Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-02-14 | gallium: new pgon-mode.c test | Brian | |
A two-triangle strip is drawn such that the first tri is front-facing and the second tri is back-facing. Use different front/back polygon modes. | |||
2008-02-14 | gallium: call draw_flush() in softpipe_flush() | Brian | |
Without this, we might not get any rendering at SwapBuffers time when using the vbuf path. | |||
2008-02-14 | gallium: fix some "instruction"/"declaration" mix-ups in tgsi_exec_prepare(). | Brian | |
2008-02-14 | gallium: replace "interpolate" terminology with "eval" to better reflect ↵ | Brian | |
what's being done. | |||
2008-02-14 | gallium: changes to polygon mode weren't detected in draw_unfilled stage. | Brian | |
Need to reset stage->tri = unfilled_first_try in unfilled_flush() so that the front/back state is picked up. | |||
2008-02-14 | gallium: rename draw_free_tmps->draw_free_temp_verts, ↵ | Brian | |
draw_alloc_tmps->draw_alloc_temp_verts | |||
2008-02-14 | galllium: comments, minor clean-ups | Brian | |
2008-02-14 | More name typeo fixes. | Ian Romanick | |
2008-02-14 | s/spu_/spe_/g Ugh. | Ian Romanick | |
2008-02-14 | Cell: pass pointers to stored memory values | Ian Romanick | |
Several routines use shuffle patterns that are stored in memory. For code gen, it is difficult to directly access the data segments. The routines have been modified to be passed a pointer to a global table of shuffle patterns. This *should* be the last change to this file before switching over to code gen. | |||
2008-02-14 | Cell: Fix unintended breakage from commit ↵ | Ian Romanick | |
1d62a057bcb3ee4ef6ebedd93f62ed2e0d8061ba | |||
2008-02-14 | Real-time assembler for Cell SPE. | Ian Romanick | |
2008-02-14 | Fetch routines convert and transpose all 4 vertices at once. | Ian Romanick | |
2008-02-14 | Remove open-coded fetch functions | Ian Romanick | |
2008-02-14 | Initial pass at vertex cache, more vertex fetch changes | Ian Romanick | |
This is just another step towards dynamic generate of vertex fetch code. | |||
2008-02-14 | Vectorize a couple fetch functions | Ian Romanick | |
These C-coded vectorized functions are expected to be short lived. They're basically a proof-of-concept for dynamically generated fetch routines. | |||
2008-02-14 | intel_winsys: Call st_notify_swapbuffers_complete() after buffer swap. | Michel Dänzer | |
2008-02-14 | gallium: Cleanups related to clears. | Keith Whitwell | |
2008-02-13 | make swizzling on incoming arguments work | Zack Rusin | |
2008-02-13 | get rid of the terrible auto-generated entry point | Zack Rusin | |
it's not used anymore. | |||
2008-02-13 | implement immediates and make them work | Zack Rusin | |
2008-02-13 | try to load the consts correctly | Zack Rusin | |
2008-02-13 | x86: remove debug | Keith Whitwell | |
2008-02-13 | x86: emit absolute calls, as reallocating exec mem breaks relative ones | Keith Whitwell | |
2008-02-13 | tgsi: fail gracefully when sse code can't emit shader | Keith Whitwell | |
2008-02-13 | x86: reallocate exec mem when we run out | Keith Whitwell | |
2008-02-13 | tgsi: include more of the register info in debug dumps | Keith Whitwell | |
2008-02-13 | gallium: pipe->surface_copy can flip the contents vertically when necessary. | Michel Dänzer | |
Fixes gears being upside down on the box in demos/gearbox. | |||
2008-02-13 | handle temporaries in llvm code generated paths | Zack Rusin | |
2008-02-13 | implement add | Zack Rusin | |
2008-02-13 | implement mul | Zack Rusin | |
2008-02-13 | get mov working | Zack Rusin | |
2008-02-13 | fix fetching input elements and generate a ret on end | Zack Rusin | |
2008-02-13 | add functiontype for the llvm native vs entry point | Zack Rusin | |
2008-02-13 | disable llvm code in fs | Zack Rusin | |
2008-02-12 | stop generate llvm entry points | Zack Rusin | |
entrypoints are useless because we use the same paths as all other code. also simplify llvm swizzling code | |||
2008-02-12 | llvm ir code to fetch the elements | Zack Rusin | |
2008-02-12 | gallium: initial code for wide/AA line drawing | Brian | |
2008-02-12 | gallium: fix/finish glReadPixels(GL_DEPTH_COMPONENT). | Brian | |
This fixes demos/reflect ('d' key) and tests/zreaddraw.c | |||
2008-02-12 | gallium: clamp min_lod so it's never negative | Brian | |
2008-02-12 | Fix broken test. | Brian | |
As-is, if the texture was too large for the target, an assertion would fail. Now check proxy texture first and if it works, then test non-proxy target. | |||
2008-02-12 | gallium: remove dead code | Brian | |
2008-02-12 | gallium: added null ptr check | Brian | |
2008-02-12 | gallium: rename st_fragment_program's fs field to cso to match st_vertex_program | Brian | |
2008-02-12 | gallium: move gen-mipmap global/static vars into st_context | Brian | |
This fixes potential problems with multi-context programs. | |||
2008-02-12 | Set Min/MaxLod with glTexParameterf, not glTexParameteri | Brian | |
2008-02-12 | press 0,1,2,etc keys for specific bias values | Brian | |
2008-02-12 | tweak incr/decrements amounts for keyboard options | Brian | |
2008-02-12 | gallium: remove unused first_level param from st_texture_create() | Brian | |
2008-02-12 | gallium: clean-up, simplification of mipmapped textures | Brian | |
Remove pipe_texture->first_level (always implicitly zero). This means there's never any unused mipmap levels at the top. In the state tracker, we no longer re-layout mipmapped textures if the MinLod/MaxLod texture parameters change. It's up to the driver to obey the pipe_sampler->min/max_lod clamps. |