Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-02-19 | wgl: Share more code between icd and standalone driver. | José Fonseca | |
2009-02-19 | gdi: Update for texture/surface interface changes. | José Fonseca | |
2009-02-19 | util: Use right include. | José Fonseca | |
2009-02-14 | progs: Make fp-tri use glew and add scons target | Jakob Bornecrantz | |
2009-02-18 | cell: patch up cell_texture.c so it compiles | Brian Paul | |
Start adding some new pipe_transfer code. Texturing is totally broken at this point but non-texture programs seem to run OK. | |||
2009-02-18 | cell: updates for new pipe_transfer changes | Brian Paul | |
Update framebuffer color/z/stencil mapping/unmapping. | |||
2009-02-18 | cell: update vbuf code to catch up to recent changes | Brian Paul | |
2009-02-18 | cell: remove unused var | Brian Paul | |
2009-02-18 | cell: start adding new cell_transfer types/code | Brian Paul | |
2009-02-18 | cell: remove old surface_map code | Brian Paul | |
2009-02-18 | mesa: convert VERT_RESULT_* from #defines to enum, like the others | Brian Paul | |
2009-02-18 | glsl: asst improvements, clean-ups in set_program_uniform() | Brian Paul | |
Move the is_boolean/integer_type() calls out of the loops. Move the is_sampler_type() function near the bool/int functions. Add a bunch of comments. | |||
2009-02-18 | glsl: fix inequality in set_program_uniform() | Brian Paul | |
We were off by one when checking for too many uniform values. | |||
2009-02-18 | gallium/winsys/egl_xlib: Fix build after introduction of struct pipe_transfer. | Michel Dänzer | |
2009-02-18 | mesa: bump gl.h version comment to 7.7 (bug 20170) | Brian Paul | |
2009-02-18 | r300-gallium: implement simple pipe_transfer Basically make the driver ↵ | Joakim Sindholt | |
compile and behave like it did before the gallium-texture-transfer merge | |||
2009-02-18 | glsl: fix link failure for variable-indexed varying output arrays | Brian Paul | |
If the vertex shader writes to a varying array with a variable index, mark all the elements of that array as being written. For example, if the vertex shader does: for (i = 0; i < 4; i++) gl_TexCoord[i] = expr; Mark all texcoord outputs as being written, not just the first. Linking will fail if a fragment shader tries to read an input that's not written by the vertex shader. Before this fix, this linker test could fail. | |||
2009-02-18 | swrast: Set vp_override flag during DrawPixels | Nicolai Haehnle | |
Obviously, the color of fragments produced by DrawPixels is not constant, even if the current vertex array / vertex program state indicates that the color for normal rendering will be constant. Therefore, we need to override certain optimisations that have been added to texenvprogram.c Signed-off-by: Nicolai Haehnle <nhaehnle@gmail.com> | |||
2009-02-18 | mesa: improved error msg | Brian Paul | |
2009-02-18 | mesa: increase MAX_UNIFORMS to 1024 (of vec4 type) | Brian Paul | |
Old limit was 256. Note that no arrays are declared to this size. The only place we have to be careful about raising this limit is the prog_src/dst_register Index bitfields. These have been bumped up too. Added assertions to check we don't exceed the bitfield in the future too. | |||
2009-02-18 | glsl: fix a swizzle-related regression | Brian Paul | |
This new issue was exposed by commit 6eabfc27f19a10dfc2663e99f9560966ba1ff697 | |||
2009-02-18 | progs/trivial: Label program windows with actual program name | Keith Whitwell | |
Each of these programs previously called itself "First Tri" which was a little confusing. Could have left one as "First Tri", but the trouble then is that people would still clone that file & we'd end up with another thousand first tri apps... | |||
2009-02-18 | gallium: Also disable i965simple for scons | Jakob Bornecrantz | |
Please read previous commit for more info. | |||
2009-02-18 | gallium: Disable i965simple pipe driver after it was broken | Jakob Bornecrantz | |
It is only the i965simple pipe driver that was broken in the gallium-texture-transfere merge that is being disabled, mothing more nothing less. FYI, there never where working i965 hardware support in gallium anyways. | |||
2009-02-18 | gallium: Fix up trace driver for introduction of struct pipe_transfer. | Michel Dänzer | |
2009-02-18 | gallium: Add pipe_transfer_reference(). | Michel Dänzer | |
2009-02-18 | Merge branch 'gallium-texture-transfer' | Michel Dänzer | |
Conflicts: src/gallium/drivers/softpipe/sp_tile_cache.c | |||
2009-02-18 | Merge commit 'origin/gallium-0.1' | Keith Whitwell | |
Conflicts: src/gallium/auxiliary/draw/draw_vs_aos.c | |||
2009-02-18 | r300-gallium: Factor out common functionality in vbuf emit. | Corbin Simpson | |
2009-02-18 | i915simple: Minimal fixup for introduction of struct pipe_transfer. | Michel Dänzer | |
2009-02-17 | draw: Reuse xmm registers. | Keith Whitwell | |
2009-02-16 | gallium: fix merge | Keith Whitwell | |
It looks like I resolved the merge conflicts but did not save my emacs buffers before committing... | |||
2009-02-16 | Merge branch 'master' into gallium-texture-transfer | Keith Whitwell | |
Conflicts: src/mesa/state_tracker/st_cb_accum.c src/mesa/state_tracker/st_cb_drawpixels.c | |||
2009-02-16 | mesa: remove old comments | Brian Paul | |
Note: the default value for EmitCondCodes is FALSE. This means the GLSL compiler will emit code like this: SEQ TEMP[0].x, A, B; IF TEMP[0].x; ... ENDIF But if EmitCondCodes is TRUE, condition codes will be used instead: SEQ.C TEMP[0].x, A, B; IF (NE.xxxx); ... ENDIF | |||
2009-02-16 | i965: tell GLSL compiler to emit code using condition codes | Brian Paul | |
The default for EmitCondCodes got flipped when gallium-0.2 was merged. This fixes GLSL if/else/endif regressions. Drivers that use GLSL should always explicitly set the flag to be safe. | |||
2009-02-16 | nouveau: oops :-) | Patrice Mandin | |
2009-02-16 | autoconf: Always enable glew | Dan Nicholson | |
Maybe this should turn into an option (--disable-glew), but for now just enable glew all the time. | |||
2009-02-16 | glsl: silence some uninit var warnings | Brian Paul | |
2009-02-16 | cell: use some SPU intrinsics to get slightly better code in eval_inputs() | Brian Paul | |
Suggested by Jonathan Adamczewski. There may be more places to do this... | |||
2009-02-16 | r300-gallium: Add verbosity level to debugging. | Corbin Simpson | |
Makes it a bit more manageable to read through the console logs. | |||
2009-02-16 | r300-gallium: Fix BEGIN_CS and END_CS counting and mismatch. | Corbin Simpson | |
2009-02-16 | r300-gallium: Set up draw rasterizer. | Corbin Simpson | |
2009-02-16 | demos: fix glxpixmap and call glXWaitGL before calling XCopyArea. | Alan Hourihane | |
2009-02-16 | dri2: support glXWaitX & glXWaitGL by using fake front buffer. | Alan Hourihane | |
2009-02-16 | r300-gallium: Ooops, forgot to apply this stash. | Corbin Simpson | |
"git stash": The cause of, and solution to, all my problems. | |||
2009-02-16 | r300-gallium: Include-guard r300_emit.h | Corbin Simpson | |
2009-02-16 | r300-gallium: Add draw_arrays and friends. | Corbin Simpson | |
This is the last bit of Gallium-side plumbing for drawing things. From this point on, the only missing parts should be in r3xx-specific code areas... | |||
2009-02-16 | r300-gallium: Add SC_CLIP_RULE to clear. | Corbin Simpson | |
This is a register that is in r300_demo but not r300_surface, so adding it in to see if it helps. | |||
2009-02-15 | cell: minor Makefile clean-up | Brian Paul | |
2009-02-15 | cell: new/tighter code for computing fragment program inputs | Brian Paul | |