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2010-01-24r300g,radeong: set tiling flags in libdrmMarek Olšák
2010-01-24radeong: do not emit a zero-sized command streamMarek Olšák
Fixing a hardlock introduced in fcbd285e421903ee0a65f19f5d633b25b5923c24 and reproducible with piglit/bugs/fdo23489.
2010-01-25egl: Native types are renamed in EGL 1.3.Chia-I Wu
Rename Native*Type to EGLNative*Type.
2010-01-25egl: Make resource void pointer in _eglCheckResource.Chia-I Wu
This emphasizes the fact that the resource to be checked could really be invalid and have an unknown type.
2010-01-25egl: Install EGL headers.Chia-I Wu
Install EGL (and KHR) headers along with the library.
2010-01-25egl: Add support for EGL_KHR_image.Chia-I Wu
Individual drivers still need to implement the API hooks.
2010-01-25egl: Update headers.Chia-I Wu
Update to the current versions found at http://www.khronos.org/registry/egl/. There is one modification in khrplatform.h for GCC visibility.
2010-01-25egl: check if driver_name is nullIgor Oliveira
2010-01-25nv50: fix uninitialized variable in nv50_revdep_reorderMarcin Slusarz
"unsafe" is never initialized, but used (found by valgrind)
2010-01-25nv50: fix crash in nv50_pre_pipebuffer_map (nv50_screen->cur_ctx)Marcin Slusarz
nv50_pre_pipebuffer_map references screen->cur_ctx which points to freed memory after the context is destroyed. This crash is easily triggerable by progs/xdemos/glxcontexts.
2010-01-25nouveau/winsys: be nice and close the device on destroyMarcin Slusarz
2010-01-25nouveau: fix winsys object leakMarcin Slusarz
2010-01-24nv50: fix handling of FragCoord inputChristoph Bumiller
2010-01-24nv50: only flush texture caches on st requestChristoph Bumiller
2010-01-24nv50: implement render_conditionChristoph Bumiller
Still not handling queries on multiple contexts though.
2010-01-24egl: Add and use make_library_path.Chia-I Wu
Add a platform specific function to turn a library name to a library path. It is used to convert EGL_DRIVER or the default driver to a library path that can be loaded.
2010-01-24egl: Remove _eglFindAPIs.Chia-I Wu
This function is not used and should have been removed by last commit. My mistake.
2010-01-24egl: Remove unused helper functions.Chia-I Wu
_eglFillInConfigs and _eglFindAPIs have no user in Mesa and are unlikely to find one soon. It should be fine to remove them.
2010-01-24egl: Remove unused casting functions.Chia-I Wu
_eglUIntToPointer and _eglPointerToUInt are no longer used.
2010-01-24egl: Make surfaces and contexts resources.Chia-I Wu
Turn _EGLSurface and _EGLContext into _EGLResource so that they can be managed uniformly.
2010-01-24egl: Add _EGLResource and _EGLResourceType.Chia-I Wu
Resources are objects managed by a display. They can be linked to or unlinked from a display. It is also possible to check if a resource is valid.
2010-01-24egl: Move surface functions in egldisplay.[ch] to eglsurface.[ch]Chia-I Wu
Move functions to where they should be. There should be no real change here.
2010-01-24egl: Move context functions in egldisplay.[ch] to eglcontext.[ch].Chia-I Wu
Move functions to where they should be. There should be no real change here.
2010-01-24mesa/es: Improve Makefile rules.Chia-I Wu
Make sure glapi headers are cleaned when "make clean". Make sure all sources depend on subdirs-stamp-tmp so that sources/headers are generated first. subdirs-stamp-tmp will be removed after a successful build. It might be a problem when a build fails. But it is much better than where we currently are: glapi headers are never cleaned or re-generated.
2010-01-24r300g: avoid the use of gotoDave Airlie
I was being lazy on Sunday morning, Droste on irc called me on it ;-)
2010-01-24r300g: fix flushing harder.Dave Airlie
I swear ipers runs here after this commit. After we flush we need to redo the space check
2010-01-23egl: Install drivers to ${libdir}/egl.Chia-I Wu
Install EGL drivers to EGL_DRIVER_INSTALL_DIR, which is default to ${libdir}/egl.
2010-01-23st/vega: Clean up Makefile.Chia-I Wu
2010-01-23st/es: Pass -linker and -ldflags to mklib.Chia-I Wu
2010-01-23r300: fix wrong call in last commitDave Airlie
2010-01-23r300g: fix up buffer emission ordering.Dave Airlie
This fixes the code space checking VBOs, then resetting the space list and space checking other buffers. it fixes demos/ipers Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-01-23r300: only enable half floats on r500s.Dave Airlie
Thank to MAD for point it out.
2010-01-23Merge branch 'arb_half_float_vertex'Dave Airlie
2010-01-23Revert "add segl"Chia-I Wu
This reverts commit fe33b7083b0081b91ee338acbe966400c6b9a7b9. It was not supposed to be pushed yet.
2010-01-23r300: half float supportDave Airlie
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-01-23i965: add support for ARB_half_float_vertexDave Airlie
enables the extension on i965 and adds support to the draw upload for the vertex format. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-01-23mesa: add core support for ARB_half_float_vertex.Dave Airlie
Adds the extension to the list + support to the APIs. also add t_draw.c support to convert for sw rast. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-01-23glapi: add GL_HALF_FLOAT enum support.Dave Airlie
Regenerate enums files and GLX indirect. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-01-23progs: add trivial ARB_half_float_vertex support.Dave Airlie
This is just a trivial port of vp-array.c Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-01-23glapi: Include glheader.h in glapi_nop.c.Chia-I Wu
In addition to OpenGL headers, glheader.h also defines OpenGL ES types that are used in core Mesa or ES overlay.
2010-01-23add seglChia-I Wu
2010-01-22glapi: define GLfixed, GLclampx types for ES 1Brian Paul
I'm not 100% sure this is the best fix, but it seems OK.
2010-01-22svga: fix up breakage from earlier 7.7 mergeBrian Paul
2010-01-22st/mesa: fix incorrect freeing of drawpixels vertex shadersBrian Paul
These shaders are not st_vertex_shaders, but tgsi ureg shaders. Fixes fd.o bug 25959.
2010-01-22gallium/util: add missing util/u_bitmask.c to MakefileBrian Paul
2010-01-22mesa: use memcpy() in _mesa_ProgramEnv/LocalParameters4fvEXT()Brian Paul
2010-01-22mesa: use switch in _mesa_DeletePrograms()Brian Paul
2010-01-22Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: src/mesa/shader/prog_execute.c
2010-01-22mesa: re-implement _mesa_ProgramEnvParameter4fvARB() with memcpy()Brian Paul
This is faster and ensures that NaN floats get stored properly. Before, NaN values (which might be used with UP2H, UP2US, UP4B and UP4UB) weren't getting stored properly with gcc -O3. This is the second part of the fix for the piglit fp-unpack-01 failure (bug 25973).
2010-01-22mesa: use new fetch_vector1ui() function for 'unpack' GPU instructionsBrian Paul
The UP2H, UP2US, UP4B and UP4UB instructions interpret the float registers as integers. With gcc -O3 some bits were getting mixed up somewhere. This is part of the fix for the piglit fp-unpack-01 test failure (bug 25973).