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AgeCommit message (Collapse)Author
2001-10-04remove extra CR charsKarl Schultz
2001-09-25use correct vertex for flatshadingKeith Whitwell
2001-09-25Fix up Windows makefiles so that the debug build leaves debugger infoKarl Schultz
in the libraries. Make with NODEBUG=1 builds optimized without debug info (doc'ed in top level Makefile.win).
2001-09-25disable some more code so that it compiles quietly on Windows.Karl Schultz
2001-09-24replaced x86_xform_raw4.S with x86_xform4.SBrian Paul
2001-09-24use OSMESA_* enums for OSMesaCreateContext instead of GL_*.Karl Schultz
2001-09-24removed duplicate GLX_AUX_BUFFERS_BIT definitionBrian Paul
2001-09-24 Committing in .Jouk Jansen
Modified Files: Mesa/si-glu/libutil/glue.c added some type casts to silence compiler warnings. ----------------------------------------------------------------------
2001-09-23[rgba]shift values weren't always correct, only effected blended linesBrian Paul
2001-09-23added missing tnl_dd filesBrian Paul
2001-09-234.0 updatesBrian Paul
2001-09-23updated version infoBrian Paul
2001-09-23fixed some configure;make build problems. cleaned-up copyright info.Brian Paul
2001-09-23updates for Mesa 4.0Brian Paul
2001-09-23bump versions to 4.0Brian Paul
2001-09-23More of the sameKeith Whitwell
2001-09-21Make osmesa a DLL instead of a static lib (Windows). This is moreKarl Schultz
consistent with the other modules and platforms. It also makes the API and linkage on Windows more consistent.
2001-09-21Add GLAPIENTRY to typedef for callback functions (used by tessellator).Karl Schultz
This is important now that we're using __stdcall instead of the (default) __cdecl on WIN32. This gets apps using the tessellator working again on Windows.
2001-09-21added __glCoreCreateContext and __glCoreNopDispatchBrian Paul
2001-09-20add the same conditional mangling stuff that gl.h has.Karl Schultz
2001-09-20add mangling for new entry pointsKarl Schultz
2001-09-20Don't use "errno" as a parameter name - it is also a function and thatKarl Schultz
confused the Windows compiler. Also make messages unsigned char for consistency.
2001-09-20compiler warningsKarl Schultz
2001-09-20Change UnProject4 prototype to use nearVal and farVal instead of nearKarl Schultz
and far because Windows compiler can get confused over these old keywords.
2001-09-20very brief overview of swrastKeith Whitwell
2001-09-20(very) Brief overview of tnl moduleKeith Whitwell
2001-09-19GL_ADD texture mode was incorrect, renamed some varsBrian Paul
2001-09-19silence compiler warnings (last batch for src)Karl Schultz
2001-09-19set GR_STWHINT_ST_DIFF_TMU1 flag in the init() function (fixes multiarb demo)Brian Paul
2001-09-19fix fallback for stippled polygons, removed a debug messageBrian Paul
2001-09-19compute dst->ooz, not dst->z in clip interpolation functionBrian Paul
2001-09-18more compiler warning fixesKarl Schultz
2001-09-18remove some debugKeith Whitwell
2001-09-18Fix FX driver to the point where gears & morph3d work.Keith Whitwell
Textures are broken (eg. isosurf).
2001-09-18clean up makefiles some more for WindowsKarl Schultz
2001-09-18compiler warningsKarl Schultz
2001-09-18remove carriage return charsKarl Schultz
2001-09-18compiler warningsKarl Schultz
2001-09-18compiler warningsKarl Schultz
2001-09-15more warning fixes (Karl Schultz)Brian Paul
2001-09-15removed carriage return charsBrian Paul
2001-09-14Win32 updates (Karl Schultz)Brian Paul
2001-09-14more warning fixes (Karl Schultz)Brian Paul
2001-09-14more warning fixes (Karl Schultz)Brian Paul
2001-09-14silence more warnings (Karl Schultz)Brian Paul
2001-09-14silence minor warningsBrian Paul
2001-09-14replaced gets() with fgets()Brian Paul
2001-09-14more GL 1.3 updatesBrian Paul
2001-09-14more GL 1.3 and GLX 1.4 updatesBrian Paul
2001-09-13minor optimizations for flat shading (Klaus Niederkrueger)Brian Paul