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2010-06-25glsl2: Use Mesa types instead of duping them into our program.h.Eric Anholt
2010-06-25glsl2: Fix dependencies. (at least partially)Eric Anholt
2010-06-24glsl2: Replace the GLSL compiler with the glsl2 project.Eric Anholt
2010-06-24glsl2: Wrap includes of C interfaces with extern "C".Eric Anholt
2010-06-24glsl2: Remove files that had been imported for standalone.Eric Anholt
2010-06-24glsl2: Stop .gitignoring the old standalone build system.Eric Anholt
2010-06-24glsl2: Move the Mesa IR codegen into mesa/shader/Eric Anholt
2010-06-24Merge branch 'glsl2-head' into glsl2Eric Anholt
This brings in the standalone GLSL compiler that we are planning on replacing the existing Mesa GLSL compiler. It currently targets GLSL 1.20 and the Mesa IR.
2010-06-24glsl2: Add a README file for the new compiler.Eric Anholt
2010-06-24glsl2: Move the compiler to the subdirectory it will live in in Mesa.Eric Anholt
2010-06-24Merge branch 'mesa'Eric Anholt
This brings in the ir_to_mesa.cpp code I've been developing to codegen to the Mesa IR. It does not actually generate a complete Mesa fragment/vertex program yet.
2010-06-24Move the talloc_parent lookup down in a few hot paths.Eric Anholt
talloc_parent is still 80% of our runtime, but likely talloc_parent lookups will be reduced as we improve the handling of memory ownership.
2010-06-24Merge remote branch 'cworth/master'Eric Anholt
Conflicts: ast_to_hir.cpp ir.cpp This brings in the talloc-based memory management work, so that the compiler (almost) no longer leaks memory.
2010-06-24ir_to_mesa: Handle a limited subset of matrix multiplication.Eric Anholt
glsl-mvp.vert now generates believable code, and mesa mode fails only 5 tests that master doesn't. I must have left out some asserts...
2010-06-24ir_to_mesa: Handle constant matrices.Eric Anholt
There's not much to it since we're not actually storing constant data yet.
2010-06-24ir_to_mesa: Fix copy-and-wasted second argument to compare expresssion ops.Eric Anholt
Fixes CorrectParse2.vert assertion due to uninitialized values.
2010-06-24ir_to_mesa: Don't allocate temps for swizzles.Eric Anholt
We do them in place by actually, you know, swizzling.
2010-06-24ir_to_mesa: Set up storage for uniform vars.Eric Anholt
2010-06-24ir_to_mesa: Move the classes into the file now that we don't have the burg.Eric Anholt
At 1kloc, it doesn't look like I'll want to split the ir_to_mesa file up even once it's feature-complete. Move definitions closer to usage, and prevent rebuilding the world when changing the definitions.
2010-06-24ir_to_mesa: Remove old monoburg structure.Eric Anholt
2010-06-24ir_to_mesa: Restrict dst writemasks like we did in the monoburg setup.Eric Anholt
2010-06-24ir_to_mesa: Fix copy-and-wasted DIV instruction sequence.Eric Anholt
2010-06-24ir_to_mesa: Remove the BURG code.Eric Anholt
The promise of the BURG was to recognize multi-instruction sequences and emit reduced sequences for them. It would have worked well for recognizing MUL+ADD -> MAD and possibly even MIN(MAX(val, 0), 1) -> MOV_SAT with some grammar changes. However, that potential benefit in making those optimizations easy is outweighed by the fragility of monoburg, the amount of (incorrect, as I wrote it) code for using it, and the burden it was going to cause for handling operations on aggregate types.
2010-06-24ir_to_mesa: Fix mapping of FS texcoord inputs and color output.Eric Anholt
2010-06-24ir_to_mesa: Try to fix up the dereference handling for the visitor rework.Eric Anholt
One of the gstreamer shaders I play with now compiles, but input mappings are wrong.
2010-06-24ir_to_mesa: Implement min and max expressions.Eric Anholt
fixes glsl-orangebook-ch06-bump.frag.
2010-06-24ir_to_mesa: Don't assert over assignments with a constant-true condition.Eric Anholt
2010-06-24ir_to_mesa: Add support for trunc/ceil/floor.Eric Anholt
2010-06-24ir_to_mesa: Implement neg expression.Eric Anholt
2010-06-24ir_to_mesa: Add sin/cos.Eric Anholt
2010-06-24ir_to_mesa: Start trying to support struct storage.Eric Anholt
2010-06-24ir_to_mesa: Fix up array indexing.Eric Anholt
The grammar for array_reference_vec4_vec4 was set up wrong, so we weren't generating instructions if necessary for the array index.
2010-06-24ir_to_mesa: Remove stale comment about monoburg.Eric Anholt
2010-06-24ir_to_mesa: Add support for variable indexing of temporary arrays.Eric Anholt
Fixes loop-01.vert, loop-02.vert.
2010-06-24ir_to_mesa: Clean up some handling of builtins and arrays.Eric Anholt
Constant-index dereferences of arrays should work now. One test is regressed, but it should have been failing before this commit, too.
2010-06-24ir_to_mesa: Add support for loops.Eric Anholt
Fixes CorrectParse1 and the glsl2 loop tests that don't use arrays.
2010-06-24Make loop jump mode public so I can switch on it.Eric Anholt
2010-06-24ir_to_mesa: Add logic_or and logic_and to get CorrectFunction1.vert working.Eric Anholt
2010-06-24ir_to_mesa: add logic_xor to get CorrectParse2.vert working.Eric Anholt
2010-06-24ir_to_mesa: add logic_not and f2b to get CorrectParse2.frag working.Eric Anholt
2010-06-24ir_to_mesa: Add support for ir_if.Eric Anholt
2010-06-24ir_to_mesa: Add support for comparison operations.Eric Anholt
2010-06-24ir_to_mesa: Introduce shorthand for common Mesa IR emit patterns.Eric Anholt
2010-06-24ir_to_mesa: Add ir_unop_f2i -> OPCODE_TRUNC.Eric Anholt
2010-06-24ir_to_mesa: Add codegen for rsq expression operation.Eric Anholt
2010-06-24ir_to_mesa: Add exp/log expression operations.Eric Anholt
2010-06-24ir_to_mesa: Add (almost) the rest of the builtin varyings.Eric Anholt
2010-06-24ir_to_mesa: Support gl_Position output.Eric Anholt
2010-06-24ir_to_mesa: Support gl_FragData[] output.Eric Anholt
2010-06-24ir_to_mesa: Support gl_FragData[] output.Eric Anholt