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2005-05-24moved to windows build dirKarl Schultz
2005-05-24Major code cleanup and begin using new render buffer interface.Karl Schultz
2005-05-24Change prototype for TextureMemCpy to return void* (was void).Karl Schultz
2005-05-24Visual Studio 6 project file for OSmesa library.Karl Schultz
2005-05-24Visual Studio 6 project file for core Mesa.Karl Schultz
2005-05-24Needed to build .cc files in Visual Studio 6.Karl Schultz
2005-05-24Visual Studio 6 project file for GLU library.Karl Schultz
2005-05-24Visual Studio 6 project file for Windows GDI driver.Karl Schultz
2005-05-24Visual Studio 6 workspace for Mesa libraries.Karl Schultz
2005-05-24Removing in favor of new Windows build directory.Karl Schultz
2005-05-23remove stupid flagsDaniel Borca
2005-05-23Initialize hw stencil renderbuffer.Keith Whitwell
2005-05-23Disable recent sse change pending more testing.Keith Whitwell
2005-05-23Implement enough of ARB_fragment_program for Keith's texenv programBen Skeggs
generation in Mesa. Requires most recent Mesa cvs to work correctly. Swizzle code is possibly slow/buggy and will probably be replaced. Old behaviour can be controlled by a #define in r300_context.h, if no-one minds I'll remove the old code later on. Also, disabled cube map extension. AFAIK We don't support it yet, and it causes issues with UT2004.
2005-05-23Use SSE for vertex emit -- another good speedup.Keith Whitwell
2005-05-23Import Thomas Helstrom's SSE memcpy code from the via X.org driver.Keith Whitwell
Add a TextureMemCpy callback, called from texstore.c when copying texture data via the memcpy_texture() path. Enable this code in the via driver - 100% speedup in texdown.c results.
2005-05-23silence gcc warningsKeith Whitwell
2005-05-23Detect use of disabled textures as tex_env_crossbar sources.Keith Whitwell
2005-05-23Support ARB_texture_env_crossbar. Changes the way programs areKeith Whitwell
generated somewhat, with all TEX instructions now emitted at the head of the program.
2005-05-23Restore the negate() function.Keith Whitwell
Add Ben Skegg's ATI_texture_env_combine3 support.
2005-05-22Small change to handle native case (7 natives case)Jerome Glisse
2005-05-22Adding r300 fragment program swizzle tab. Please someJerome Glisse
one reread macro at begining see if i made any error. A full reread would also be usefull there may be some errors for some swizzle despite the great care i took to done them :)
2005-05-20Add support for modes with a depth-buffer but no stencil-buffer. ThisIan Romanick
eliminates various "3D driver claims to not support visual" messages in 16-bit color mode.
2005-05-20Remove debug printfsKeith Whitwell
2005-05-20Re-enable X11 optimized triangle funcs.Keith Whitwell
2005-05-20use MAX_SCREENS instead of hard-coded numberBrian Paul
2005-05-20fix reversed strstr() args, print mode stringBrian Paul
2005-05-20replace // with /* */Brian Paul
2005-05-20 Committing in .Jouk Jansen
Update openVMS compile support Modified Files: Mesa/progs/demos/descrip.mms Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
2005-05-20Remove some debug outputJon Smirl
Add #if DEBUG_FRAG in s_nvfragprog.c
2005-05-20Use the 1.3 names for FogCoord*Adam Jackson
2005-05-19Invalidate current fastpath on changes to attribute size or offset withinKeith Whitwell
the vertex. Use existing facilities to check for sse2 and enable when available. Turn on SSE/SSE2 codegen for t_vertex.c by default when USE_SSE_ASM is defined. Disable with "MESA_NO_CODEGEN=t".
2005-05-19Cope with the common 3ub and 1ub cases.Keith Whitwell
Fix a few typos. Note that sse_movss sets high dwords to zero when reading from memory. Fix a few related bugs.
2005-05-19Re-initialize viewport shadows each time.Keith Whitwell
2005-05-19move osmesa demos to their own directoryKeith Whitwell
2005-05-19Fix EGL fbdev palette problem. demo3 can save ppm of screenJon Smirl
2005-05-19Rename emit functions to reflect instruction set in use (ieKeith Whitwell
x86,sse,sse2,mmx). Add paths for sse+mmx vs. the initial version which assumed sse2 was available everywhere.
2005-05-19remove the XFree86 ID lineBrian Paul
2005-05-19intermediate code generator (not finished);Michal Krol
generic back-end interpreter (interprets directly intermediate code)
2005-05-19add static_assert macroMichal Krol
2005-05-19fix info log grabbingMichal Krol
2005-05-19Ditch unused code and features that arent in subject to get supported any ↵Aapo Tahkola
near time.
2005-05-18In addition to dead-code removal and other clean-up, bump the required DDXIan Romanick
version from 1.0.0 to 1.1.1. 1.1.1 is over a year and a half old at this point, so it should be pretty widespread. This allows the linecomp_sane field to be eliminated from mga_screen_private_s.
2005-05-18Fix inverted y for egl fbdev, add egl demo3Jon Smirl
2005-05-18To better exercise pixel packing, replace regular glReadPixels with fourBrian Paul
ReadPixels that get the image piece by piece.
2005-05-18Remove old t_vertex.c codegen infrastructure, tie in new code.Keith Whitwell
Currently disabled, can enable with MESA_EXPERIMENTAL=t.
2005-05-18Fix a few typos, initialize p->identity.Keith Whitwell
2005-05-18Eliminate a couple of swizzles.Keith Whitwell
2005-05-18Generates working SSE code for gears under the swrast driver.Keith Whitwell
2005-05-18Checkpoint commit: Preliminary version of a facility to emit x86/sse codeKeith Whitwell
to implement vertex emit functions for the t_vertex.c mechanism.