Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-08-20 | i965: fixup format for TFP zero copy | Dave Airlie | |
(cherry picked from commit 9bc9e0ecb0fb2069b2c123e665eb2118e358098f which was lost in a merge) | |||
2008-08-20 | i965: make tex offset override work.. | Dave Airlie | |
should fix fd.o 14441 (cherry-picked from commit d4244683a61f66cfb78408a37cf2587587847f96 which was lost in a merge) | |||
2008-08-20 | i965: Enable GL_ARB_fragment_program_shadow and fix key->shadowtex_mask. ↵ | Xiang, Haihao | |
(bug #16852, #16853) | |||
2008-08-19 | r5xx: Final fog option fix. | Corbin Simpson | |
Is there some kind of git hook we could use to keep me from committing after like 10PM or so? | |||
2008-08-19 | r5xx: Don't squish GL context when using FogOption | Corbin Simpson | |
2008-08-18 | r5xx: Enable fog options. | Corbin Simpson | |
This uses fog HW instead of fragment programs. If it breaks you, let me know! | |||
2008-08-18 | fix byte vs. pixel offset bug for 3D textures (see bug 17170) | Henri Verbeet | |
2008-08-18 | mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug ↵ | Brian Paul | |
17173 Also, move GL_TEXTURE_RECTANGLE init code into separate function. | |||
2008-08-17 | r5xx: Add DDX and DDY instructions. | Corbin Simpson | |
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com> | |||
2008-08-16 | bring in docs from 7.0.4 release/branch | Brian Paul | |
2008-08-16 | added test for ARB GLSL extensions | Corbin Simpson | |
2008-08-16 | added glu.exports files to tarballs list | Brian Paul | |
2008-08-16 | fix convolutions test to consistanty use the ARB shader extension functions | Brian Paul | |
Was using a mix of the ARB functions and the OpenGL 2.0 shader functions. | |||
2008-08-16 | prep for 7.1 rc4 | Brian Paul | |
2008-08-16 | remove .txt suffix from shader source files | Brian Paul | |
2008-08-16 | mesa: added glsl/convolutions test from gallium branch | Brian Paul | |
2008-08-16 | mesa: turn off 'x' bit misset on a few .h and .syn files | Brian Paul | |
2008-08-16 | mesa: import latest GLSL code from gallium-0.1 branch | Brian Paul | |
2008-08-15 | draw a tristrip ring instead of a single quad | Brian Paul | |
2008-08-15 | don't need to use LOD version of texture2D() funcs | Brian Paul | |
2008-08-14 | intel: remove unneeded mem type and args | Dave Airlie | |
2008-08-14 | r300: Fix 3D texture support. | Michel Dänzer | |
2008-08-13 | mesa: fix a swrast state validation bug | Brian Paul | |
Fixes progs/glsl/points.c | |||
2008-08-13 | mesa: added new glsl/pointcoord.c test | Brian Paul | |
2008-08-13 | mesa: clear the unused upper-left region to black instead of leaving it ↵ | Brian Paul | |
undefined | |||
2008-08-12 | Removed broken/unsupported darwin-static configs | Jeremy Huddleston | |
Fixed typo in darwin config | |||
2008-08-12 | Fixed 'make install' for darwin | Jeremy Huddleston | |
2008-08-12 | Apple: More cleanup of the darwin config in 7.1 | Jeremy Huddleston | |
2008-08-11 | mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079 | Brian Paul | |
2008-08-11 | version 41 of glext.h | Brian Paul | |
2008-08-11 | version 20 of glxext.h | Brian Paul | |
2008-08-11 | mesa: added comment about gl_PointCoord | Brian Paul | |
2008-08-11 | Apple: Cleaned up some linking and dylib ids issues | Jeremy Huddleston | |
2008-08-09 | dri: fix crash in driGetConfigAttribIndex | Dave Miller | |
Accessing a GLboolean via an int pointer on big-endian == bad. | |||
2008-08-08 | Merge branch 'drm-gem' | Eric Anholt | |
Conflicts: src/mesa/drivers/dri/intel/intel_span.c src/mesa/main/fbobject.c This converts the i915 driver to use the GEM interfaces for object management. | |||
2008-08-08 | intel-gem: Update to new check_aperture API for classic mode. | Eric Anholt | |
To do this, I had to clean up some of 965 state upload stuff. We may end up over-emitting state in the aperture overflow case, but that should be rare, and I'd rather have the simplification of state management. | |||
2008-08-08 | 965: cleanups to state emission from aperture checking and state ordering. | Eric Anholt | |
2008-08-08 | mesa: fix out-of-bounds memory reads in swizzle_copy() | Brian Paul | |
2008-08-08 | glx/x11: Added some #ifdef GLX_DIRECT_RENDERING protection | Jeremy Huddleston | |
2008-08-08 | glx/x11: Fix missing __GL_EXT_BYTES declaration | Jeremy Huddleston | |
2008-08-08 | Apple: Some changes to fix compilation problems on OSX | Jeremy Huddleston | |
2008-08-07 | mesa: fix glBindTexture error string (bug 17005) | Brian Paul | |
2008-08-06 | disable debug code accidentally enabled by prev commit | Brian Paul | |
2008-08-06 | mesa: glsl: count number of temp regs used | Haihao Xiang | |
2008-08-06 | mesa: fix comment about texture targets (bug 17005) | Brian Paul | |
2008-08-06 | fix some FBO/texture queries (bug 15296) | Brian Paul | |
2008-08-06 | i965: update TexSrcUnit for OPCODE_TXB | Xiang, Haihao | |
2008-08-05 | dri: Fix write/read depth buffer issue under 16bpp mode. See bug #16646 | Xiang, Haihao | |
2008-08-05 | i965: Use program->SamplerUnits[] to get the appropriate texture unit. | Xiang, Haihao | |
inst->TexSrcUnit is used as an index into program->SamplerUnits[] since the commit ade508312c701ce89d3c2cd717994dbbabb4f207, and program->SamplerUnits is a sampler-to-texture-unit mapping. | |||
2008-08-04 | Drop unused 'entries' field from __glxHashTable. | Adam Jackson | |