Age | Commit message (Collapse) | Author |
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Added display list support for GL_NV_fragment_program.
Assorted clean-ups.
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Fixed some vertex array / vertex program glitches with glDrawElements.
Fixed some fragment program runtime bugs.
Non-trivial Cg programs are running now.
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break driver callbacks.
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and depth checks are done via ctx->Driver.TestProxyTexImage(). This allows
more flexiblity, like supporting larger, non-cubic 3D textures.
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