbo-readdrawpix.
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fixes piglit fbo-copypix.
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MOV, MOV."
This reverts commit 8ef3b1834a896927bdd4f2aea552cdb732849da9. Fixes
piglit glsl-vs-if.
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MOV, MOV."
This reverts commit 46450c1f3f93bf4dc96696fc7e0f0eb808d9c08a. I was
wrong about null reg behavior -- it reads undefined, not 0. And
they're not kidding.
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Found while debugging bug #24119.
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Was commented out before.
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Corresponds to d225a25e21a24508aea3b877c78beb35502e942d and fixes
piglit glsl-fs-loop-nested. Bug #25173.
(cherry picked from commit a81836ee2fe5092d695b717addf8cec91f569777)
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We were doing it ad-hoc before, as instructions with potential
aliasing problems were identified. But thanks to swizzling basically
anything can have aliasing, so just do it generally at source reg
setup time. This is somewhat inefficient, because sometimes an
operation doesn't need unaliasing protection if the swizzling is safe,
but the unaliasing before didn't cover those cases either.
Fixes piglit glsl-fs-loop.
(cherry picked from commit 6b194dab6b4d9f12cdd54c699b23c0d3420a49c2)
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We were patching up all the break and continues between the start of
our loop and the end of our loop, even if they were breaks/continues
for an inner loop. Avoiding patching already patched breaks/continues
fixes piglit glsl-vs-loop-nested.
(cherry picked from commit f6f547d87ea68f44c50a0b0231b7360ca94b2975)
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(cherry picked from commit 7f6d2754d586545ab6c970acffdd897294879039)
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The code was walking over the regs of pairs of attributes and checking
whether the attribute with a given reg index had point sprite enabled.
So the point sprite setup code was rarely even getting executed.
Instead, we need to determine which channels of a reg need point
sprite coordinate replacement. In addition, it was multiplying the
attribute by 1/w, when it's supposed to cover (0, 1) in each direction
regardless of w, and it wasn't filling in the Z and W components of
the texcoord as specified.
Fixes piglit point-sprite and the spriteblast demo. Bug #24431, #22245.
(cherry picked from commit bc632d04370566c1156cbd0345fe303834f0b910)
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This would be triggered by use of sqrt() along with control flow.
Fixes piglit-fs-sqrt-branch and a bug in Yo Frankie!.
(cherry picked from commit 48dca99feb394febc3af44e14f23fb12a9cc9204)
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The bad response length would hang the GPU with a masked sample in a
shader using control flow. For 8-wide, the response length is always
4, and masked slots are just not written to. brw_wm_glsl.c already
allocates registers in the right locations.
Fixes piglit glsl-fs-bug25902 (fd.o bug #25902).
(cherry picked from commit f6d210c284751ac50a8d6358de7e75a1ff1e4ac7)
(cherry picked from commit dc8c0359448cdae7b367552ba58783c04b199778)
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The Makefile should eventually be fixed to stop building tarballs if
one of the individual calls to tar fails.
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From 247e121106e8d3e389f2e5a6edf13ea70ac18df7 Mon Sep 17 00:00:00 2001
These seem to be documented in
<http://www.svgopen.org/2003/papers/RasterOperationsUsingFilterElements/index.html>.
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use cso_set_fragment_sampler_views instead of cso_set_sampler_textures
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If flush happens inside radeonRefillCurrentMaRegion the last dma buffer would
be unmapped twice. Unmapping buffer when moving buffer to wait list fixes the
mapping error.
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GALLIUM_DRIVER is being used in many other places, and it easier to
memorizing and understand than all the GALLIUM_NO_XXX.
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changes arguments of util_blit_pixels_tex and util_gen_mipmap to
struct pipe_sampler_view * instead of struct pipe_texture *.
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This branch already seems to have the nv50_tex.c fix.
Conflicts:
src/gallium/drivers/nv50/nv50_tex.c
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