Age | Commit message (Collapse) | Author |
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Adjust definition of empty_bin according to what's actually in empty
bins. We often have a state packet before/after load commands.
Still need to do something about the fence packets.
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Load zbuffer contents for binned scenes that don't start with a clear
and which have a bound zbuffer.
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This adjustment fixes some rasterization differences between llvmpipe
and softpipe (and other renderers).
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Remove unused param, add comments. Thanks to Brian for review.
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We emit at most two clear packets (color and z respectively).
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In some corner cases the right-most / bottom-most vertex can be
right on the edge of the framebuffer. Because the maxx, maxy vals
are computed with a series of float/int, pixel/tile transformations
we can end up with maxx >= scene->x_tiles or maxy >= scene->y_tiles.
This leads to putting data into bins that never get processed, or
reset. This becomes stale data that can lead to segfaults.
Clamping fixes this.
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It's still faster not to try to special case the "all pixels are
known to be inside the triangle" case.
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This will make it easier to generate multiple versions of the fragment
code per variant.
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This still isn't faster, but committing it for posterity.
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Nice speedup for gears.
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Can't rely on asserts having any effect on flowcontrol for release
builds.
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Was previously calculating the intersection of the scissor rectangle
and the framebuffer dimensions. Rendering is already restricted to
framebuffer dimensions by other means, so scissor testing (when
implemented) can just use the scissor state directly.
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Non-mrt apps work, and the code looks correct, but not many mrt test apps
handy atm...
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When the incoming c0,c1,c2 values are equal to INT_MIN it means that
all pixels are inside the triangle. Thus we can skip the detailed
pixel inside/outside triangle tests. Use the new lp_build_if()/endif()
functions to generate the branching code.
The code is disabled ATM however because it's actually a little slower
than the original code. A little more tuning may fix that though...
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The LLVM IR looks correct now. Basic blocks are where they're supposed
to be and the Phi functions have the right (var,block) information.
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Conflicts:
src/gallium/auxiliary/util/u_surface.c
src/gallium/drivers/llvmpipe/Makefile
src/gallium/drivers/llvmpipe/SConscript
src/gallium/drivers/llvmpipe/lp_bld_arit.c
src/gallium/drivers/llvmpipe/lp_bld_flow.c
src/gallium/drivers/llvmpipe/lp_bld_interp.c
src/gallium/drivers/llvmpipe/lp_clear.c
src/gallium/drivers/llvmpipe/lp_context.c
src/gallium/drivers/llvmpipe/lp_context.h
src/gallium/drivers/llvmpipe/lp_draw_arrays.c
src/gallium/drivers/llvmpipe/lp_jit.c
src/gallium/drivers/llvmpipe/lp_jit.h
src/gallium/drivers/llvmpipe/lp_prim_vbuf.c
src/gallium/drivers/llvmpipe/lp_setup.c
src/gallium/drivers/llvmpipe/lp_setup_point.c
src/gallium/drivers/llvmpipe/lp_state.h
src/gallium/drivers/llvmpipe/lp_state_blend.c
src/gallium/drivers/llvmpipe/lp_state_derived.c
src/gallium/drivers/llvmpipe/lp_state_fs.c
src/gallium/drivers/llvmpipe/lp_state_sampler.c
src/gallium/drivers/llvmpipe/lp_state_surface.c
src/gallium/drivers/llvmpipe/lp_tex_cache.c
src/gallium/drivers/llvmpipe/lp_tex_cache.h
src/gallium/drivers/llvmpipe/lp_tex_sample.h
src/gallium/drivers/llvmpipe/lp_tile_cache.c
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I thought I had done this ages ago.
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When static libraries are created from other archives, objects are
extracted and then deleted when the static library is done. This can
race when there are multiple static libraries being created from the
same archives as with libmesa.a and libmesagallium.a.
Should fix this issue with parallel jobs:
make[5]: *** No rule to make target
> `../../../../../../src/mesa/libmesagallium.a', needed by
> `radeon_dri.so'. Stop
Signed-off-by: Dan Nicholson <dbn.lists@gmail.com>
Reported-and-Tested-by: Sedat Dilek <sedat.dilek@gmail.com>
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Hopefully adddresses fdo 25828.
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Fixes assertion failure with fp-incomplete-tex (fdo 24298).
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Fixes bug 25926.
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Otherwise we risk overwriting them with temporary GPRs if
they're not used immediately after the CALL.
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This assertion fails with piglit glsl-vs-mov-after-deref test
because we're double freeing the memory. It seems there's some
confusion between what's placed in the hash table and what isn't.
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check_register_usage() frees the scan_register *reg data so we were
reading from freed memory. This fixes a valgrind error found with
piglit's glsl-vs-mov-after-deref test.
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