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2011-02-15r600g: drop tiled flagDave Airlie
we can work this out from the array_mode and it makes more sense to do that. Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-15st/mesa: fix compressed mipmap generation.Dave Airlie
If the underlying transfer had a stride wider for hw alignment reasons, the mipmap generation would generate badly strided images. this fixes a few problems I found while testing r600g with s3tc Signed-off-by: Dave Airlie <airlied@redhat.com>
2011-02-15st/mesa: fix GLES buildMarek Olšák
Broken since d5062fb3a315c46d77d5c954a3e3c14be1907d33. I wonder why this code is hidden behind #if by default.
2011-02-15r300g: actually implement the is_buffer_busy hook the right wayMarek Olšák
Ooops.
2011-02-15r300g: handle interaction between UNSYNCHRONIZED and DONTBLOCK flags in bo_mapMarek Olšák
The VBO module uses both, but they are somewhat opposite to each other. In this case, we pick UNSYNCHRONIZED and ignore DONTBLOCK.
2011-02-15r300g: fix a possible race condition when mapping a bufferMarek Olšák
This is the last one I think.
2011-02-15r300g: implement fences using dummy relocationsMarek Olšák
So finally we have them.
2011-02-15r300g: fix SIGFPE on debug buildsMarek Olšák
2011-02-15r300g: inline some of the pipe_buffer_map/unmap callsMarek Olšák
2011-02-14r300g: do not track whether occlusion queries have been flushedMarek Olšák
The winsys takes care of flushing automatically.
2011-02-14r300g: flush CS in bo_map even if we get USAGE_DONTBLOCKMarek Olšák
Because an app may do something like this: while (!(ptr = bo_map(..., DONT_BLOCK))) { /* Do some other work. */ } And it would be looping endlessly if we didn't flush.
2011-02-14st/python: remove pipe_vertex_buffer::max_indexVinson Lee
This is a follow-up to commit cdca3c58aa2d9549f5188910e2a77b438516714f.
2011-02-14graw: remove pipe_vertex_buffer::max_indexVinson Lee
This is a follow-up to commit cdca3c58aa2d9549f5188910e2a77b438516714f.
2011-02-14st/mesa: Use blend equation and function of first render target for all ↵Fabian Bieler
render targets if ARB_draw_buffers_blend is not supported If EXT_draw_buffers2 is supported but ARB_draw_buffers_blend isn't _mesa_BlendFuncSeparateEXT only sets up the blend equation and function for the first render target. This patch makes sure that update_blend doesn't try to use the data from other rendertargets in such cases. Signed-off-by: Brian Paul <brianp@vmware.com>
2011-02-14r300g: implement pb_manager::is_buffer_busyMarek Olšák
2011-02-14pb_bufmgr_cache: add is_buffer_busy hook and use it instead of non-blocking mapMarek Olšák
This is cleaner and implementing the hook is optional.
2011-02-14gallium: notify drivers about possible changes in user buffer contentsMarek Olšák
Also implement the redefine_user_buffer hook in the drivers.
2011-02-14st/mesa: set vertex arrays state only when necessaryMarek Olšák
The vertex arrays state should be set only when (_NEW_ARRAY | _NEW_PROGRAM) is dirty. This assumes user buffer content is mutable, which will be sorted out in the next commit. The following usage case should be much faster now: for (i = 0; i < 1000; i++) { glDrawElements(...); } Or even: for (i = 0; i < 1000; i++) { glSomeStateChangeOtherThanArraysOrProgram(...); glDrawElements(...); } The performance increase from this may be significant in some apps and negligible in others. It is especially noticable in the Torcs game (r300g): Before: 15.4 fps After: 20 fps Also less looping over attribs in st_draw_vbo yields slight speed-up in apps with lots of glDraw* calls.
2011-02-14gallium: remove pipe_vertex_buffer::max_indexMarek Olšák
This is redundant to pipe_draw_info::max_index and doesn't really fit in the optimizations I plan.
2011-02-14gallium: always save and restore vertex buffers using cso_cacheMarek Olšák
2011-02-14vbo: bind arrays only when necessaryMarek Olšák
We don't need to call bind_arrays in the vbo module if the states which the function depends on are not dirty.
2011-02-14vbo: notify a driver that we change buffer offsets, strides, etc.Marek Olšák
2011-02-14r300g: Remove redundant initialization.Vinson Lee
Remove redundant initialization from commit 3b01b52bd78e3d2fc857feacebd815a5fae00c94 noticed by tstellar.
2011-02-14r600g: add alignment cases for linear alignedAlex Deucher
Matches the drm and ddx. Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2011-02-14draw: Don't define the last two mipmap levels in aa lines.José Fonseca
Some hardware needs to make a seperate copy of all levels to obey max_lod, so simply do not define the last two levels instead of clamping.
2011-02-14svga: Set the appropriate flags when creating sampler/surface views.José Fonseca
2011-02-14r300g: put indices in CS if there's just a few of them and are in user memoryMarek Olšák
2011-02-14r300g: cleanup the draw functionsMarek Olšák
2011-02-14r300g: do not create a user buffer struct for misaligned ushort indices fallbackMarek Olšák
2011-02-14r300g: fix fallback for misaligned ushort indices with num vertices >= 65535Marek Olšák
2011-02-14r300g: consolidate emission of common draw regsMarek Olšák
2011-02-14docs: Fix typo in GL3.txtSedat Dilek
2011-02-14r300g: Move declaration before code.Vinson Lee
Fixes SCons build.
2011-02-14r600g: do not destroy the original index buffer when translating indicesMarek Olšák
Because we only translate a subrange of the buffer.
2011-02-14r300g: emit 3D_LOAD_VBPNTR only when necessaryMarek Olšák
I thought I couldn't skip emitting this packet in some cases. Well it looks like I can.
2011-02-14r300g: fix reference counting when translating indicesMarek Olšák
2011-02-14u_index_modify: map buffers with PIPE_TRANSFER_UNSYNCHRONIZEDMarek Olšák
2011-02-14r300g: remove the relocation after AARESOLVE_PITCHMarek Olšák
2011-02-14egl_dri2: add nouveau support.Dave Airlie
but really wtf? all these PCI IDs need to be ripped out of here, its totally unscalable and the drivers already have this info so could export it some better way. tested by Darxus on #wayland.
2011-02-13nv50: fix query assertionMarcin Slusarz
2011-02-13r300g: correctly determine if a texture is blittable in texture_get_transferMarek Olšák
2011-02-13r300g: fixup the handle_compare functionMarek Olšák
Accidentally negated in 685c3262b945a7f0e9f1f3a9409a12fdda08c828.
2011-02-12r300g: when printing shader linker errors to stderr, report it's not a bugMarek Olšák
2011-02-12r300g: add debug options nozmask and nohiz which disable some hyper-z featuresMarek Olšák
2011-02-12r300g: typecast void* to unsigned correctlyMarek Olšák
2011-02-12dri: Remove the old metaops code which has been superceded by ../common/Eric Anholt
2011-02-12radeon: Remove setup of the old dri/ meta code, which is now unused.Eric Anholt
2011-02-12intel: Remove setup of the old dri/ meta code, which is now unused.Eric Anholt
2011-02-12update GL3.txt for GL_EXT_framebuffer_sRGB statusDave Airlie
2011-02-11r300/compiler: Don't erase sources when converting RGB->AlphaTom Stellard
https://bugs.freedesktop.org/show_bug.cgi?id=34030 NOTE: This is a candidate for the 7.10 branch.