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2009-04-18softpipe: Fix softpipe_is_texture_referenced prototype.José Fonseca
2009-04-18softpipe: Remove softpipe_winsys.José Fonseca
Not used by softpipe anyway.
2009-04-18demos: added glsl/texaaline.c program and overhaul the MakefileBrian Paul
2009-04-18demos: updated .gitignore listBrian Paul
2009-04-18docs: removed/added demo programsBrian Paul
2009-04-18demos: move demos/texobj.c to tests/Brian Paul
2009-04-18demos: move demos/occlude.c (old HP extension) to testsBrian Paul
2009-04-18demos: move tests/dinoshade.c to demos/Brian Paul
2009-04-18demos: move tests/projtex.c to demos/Brian Paul
And fix compiler warnings.
2009-04-18demos: move tests/fbotexture.c to demos/Brian Paul
2009-04-18demos: move texdown.c to tests/Brian Paul
2009-04-18demos: move glutfx demo to tests/Brian Paul
2009-04-18demos: move streaming_rect.c demo to tests/Brian Paul
2009-04-18demos: move glslnoise.c demo to glsl/noise2.cBrian Paul
2009-04-18i965: use region width, height in brw_update_renderbuffer_surface()Brian Paul
Fixes a regression from commit 2c30fd84dfa052949a117c78d932b58c1f88b446 seen with DRI1.
2009-04-18intel: #include polygon.h to silence warningBrian Paul
2009-04-18demos: fix incorrect assertionBrian Paul
2009-04-18mesa: add switch case for GL_VERTEX_STATE_PROGRAM_NV in _mesa_new_program()Brian Paul
Fixes bug seen in progs/tests/vptest1.c
2009-04-18demos: fix usage textBrian Paul
2009-04-18intel: Handle ARB_vertex_buffer_object state in intel_clear_tris().Michel Dänzer
Fixes gearsvbo app by Michael Clark.
2009-04-17demos: new glsl/array.c demoBrian Paul
Test variable indexing into a uniform array in a vertex shader.
2009-04-17intel: make sure polygon mode is set properly in intel_clear_tris()Brian Paul
Fixes progs/glsl/skinning.c demo.
2009-04-17mesa: suppress extra newlineBrian Paul
2009-04-17i915: fix broken indirect constant buffer readsBrian Paul
The READ message's msg_control value can be 0 or 1 to indicate that the Oword should be read into the lower or upper half of the target register. It seems that the other half of the register gets clobbered though. So we read into two dest registers then use a MOV to combine the upper/lower halves.
2009-04-17mesa: build a float[4] value in _mesa_add_sampler() to avoid random valuesBrian Paul
2009-04-17dri: build DRI swrast driver tooBrian Paul
2009-04-17dri: __driUtilMessage(): not all messages are errorsBrian Paul
2009-04-17mesa: minor tweak to error messageBrian Paul
2009-04-17i965: updated CURBE allocation codeBrian Paul
Now that we have real constant buffers, the demands on the CURBE are lessened. When we use real VS/WM constant buffers we only use the CURBE for clip planes.
2009-04-17xlib/trace: Fixup xlib traceJakob Bornecrantz
2009-04-17pipe: Get the p_atomic_dec_zero logic right this time.José Fonseca
2009-04-17demos: move glewInit() call, fixes crash/bug 21247Brian Paul
2009-04-17gallium: Fix PIPE_ATOMIC_GCC_INTRINSIC build.Michel Dänzer
2009-04-17demos: move glewInit() after glutCreateWindow()Brian Paul
Fixes segfault. See bug 21239. However, the demo doesn't render properly. Probably a bug in the GL_ATI_fragment_shader code.
2009-04-17trace: Keep screen objects on listsJakob Bornecrantz
2009-04-17trace: Fix is_referenced functionsJakob Bornecrantz
2009-04-17trace: Simplify trace_buffer functionJakob Bornecrantz
2009-04-17pipe: Fix InterlockedDecrement usage.José Fonseca
2009-04-17wgl: Put commas in the right places.José Fonseca
2009-04-17wgl: Flip the pixel format order.José Fonseca
List 32bit pixel formats first, as nobody is interested in 16bit pixel formats nowadays.
2009-04-17gallium: Create OGL state tracker wrappers for various CPU access operations.Thomas Hellstrom
There are two usage types of buffer CPU accesses: One where we try to use the buffer contents for multiple draw commands in a batch. (batch := sequence of commands that are flushed together), like incrementally adding bitmaps to a bitmap texture that is reallocated on flush. And one where we assume we can safely overwrite the old buffer contexts, like glTexSubImage. In this case we need to make sure all old drawing commands referencing the buffer are flushed before we map the buffer. This is easily forgotten. Add wrappers for the most common of these operations. The first type is prefixed with "st_no_flush" and the second type is prefixed with "st_cond_flush", where "cond" indicates that we attmpt to only flush if there is indeed unflushed draw commands referencing the buffer. Prefixed functions are screen::get_tex_transfer pipe_buffer_write pipe_buffer_read pipe_buffer_map Please use the wrappers whenever possible. Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
2009-04-17egl: don't crash with one more khronos apiZack Rusin
2009-04-17gallium: simplify further the logic for selecting mutex implementationKeith Whitwell
Cleaner than the previous cleanup...
2009-04-17util: flush stdout before emitting debug_printf on stderrKeith Whitwell
A lot of the mesa demos emit commentary on stdout, try to keep it in sync with the corresponding output from debug_printf().
2009-04-17gallium: add #warning to mutex-based atomic implementationKeith Whitwell
Some builds end up picking this up.
2009-04-17python/retrace: Rename module as it conflicts with a builtin module.José Fonseca
And there is no way to override a builtin module... sigh
2009-04-17scons: Cleanup.José Fonseca
2009-04-16demos: set init window size, not posBrian Paul
2009-04-16docs: separate compilation units in 7.5Brian Paul
2009-04-16Merge branch 'register-negate'Brian Paul