Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-10-30 | mesa: fix incorrect format info for MESA_FORMAT_SL8 | Brian Paul | |
Fixes bugs 24798 and 24801. | |||
2009-10-30 | softpipe: Respect gl_rasterization_rules in primitive setup. | Michal Krol | |
2009-10-29 | intel: update intel_create_renderbuffer(format), add XRGB support | Brian Paul | |
Pass a gl_format to intel_create_renderbuffer() instead of GLenum. Add cases for MESA_FORMAT_XRGB8888 textures and renderbuffers. However, we don't yet create any renderbuffers or textures with that format. It seems the default alpha value is zero instead of one. Need to investigate that first. | |||
2009-10-29 | mesa: fix _mesa_texstore_argb8888() for MESA_FORMAT_XRGB8888 | Brian Paul | |
If we hit the general path and call _mesa_make_temp_chan_image() we always want to get a GL_RGBA texture. We were getting a 3-channel GL_RGB texture before and that messed up the memory layout. | |||
2009-10-29 | r600: remove the no rrb messages | Alex Deucher | |
2009-10-29 | r600: Add support for ARB_depth_clamp | Alex Deucher | |
2009-10-29 | intel: remove memcpy_get_tex_image() code | Brian Paul | |
This has been lifted into core Mesa where it can be used for all drivers that use the _mesa_get_teximage() fallback for ctx->Driver.GetTexImage(). | |||
2009-10-29 | mesa: lift memcpy_get_tex_image() code from intel driver into core Mesa | Brian Paul | |
The code should work for any driver. | |||
2009-10-29 | mesa: refactor _mesa_get_teximage() code | Brian Paul | |
Break different formats into different functions to make it easier to read. | |||
2009-10-29 | i965: indentation fix | Brian Paul | |
2009-10-29 | i965: make brw_sf_prog_key::sprite_origin_lower_left one bit | Brian Paul | |
Shrinks size of key to 8 bytes from 12. Note that progs/demos/spriteblast.c is still broken. | |||
2009-10-29 | i965: make brw_wm_prog_key a little smaller | Brian Paul | |
GLushort is big enough for the swizzle and origin fields. The key could probably be made smaller still by re-ordering things. I'll hold off on that until after the outputswritten64 branch is merged. The key will get a little larger again with the GLbitfield64 fields. | |||
2009-10-29 | i915: Fix 1D texture mapping in the t coordinate. | Eric Anholt | |
Fixes piglit tex1d-2dborder test. | |||
2009-10-29 | i915: Correct and make use of the defines for 32-bit depth texture modes. | Eric Anholt | |
Previously, S8_Z24 depth textures would always be treated as intensity. Fixes piglit depth-tex-modes. | |||
2009-10-29 | i965: avoid shader translation on window resize | Brian Paul | |
If the fragment shader doesn't use FRAG_ATTRIB_WPOS (gl_FragCoord) we don't need to worry about the window size and origin in brw_wm_populate_key(). This avoids re-generating the i965 shader code when a window is resized. Issue spotted by Keith Whitwell. | |||
2009-10-29 | i965: define, use BRW_MAX_DRAW_BUFFERS | Brian Paul | |
i965 might support more than 4 color draw buffers. But if not, this protects from breakage if the Mesa limit is raised. | |||
2009-10-29 | i965: remove unused var | Brian Paul | |
2009-10-29 | i965: don't use context state in emit_fb_write() | Brian Paul | |
Put the state that we care about in the hash key. Issue spotted by Keith Whitwell. | |||
2009-10-29 | i965: use macros to get/set prog_instruction::Aux field | Brian Paul | |
This makes things a bit easier to remember/understand. | |||
2009-10-29 | i965: minor code reformatting | Brian Paul | |
2009-10-29 | mesa: Add MESA_FORMAT_Z24_X8. | José Fonseca | |
2009-10-29 | st/xorg: fix scaling ov xv data, plus some cleanups | Zack Rusin | |
2009-10-29 | i915: Implement min/max LOD clamping with the hardware. | Eric Anholt | |
This gets us expected behavior for clamping between mipmap levels, and avoids relayout of textures for doing clamping. Fixes piglit lodclamp-between. | |||
2009-10-29 | i965: Replace a MIN(MAX()) with CLAMP(). | Eric Anholt | |
2009-10-29 | intel: check for single memcpy() in memcpy_get_tex_image() | Brian Paul | |
2009-10-29 | i965: Fix fallout from ARB_depth_clamp enablement that broke glDepthRange. | Eric Anholt | |
If a backwards glDepthRange was supplied (as with the old Quake no-z-clearing hack), the hardware would have always clamped because we weren't clamping to the min of near/far and the max of near/far. Also, we shouldn't be clamping to near/far at all when not in depth clamp mode (this usually didn't matter since near/far are usually the same as the 0.0, 1.0 clamping you do for fixed-point depth). This should fix funny depth issues in PlaneShift, and fixes piglit depth-clamp-range | |||
2009-10-29 | mesa: Mostly fix swrast's ARB_depth_clamp support. | Eric Anholt | |
I'd written a testcase for the hard part of the extension enablement, so naturally the easy stuff was completely broken. There are still issues, as I'm seeing FLOAT_TO_UINT(max_f) == 0x0 when max_f == 1.0, but it gets piglit depth-clamp-range closer to success. | |||
2009-10-29 | intel: Don't bother MI_FLUSHing on glFlush in the DRI2 case. | Eric Anholt | |
We only need it when drawing to the front buffer, which we never do for DRI2. No significant performance difference, but the flush is definitely gone from the end of every batchbuffer. | |||
2009-10-29 | intel: Clean up merge leftover from the DRI2 swap throttling. | Eric Anholt | |
2009-10-29 | intel: remove debug code | Brian Paul | |
2009-10-29 | mesa: consolidate some code in _mesa_GetCompressedTexImageARB() | Brian Paul | |
2009-10-29 | intel: added fast memcpy path for glGetTexImage() | Brian Paul | |
2009-10-29 | progs/tests: also test GL_BGRA format in getteximage.c | Brian Paul | |
2009-10-29 | mesa: move pixels==NULL check in glGetTexImage() | Brian Paul | |
2009-10-29 | mesa: consolidate some code in _mesa_GetTexImage() | Brian Paul | |
2009-10-29 | mesa: move, clean-up _mesa_print_texture() | Brian Paul | |
2009-10-29 | mesa: fix some tests in subtexture_error_check2() | Brian Paul | |
Don't use hard-coded compressed block sizes. Update comments and error strings. | |||
2009-10-29 | mesa: remove unneedded is_srgb_teximage() function | Brian Paul | |
Use _mesa_get_format_color_encoding() function instead. | |||
2009-10-29 | glsl: make shader substitution a little better | Brian Paul | |
2009-10-29 | st/mesa: fix PIPE_FORMAT_X8Z24 <> MESA_FORMAT_X8_Z24 conversion | David Heidelberger | |
Signed-off-by: David Heidelberger <d.okias@gmail.com> Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2009-10-29 | st/mesa: Add conversion from PIPE_FORMAT_X8Z24_UNORM to MESA_FORMAT_S8_Z24. | David Heidelberger | |
Fix glxgears and openarena for Nouveau (no more asserts and crash). Signed-off-by: David Heidelberger <d.okias@gmail.com Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2009-10-29 | st/mesa: Fix nouveau glxinfo after merging texformat-rework. | David Heidelberger | |
Signed-off-by: David Heidelberger <d.okias@gmail.com> Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2009-10-29 | mesa: move declaration to prevent unused var warning | Brian Paul | |
2009-10-29 | mesa: Fix compilation errors and warnings when features are disabled. | Chia-I Wu | |
Some of the fixes are cherry-picked from opengl-es branch. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-10-29 | mesa/main: Make FEATURE_texture_s3tc follow feature conventions. | Chia-I Wu | |
Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-10-29 | mesa/main: Make FEATURE_texture_fxt1 follow feature conventions. | Chia-I Wu | |
Also remove the unused initialization and GLchan fetch functions. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-10-29 | mesa/main: Never return NULL in _mesa_get_texstore_func. | Chia-I Wu | |
Signed-off-by: Chia-I Wu <olvaffe@gmail.com> | |||
2009-10-29 | radeon: fix incorrect Z format in radeon_alloc_renderbuffer_storage() | Brian Paul | |
And update error message. | |||
2009-10-29 | r300g: Fix bytes_per_line calculation error while displaying surface | Cooper Yuan | |
2009-10-28 | swrast: added braces | Chia-I Wu | |