Age | Commit message (Collapse) | Author |
|
|
|
GL_NV_blend_square. Fix a bug in the way the GL_MIN and GL_MAX
blending modes were handled.
|
|
ThinkTanks were tested) that was related to the recent 4 TMU changes.
Removed the un-needed TexBlendColorPipeNum field from the hardware
context.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Moved CI->RGBA palette lookup into texel fetch function.
|
|
console.
|
|
|
|
|
|
|
|
Minor code rearranging.
|
|
|
|
|
|
cleaned up win32 definition files
|
|
|
|
|
|
compiler).
|
|
|
|
|
|
depending on which is available.
|
|
|
|
available units is configurable via the texture_units option.
|
|
German translation is still needed.
|
|
|
|
ARB_texture_env_combine state. Add support for
ARB_texture_env_crossbar. Combiner state is only emitted for operands
that need to be emitted for the combine operation.
|
|
|
|
Adjust texcoords so we always have to sample the border.
Other misc changes.
|
|
|
|
are toggled with the 't' key.
|
|
textures. progs/demos/cubemap and progs/demos/stex3d seem to work
correctly at all tcl_mode settings. x86 / SSE codegen is currently
disabled.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|