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2010-01-05svga: Rebind shaders when tokens change.José Fonseca
Even shader ID doesn't change. Otherwise the token change is not effective. This reverts regression from commit cdb445f3a9285e2d8f042a07021ade78b94e0156. Regression could be seen in Quake3's loading screen -- the upper right corner of the screen would be black.
2010-01-05st/mesa: added PROGRAM_LOCAL_PARAM case in src_register()Brian Paul
Fixes piglit vpfp-generic arl.vpfp failure when using gallium.
2010-01-05mesa: bump version to 7.7.1-DEVELBrian Paul
2010-01-04mesa: add missing _mesa_lock_texture() callBrian Paul
2010-01-04i915: Use _MaxLevel on principle in texture setup.Eric Anholt
It was OK before because we proceed to clamp the value to hardware limits, but given that other use of MaxLevel has been a trap, let's avoid it.
2010-01-04intel: Fix CopyTexImage from tiled mipmap levels > 0.Eric Anholt
Fixes piglit fbo-copyteximage.
2010-01-04i965: Fix the surface offset calculation for tiled buffers.Eric Anholt
If we ever had a non-tile-aligned tiled renderbuffer, the math was all off. Use the existing x,y coordinates instead of trying to reconstruct them from an incorrectly-calculated offset value.
2010-01-04r600: support vertex_array_bgraAndre Maasikas
Use vertex program key mechanism and swizzle during vertex fetch - is there a better way?
2010-01-04mesa: added GL_DU8DV8_ATI in extract_float_rgba()Brian Paul
Fixes warning seen with Shadowgrounds. See bug 24016.
2010-01-04docs: initial release notes for 7.7.1Brian Paul
2010-01-04mesa: Prevent possible array out-of-bounds access by _mesa_light.Vinson Lee
2010-01-04mesa: regenerated enums.c fileBrian Paul
2010-01-04glapi: comment-out TIMEOUT_IGNOREDBrian Paul
This is not really a GLenum value.
2010-01-04glsl: use varName variable in _slang_gen_assignment()Brian Paul
2010-01-04st/mesa: Only call st_texture_image_unmap() if texImage->Data is non-NULL.Michel Dänzer
This was already done in st_TexImage() but was missed between incremental changes to st_TexSubimage().
2010-01-04svga: Fix debug build crash when rendering to depth/stencil renderbuffer only.Michel Dänzer
2010-01-04st/xorg: Proper calculation of screen pitch.Michel Dänzer
2010-01-04vmware/xorg: Fix SCons build.Michel Dänzer
2010-01-03r300: Use C-style comments.Vinson Lee
2010-01-03progs/egl: Silence uninitialized variable warnings.Vinson Lee
2010-01-03progs/samples: Silence compiler warnings.Vinson Lee
2010-01-03r300: Silence 'mixed declarations and code' warnings.Vinson Lee
2010-01-03r300: Silence 'mixed declarations and code' warning.Vinson Lee
2010-01-03r300: Silence 'mixed declarations and code' warning.Vinson Lee
2010-01-03r300g: Silence 'mixed declarations and code' warning.Vinson Lee
2010-01-03r300g: Remove comma at end of enumerator list.Vinson Lee
2010-01-03llvmpipe: Remove comma at end of enumerator list.Vinson Lee
2010-01-03mesa: Cope with the degenerate case of zero length ranges.José Fonseca
Fixes assertion failures on glean's bufferObject test.
2010-01-03gdi: Don't generate import libraries for opengl32.dll.José Fonseca
Both MinGW and MSVC include opengl32 import libraries, and its safer to always use those.
2010-01-03apple: Purge existing (not working) GLX_USE_APPLEGL from dated libGL on OSXJeremy Huddleston
Signed-off-by: Jeremy Huddleston <jeremyhu@freedesktop.org>
2010-01-03glxcmds: Fix comment about __DRI_ALLOCATEJeremy Huddleston
Signed-off-by: Jeremy Huddleston <jeremyhu@freedesktop.org>
2010-01-03trace: Remove comma at end of enumerator list.Vinson Lee
2010-01-03rtasm: Play nicely with Windows's Data Execution Prevention.José Fonseca
2010-01-03progs/vp: Ensure null-terminated byte string.Vinson Lee
2010-01-02progs/tests: Silence uninitialized variable warning.Vinson Lee
2010-01-02progs/tests: Silence warn_unused_result warning.Vinson Lee
2010-01-02i810: Fix include recursion.Vinson Lee
2010-01-02sis: ifdef out unused variable.Vinson Lee
Silences GCC warning.
2010-01-02st/xorg: Ensure null-terminated byte string.Vinson Lee
2010-01-02r300g: Use C-style comments.Vinson Lee
2010-01-02glu/sgi: Initialize members of struct O_curve.Vinson Lee
2010-01-03svga: Use a shader id as low as possible.José Fonseca
2010-01-03util: Minor enhancements/corrections to the bitmask logic.José Fonseca
2010-01-03svga: Rename error labels.José Fonseca
Make it easier to insert/remove error branches.
2010-01-02glu/sgi: Initialize members of struct O_surface.Vinson Lee
2010-01-02glu/sgi: Initialize member of struct O_trim.Vinson Lee
2010-01-01glu/sgi: Initialize member of struct Property.Vinson Lee
2010-01-01progs/samples: 'Silence no previous prototype' warnings.Vinson Lee
2010-01-01glu/sgi: Initialize member of struct Dlnode.Vinson Lee
2010-01-01glu/sgi: Initialize members of struct O_nurbscurve.Vinson Lee