Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-09-24 | r600g: fixup sprite coord enable. | Dave Airlie | |
this fixes piglit glsl-fs-pointcoord | |||
2010-09-24 | r600g: fix typo in r700 alu emit | Dave Airlie | |
2010-09-24 | r600g: fixup VP->FP output->input routing. | Dave Airlie | |
We need to map the TGSI semantics to each other using the hw semantic ids. this fixes glsl-kwin-blur and glsl-routing. | |||
2010-09-24 | r600g: fixup tex wrapping. | Dave Airlie | |
the clamp edge/clamp cases were reversed. | |||
2010-09-24 | r600g: drop index_offset parameter to index buffer translate. | Dave Airlie | |
r600 doesn't need this as we always have working index bias | |||
2010-09-24 | r600g: fix draw-elements and draw-elements-base-vertex | Dave Airlie | |
2010-09-24 | r600g: some more vertex formats | Dave Airlie | |
2010-09-24 | r600g: add some more vertex format support. | Dave Airlie | |
adds the sscaled formats, this passes some more of the draw-vertices tests. | |||
2010-09-24 | r600g: add vert support for 16/16 and 16/16/16 floats. | Dave Airlie | |
makes draw-vertices-half-float pass | |||
2010-09-24 | Build r300g by default | Marek Olšák | |
NOTE: This will go to 7.9 as well. | |||
2010-09-24 | r300g: fix the border color for every format other than PIPE_FORMAT_B8G8R8A8 | Marek Olšák | |
TX_BORDER_COLOR should be formatted according to the texture format. Also the interaction with ARB_texture_swizzle should be fixed too. NOTE: This is a candidate for the 7.9 branch. | |||
2010-09-24 | r300g: fix a copy-paste typo for logging | Marek Olšák | |
2010-09-24 | r300g: make accessing map_list and buffer_handles thread-safe | Marek Olšák | |
NOTE: This is a candidate for the 7.9 branch. | |||
2010-09-24 | r300g: fixup long-lived BO maps being incorrectly unmapped when flushing | Marek Olšák | |
Based on commit 3ddc714b20ac4e28b80c6f88d1993445fff2262c by Dave Airlie. NOTE: This is a candidate for the 7.9 branch. | |||
2010-09-24 | util: make calling remove_from_list multiple times in a row safe | Marek Olšák | |
This commit fixes an infinite loop in foreach_s if remove_from_list is used more than once on the same item with other list operations in between. NOTE: This is a candidate for the 7.9 branch because the commit "r300g: fixup long-lived BO maps being incorrectly unmapped when flushing" depends on it. | |||
2010-09-23 | i915: Remove a dead if (0) block. | Eric Anholt | |
2010-09-23 | intel: Remove dead intelIsTextureResident(). | Eric Anholt | |
It always returned 1 (GL_TRUE), which is the same thing that happens when the driver hook isn't present. | |||
2010-09-23 | unichrome: Mostly revert my convolution removal changes. | Eric Anholt | |
For this driver, the minimum pitch alignment stuff does appear to be necessary, so leave the separate munged width/height variable in place. | |||
2010-09-23 | radeon: Remove copied minimum pitch alignment code. | Eric Anholt | |
This is already covered by radeon_mipmap_tree.c, and my convolution cleanups broke in the presence of this code. Thanks to Marek Olšák for tracking down the relevant miptree code for me. | |||
2010-09-23 | intel: Replace my intel_texture_bitmap code with _mesa_meta_Bitmap. | Eric Anholt | |
The meta code is more general than mine, and appears to pass the same sets of tests (piglit + some oglconform). | |||
2010-09-23 | intel: Remove unnecessary minimum pitch alignment to 32 bytes. | Eric Anholt | |
This broke with the cleanup I did in convolution removal. It's unnecessary anyway since region_alloc_tiled adjusts pitches for us (64 byte alignment) | |||
2010-09-23 | r300g: Always try to build libr300compiler.a | Tom Stellard | |
Make libr300compiler.a a PHONY target so that this library will always be built. This fixes the problem of libr300compiler.a not being updated when r300g is being built and r300c is not. This is a candidate for the Mesa 7.9 branch. | |||
2010-09-23 | intel: Remove disabled stencil drawpixels acceleration. | Eric Anholt | |
We still retain the fallback override for GL_STENCIL_INDEX, because the metaops version fails at oglconform. | |||
2010-09-24 | r300g: fix point sprite coord. | Dave Airlie | |
handled elsewhere now. thanks to Droste on irc for pointing out the fix | |||
2010-09-23 | r600g: initial evergreen support in new path | Jerome Glisse | |
This doesn't work yet. Signed-off-by: Jerome Glisse <jglisse@redhat.com> | |||
2010-09-23 | r600g: Destroy the blitter. | Tilman Sauerbeck | |
Signed-off-by: Tilman Sauerbeck <tilman@code-monkey.de> | |||
2010-09-23 | mesa: Remove EXT_convolution. | Eric Anholt | |
More optional code. | |||
2010-09-23 | mesa: Remove SGI_color_matrix. | Eric Anholt | |
Another optional ARB_imaging subset extension. | |||
2010-09-23 | mesa: Remove SGI_color_table. | Eric Anholt | |
Another optional ARB_imaging subset extension. | |||
2010-09-23 | mesa: Remove EXT_histogram. | Eric Anholt | |
This has always been optional, and not useful. | |||
2010-09-23 | mesa: Remove the non-required ARB_imaging extension. | Eric Anholt | |
Many of the EXT_ extensions in the subset have significant code overhead with no users. It is not a required part of GL -- though text describing the extension is part of the core spec since 1.2, it is always conditional on the ARB_imaging extension. | |||
2010-09-23 | d3d1x: obliterate IDL parameter names from d3d10.idl from Wine too | Luca Barbieri | |
2010-09-23 | d3d1x: add autogenerated files as prerequisites, so make builds them | Luca Barbieri | |
2010-09-23 | d3d1x: fix build without system EGL/egl.h | Luca Barbieri | |
2010-09-23 | d3d1x: add missing guid.cpp | Luca Barbieri | |
2010-09-23 | d3d1x: flush properly | Luca Barbieri | |
2010-09-23 | d3d1x: remove another include specstrings.h | Luca Barbieri | |
2010-09-23 | d3d1x: flush the pipe context when presenting | Luca Barbieri | |
2010-09-23 | d3d1x: remove specstrings.h include | Luca Barbieri | |
2010-09-23 | d3d11: obliterate IDL parameter names | Luca Barbieri | |
2010-09-23 | d3d1x: rename parameters in dxgi | Luca Barbieri | |
2010-09-23 | d3d1x: rename params in misc and objects | Luca Barbieri | |
2010-09-23 | d3d11: rename screen params | Luca Barbieri | |
2010-09-23 | d3d1x: rename context params | Luca Barbieri | |
2010-09-23 | d3d1x: minifix | Luca Barbieri | |
2010-09-23 | d3d1x: remove specstrings | Luca Barbieri | |
2010-09-23 | d3d1x: normalize whitespace | Luca Barbieri | |
2010-09-23 | d3d1x: s/tpf/sm4/g | Luca Barbieri | |
2010-09-23 | d3d1x: autogenerate shader enums and text from def files | Luca Barbieri | |
This avoids the duplication in tpf.h and tpf_text.cpp | |||
2010-09-23 | d3d1x: initialize the mutex | Luca Barbieri | |