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2010-07-21i965: Clean up dead code from the VS get_constant/get_reladdr_constant split.Eric Anholt
2010-07-21i956: Set the execution size correctly for scratch space writes.Eric Anholt
Otherwise, the second half isn't written, and we end up reading back black. Fixes the remaining junk drawn in glsl-max-varyings, and will likely help with a number of large real-world shaders.
2010-07-21i965: Set the GEM domain flags for the scratch space.Eric Anholt
They go into the render cache, so while we don't care about their contents after execution, failing to note them could cause the writes to be flushed over important buffer contents later.
2010-07-21i965: Use the pretty define for 4-oword DP reads.Eric Anholt
2010-07-21i965: Set the send commit bit on register spills as required pre-gen6.Eric Anholt
Otherwise, the subsequent read may not get the written value.
2010-07-21i965: Add disasm for dataport reads (register unspilling).Eric Anholt
2010-07-21glx: Move last few dri_interface.h types out of glxclient.h and drop includeKristian Høgsberg
2010-07-21glx: Move __driContext field out of __GLXcontextRecKristian Høgsberg
2010-07-21softpipe: add missing support for PIPE_FORMAT_S8_USCALED surfacesBrian Paul
And remove checks of surface depth bits. The state tracker should not turn on depth/stencil testing if the framebuffer doesn't have depth/stencil.
2010-07-21softpipe: fix sp_tile_cache_flush_clear() regressionBrian Paul
2010-07-21Revert "dri2: Remove an unused variable."Jerome Glisse
glx_info is used if X_DRI2SwapBuffers is defined This reverts commit c0ca2bfb2ad8cf7fb9d756b5ae52cb77236ff605.
2010-07-21r600g: add support for all R6XX/R7XX asicJerome Glisse
This configure some of the value properly based on asic so others asic than RV710 works too. Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-07-21r600g: add r600 compile mode to compiler.Dave Airlie
some of the ALU instructions are different on r6xx vs r7xx, separate the alu translation to separate files, and use family to pick which compile stage to use.
2010-07-21r600g: add family retrivalDave Airlie
allow pipe driver to get the family of the gpu.
2010-07-21llvmpipe: say no to depth clampMarek Olšák
The other drivers just return 0 without the assert.
2010-07-21r300g: implement depth clampMarek Olšák
Depth clamping seems to be implicit if clipping is disabled. It's not perfect, but it's good enough for wine and passes the corresponding piglit tests.
2010-07-21r300g: cleanup clip state emissionMarek Olšák
2010-07-21draw: disable depth clipping if depth clamp is enabledMarek Olšák
2010-07-21st/mesa: implement depth clampMarek Olšák
2010-07-21cso: handle depth clampMarek Olšák
2010-07-21gallium: add depth clamp to the interfaceMarek Olšák
2010-07-21Add missing initialization of inOutFlags pointer.Carl Worth
This quiets a compiler warning, (and ensures a segmentation fault rather than memory corruption if this variable is written through before being initialized elsewhere).
2010-07-21Makefiles: Don't complain if depend file to be included doesn't exist.Carl Worth
While bootstrapping the dependencies, make will see the "include depend" directive before the depend file has been created. To avoid a spurious warning in this case we use "-include" instead, (which differs precisely in the fact that it will not emit a diagnostic if the named file does not exist).
2010-07-21i965: Remove an unused variable.Carl Worth
To quiet a compiler warning.
2010-07-21dri2: Remove an unused variable.Carl Worth
To quiet a compiler warning.
2010-07-21Regenerate program/lex.yy.cCarl Worth
Based on the two recent changes to program_lexer.l.
2010-07-21Avoid more warnings in flex-generated code.Carl Worth
This avoids two "function defined but not used" warnings. For the yyinput function we define YY_NO_INPUT which tells flex to simply not generate this function. For unput, we add a call to this function, but inside a while(0) so that it will quiet the warning without actually changing any functionality.
2010-07-21Avoid warnings in flex-generated code.Carl Worth
Add declarations for two functions generated in the flex ouput. It would be nicer if flex simply declared these generated functions as static, but for now we can at least avoid the warning this way.
2010-07-21draw: tweak aa line width threshold and samplingBrian Paul
Set sampler max_lod to avoid sampling the 1x1 and 2x2 mipmap levels. Fixes piglit line-aa-width test, fd.o bug 29160.
2010-07-21nouveau/nvfx: Add new PIPE_CAP valuesPatrice Mandin
Signed-off-by: Patrice Mandin <patmandin@gmail.com>
2010-07-21gallivm: replace has_indirect_addressing field with indirect_files fieldBrian Paul
Instead of one big boolean indicating indirect addressing, use a bitfield indicating which register files are accessed with indirect addressing. Most shaders that use indirect addressing only use it to access the constant buffer. So no need to use an array for temporary registers in this case.
2010-07-21tgsi: added tgsi_shader_info::indirect_files fieldBrian Paul
Indicates which register files are accessed with indirect addressing.
2010-07-21gallivm: refactor code into get_indirect_offsets() functionBrian Paul
2010-07-21gallivm: added commentBrian Paul
2010-07-21gallivm: remove extraneous bracesBrian Paul
2010-07-21gallivm: no longer do indirect addressing in get_temp_ptr()Brian Paul
2010-07-21gallivm: implement correct indirect addressing of temp registersBrian Paul
As with indexing the const buffer, the ADDR reg may have totally different values for each element. Need to use a gather operation.
2010-07-21gallivm: re-org, comments for get_temp_ptr()Brian Paul
2010-07-21draw: whitespace clean-upBrian Paul
2010-07-21gallium: remove pointless bitfield restrction in pipe_vertex_elementKeith Whitwell
This used to be a somewhat packed struct, but no longer. Remove the last remaining bitfield tag.
2010-07-21gallivm: rename a var to avoid compiler warningsBrian Paul
2010-07-20gallivm: fix indirect addressing of constant bufferBrian Paul
The previous code assumed that all elements of the address register were the same. But it can vary from pixel to pixel or vertex to vertex so we must use a gather operation when dynamically indexing the constant buffer. Still need to fix this for the temporary register file...
2010-07-20gallivm: added lp_build_const_int32() helperBrian Paul
2010-07-20radeon: Remove unnecessary header.Vinson Lee
2010-07-20r600g: split trans unit computationJerome Glisse
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
2010-07-20st/mesa: implement and advertise GL_ARB_draw_elements_base_vertexMarek Olšák
Signed-off-by: Brian Paul <brianp@vmware.com>
2010-07-20draw: correctly handle max_index=0xffffffff case in vcache codeBrian Paul
If max_index=0xffffffff and elt_bias > 0 the test for elt_bias + max_index >= DRAW_PIPE_MAX_VERTICES was wrong. Check earlier if max_index=0xffffffff and do the "fail" case. This fixes the piglit draw-elements-base-vertex test (and probably some other things).
2010-07-20st/mesa: implement depth texture modesMarek Olšák
2010-07-20mesa: call ctx->Driver.ChooseTextureFormat() only when necessary.Brian Paul
When defining mipmap level 'L' and level L-1 exists and the new level's internalFormat matches level L-1's internalFormat, then use the same hw format. Otherwise, do the regular ctx->Driver.ChooseTextureFormat() call. This avoids a problem where we end up choosing different hw formats for different mipmap levels depending on how the levels are defined (glTexImage vs. glCopyTexImage vs. glGenerateMipmap, etc). The root problem is the ChooseTextureFormat() implementation in some drivers uses the user's glTexImage format/type parameters in the choosing heuristic. Later mipmap levels might be generated with different calls (ex: glCopyTexImage()) so we don't always have format/type info and the driver may choose a different format. For more background info see the July 2010 mesa-dev thread "Bug in _mesa_meta_GenerateMipmap"
2010-07-20graw/tests: pass -e option to test draw_elements_instanced()Brian Paul