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2010-01-05gallium: Add more integer TGSI opcodes.Michal Krol
2010-01-04mesa: added _mesa_[Get]TexParameterI[u]iv() functionsBrian Paul
New in GL 3.0. Primarily meant for setting int/uint-valued texture border color. Not plugged into dispatch table yet.
2010-01-04mesa: make texture BorderColor a union of float/int/uintBrian Paul
When we have integer-valued texture formats, the texture border color must also store integer and uint values. With GL 3.0, the new glTexParameterIiv() and glTexParameterIuiv() functions can set the border color to int or uint values.
2010-01-04mesa: use get_texobj() in _mesa_GetTexParameter() funcsBrian Paul
2010-01-04Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: docs/relnotes.html src/gallium/drivers/llvmpipe/lp_tex_sample_c.c src/gallium/drivers/r300/r300_cs.h src/mesa/drivers/dri/i965/brw_wm_surface_state.c src/mesa/main/enums.c
2010-01-04mesa: add missing _mesa_lock_texture() callBrian Paul
2010-01-04i915: Use _MaxLevel on principle in texture setup.Eric Anholt
It was OK before because we proceed to clamp the value to hardware limits, but given that other use of MaxLevel has been a trap, let's avoid it.
2010-01-04intel: Fix CopyTexImage from tiled mipmap levels > 0.Eric Anholt
Fixes piglit fbo-copyteximage.
2010-01-04i965: Fix the surface offset calculation for tiled buffers.Eric Anholt
If we ever had a non-tile-aligned tiled renderbuffer, the math was all off. Use the existing x,y coordinates instead of trying to reconstruct them from an incorrectly-calculated offset value.
2010-01-04r600: support vertex_array_bgraAndre Maasikas
Use vertex program key mechanism and swizzle during vertex fetch - is there a better way?
2010-01-04mesa: added GL_DU8DV8_ATI in extract_float_rgba()Brian Paul
Fixes warning seen with Shadowgrounds. See bug 24016.
2010-01-04docs: initial release notes for 7.7.1Brian Paul
2010-01-04mesa: Prevent possible array out-of-bounds access by _mesa_light.Vinson Lee
2010-01-04i965g: Fix assert.Vinson Lee
2010-01-04tgsi: Fix assert.Vinson Lee
2010-01-04Merge branch 'gallium-conditional-rendering'Brian Paul
2010-01-04mesa: regenerated enums.c fileBrian Paul
2010-01-04glapi: comment-out TIMEOUT_IGNOREDBrian Paul
This is not really a GLenum value.
2010-01-04glsl: use varName variable in _slang_gen_assignment()Brian Paul
2010-01-04mesa: more detailed error message in extract_float_rgba()Brian Paul
2010-01-04fix overflowAlan Hourihane
2010-01-04st/mesa: Only call st_texture_image_unmap() if texImage->Data is non-NULL.Michel Dänzer
This was already done in st_TexImage() but was missed between incremental changes to st_TexSubimage().
2010-01-04silence compiler warningAlan Hourihane
2010-01-04Fix testAlan Hourihane
2010-01-04svga: Fix debug build crash when rendering to depth/stencil renderbuffer only.Michel Dänzer
2010-01-04st/xorg: Proper calculation of screen pitch.Michel Dänzer
2010-01-04vmware/xorg: Fix SCons build.Michel Dänzer
2010-01-04r600: support vertex_array_bgraAndre Maasikas
Use vertex program key mechanism and swizzle during vertex fetch - is there a better way?
2010-01-03r300: Use C-style comments.Vinson Lee
2010-01-03progs/egl: Silence uninitialized variable warnings.Vinson Lee
2010-01-03progs/samples: Silence compiler warnings.Vinson Lee
2010-01-03r300: Silence 'mixed declarations and code' warnings.Vinson Lee
2010-01-03Only enable verbose NoOp dispatch if DEBUG is definedKristian Høgsberg
By default we generate a function per GL entry point to warn if it's called without a context set. This is to allow the function to print it's name in the warning. By using a generic function that doesn't print the function name in the non-DEBUG case, we reduce libGL size from 320008 bytes to 283144 bytes (11%).
2010-01-03r300: Silence 'mixed declarations and code' warning.Vinson Lee
2010-01-03Noop dispatch: move warning code out of the generated functionsKristian Høgsberg
This reduces libGL size by 11% here, going from 360968 bytes to 320008 bytes.
2010-01-03r300: Silence 'mixed declarations and code' warning.Vinson Lee
2010-01-03r300g: Silence 'mixed declarations and code' warning.Vinson Lee
2010-01-03Fix glut to work with -fvisibility=hiddenKristian Høgsberg
The GLUTAPI #define used in the header file to mark the font structs visible wasn't kicking in because of the #define glutBitmap9By15 XXX prior to #include <GL/glut.h>. High quality code... worked around by copying the GLUTAPI specifier to the invidual C files.
2010-01-03Export a few glapi functions used by gallium and r300Kristian Høgsberg
Fixes breakage from -fvisibility-hidden commit.
2010-01-03r300g: Remove comma at end of enumerator list.Vinson Lee
2010-01-03llvmpipe: Remove comma at end of enumerator list.Vinson Lee
2010-01-03Compile with -fvisibility-hidden by defaultKristian Høgsberg
We have all functions that need to be visible marked with PUBLIC and this is trimming around 4% off the DRI driver .so size.
2010-01-03mesa: Cope with the degenerate case of zero length ranges.José Fonseca
Fixes assertion failures on glean's bufferObject test.
2010-01-03gdi: Don't generate import libraries for opengl32.dll.José Fonseca
Both MinGW and MSVC include opengl32 import libraries, and its safer to always use those.
2010-01-03mesa: fix blend enable/disable calls in meta.c codeFrancis Galiegue
Fixes regression in some DRI drivers since the GL_EXT_draw_buffers2 changes. Signed-off-by: Brian Paul <brianp@vmware.com>
2010-01-03apple: Purge existing (not working) GLX_USE_APPLEGL from dated libGL on OSXJeremy Huddleston
Signed-off-by: Jeremy Huddleston <jeremyhu@freedesktop.org>
2010-01-03glxcmds: Fix comment about __DRI_ALLOCATEJeremy Huddleston
Signed-off-by: Jeremy Huddleston <jeremyhu@freedesktop.org>
2010-01-03trace: Remove comma at end of enumerator list.Vinson Lee
2010-01-03rtasm: Play nicely with Windows's Data Execution Prevention.José Fonseca
2010-01-03progs/vp: Ensure null-terminated byte string.Vinson Lee