Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-03-03 | mesa: include main/dd.h in t_vb_points.c and t_vp_build.c | Brian Paul | |
For some reason makedepend doesn't seem to find the dependency on this header in these two files. Directly including the header is a work-around. | |||
2009-03-04 | st/dri2: Fake frontbuffer changes | Jakob Bornecrantz | |
Front buffer rendering works as it stands but it completely wrong. But as it stands fake front buffer rendering is completely broken. So we keep it as it is. But lets atleast handle it in the get buffers code. | |||
2009-03-04 | st/dri2: Hook up flush_frontbuffer | Jakob Bornecrantz | |
Doesn't do anything because we can't tell the X server about any changes to the fake front buffer. | |||
2009-03-04 | st/dri2: We are strictly a dri2 driver | Jakob Bornecrantz | |
2009-03-03 | st/drm: s/hocks/hooks/ | Jakob Bornecrantz | |
2009-03-03 | gallium: remove old state tracker renderbuffer attachment assertion | Brian Paul | |
Not needed since renderbuffers are ref-counted. Fixes progs/demos/shadowtex. | |||
2009-03-03 | xlib: code to force fixed function -> shader translation (for debug, disabled) | Brian Paul | |
2009-03-03 | mesa: fix sw fallback state validation bug | Brian Paul | |
When a hw driver fell back to swrast, swrast wasn't always getting informed of program changes. When fixed function is translated into shaders, flags like _NEW_LIGHT, _NEW_TEXTURE, etc. should really signal _NEW_PROGRAM. In this case, swrast wasn't seeing _NEW_PROGRAM when new fragment shaders were generated. | |||
2009-03-03 | wgl: Support the same combinations of single buffer pixel formats. | José Fonseca | |
2009-03-03 | demos/engine: respect display list mode when drawing pistons | Keith Whitwell | |
2009-03-03 | autoconf: Update config.guess and config.sub from upstream | Dan Nicholson | |
Grabbed the latest copies from the GNU config repo at http://git.savannah.gnu.org/cgit/config.git . | |||
2009-03-03 | Merge commit 'origin/gallium-0.1' | José Fonseca | |
Conflicts: src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c | |||
2009-03-03 | pipebuffer: Cleanup merge. | José Fonseca | |
2009-03-03 | winsys: return null for DONTBLOCK flag on existing winsys | Keith Whitwell | |
Add code so that existing driver behaviour doesn't change. | |||
2009-03-03 | pb: fix up merge mistakes | Keith Whitwell | |
2009-03-03 | pipebuffer: Fix copy'n'paste typo. | José Fonseca | |
2009-03-03 | Merge commit 'origin/gallium-0.1' | Keith Whitwell | |
Conflicts: scons/gallium.py src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c src/gallium/include/pipe/p_defines.h src/mesa/vbo/vbo_exec_api.c src/mesa/vbo/vbo_exec_draw.c | |||
2009-03-03 | vbo: missing line from previous commit | Keith Whitwell | |
2009-03-03 | mesa/st: implement MapBufferRange callback | Keith Whitwell | |
Using PIPE_BUFFER_USAGE_DONTBLOCK. | |||
2009-03-03 | vbo: use MapBufferRange where available | Keith Whitwell | |
Previously would have to allocate a new VBO after firing a draw command as subsequent call to Map() on old VBO might block if the driver had submitted the commands to hardware. | |||
2009-03-03 | mesa: add MapBufferRange driver callbacks | Keith Whitwell | |
Will be needed in coming GL extensions (GL_map_buffer_range, GL 3.0). Will be used by the vbo module to avoid reallocating vbo's at each draw primitive call. | |||
2009-03-03 | mesa: Add BeginVertices driver call | Keith Whitwell | |
Provides notification to the VBO modules prior to the first immediate call. Pairs with FlushVertices() | |||
2009-03-03 | intel: Add Xorg driver | Jakob Bornecrantz | |
2009-03-03 | intel: Add dri2 driver for gallium | Jakob Bornecrantz | |
2009-03-03 | st/xorg: Add Xorg state tracker | Jakob Bornecrantz | |
2009-03-03 | st/dri2: Add DRI2 a state tracker | Jakob Bornecrantz | |
This was based of the unfinnished code that Keith Whitwell started on but never finnished. I moved the code from the glx directory because dri drivers can be used for more things then just glx. | |||
2009-03-03 | intel: Increase max relocs per batchbuffer | Jakob Bornecrantz | |
2009-03-02 | mesa: save some useful VBO debug/dump code (disabled) | Brian Paul | |
2009-03-02 | mesa: more tex image debug/dumping code | Brian Paul | |
2009-03-02 | mesa: comments and code documenting a bug with depth 32 TrueColor ↵ | Brian Paul | |
drawing/reading It seems that XGetImage() from a depth 32 TrueColor window is flakey. Drawing with XPutImage() instead of XPutPixel() seems to work better, but still not perfectly. Keep using the original code for now until more is learned. | |||
2009-03-02 | mesa: move call to update_texture_compare_function() | Brian Paul | |
Another conditional can be avoided. | |||
2009-03-02 | mesa: fix texture enable regression | Brian Paul | |
Need to clear the _ReallyEnabled field before possibly continuing the loop. Also, set _Current pointer to NULL if the unit is no longer enabled. Fixes piglit lodbias regression | |||
2009-03-02 | mesa: use _mesa_reference_texobj() when setting texUnit->Current pointer | Brian Paul | |
Fixes piglit copytexsubimage regression. | |||
2009-03-02 | mesa: don't draw arrays if vertex position array is not enabled | Brian Paul | |
For regular GL, we must have vertex positions in order to draw. But ES2 doesn't have that requirement (positions can be computed from any array of data). See bug 19911. | |||
2009-03-02 | gallium: only enable depth test if a depth bufffer is available | Brian Paul | |
2009-03-02 | mesa: remove warning/short-circuit of stencil enable w/ no stencil buffer | Brian Paul | |
With FBOs one could enable stencil before a stencil buffer is later bound. | |||
2009-03-02 | mesa: use Stencil._Enabled field instead of Stencil.Enabled | Brian Paul | |
2009-03-02 | mesa: add ctx->Stencil._Enabled field | Brian Paul | |
Only true if stenciling is enabled, and there's a stencil buffer. | |||
2009-03-02 | nouveau: Grab correct surface from temp texture for transfers. | Younes Manton | |
2009-03-02 | g3dvl: Grab surface pointer when flushing front buffer in SP winsys. | Younes Manton | |
2009-03-02 | swrast: use _EnabledCoordUnits for fixed-function texturing | Brian Paul | |
Using _EnabledUnits was wrong because it included vertex texture units. This change plus the prev commit fixes occasional failures of glean/glsl1 vertex texture test failure. | |||
2009-03-02 | mesa: fixed computation of _EnabledCoordUnits | Brian Paul | |
This field should not include vertex textures. It indicates the coord inputs for fragment / fixed-function processing. | |||
2009-03-02 | pipebuffer: Cleanup code & comments. | José Fonseca | |
2009-03-02 | pipebuffer: Handle PIPE_BUFFER_USAGE_DONTBLOCK flag. | José Fonseca | |
Conflicts: src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c | |||
2009-03-02 | gallium: New PIPE_BUFFER_USAGE_DONTBLOCK flag. | José Fonseca | |
To prevent blocking when mapping a buffer. | |||
2009-03-02 | pipebuffer: Wait for the GPU to finish reading too. | José Fonseca | |
No real change, as we're not tracking relocations read/write access yet. | |||
2009-03-02 | pipebuffer: Remove unused var. | José Fonseca | |
2009-03-02 | mesa: clarify comments for per-unit texture bitfields | Brian Paul | |
2009-03-02 | mesa: move texture_override() code into calling loop | Brian Paul | |
We can avoid a few iterations this way. | |||
2009-03-02 | mesa: move update_texture_compare_function() call out of loop | Brian Paul | |