Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-09-03 | swrast: wrap comment to 80 columns, remove dead code | Brian Paul | |
2009-09-03 | mesa: use new combined PBO validate/map helpers in convolution/filter funcs | Brian Paul | |
2009-09-03 | mesa: use new combined PBO validate/map helpers | Brian Paul | |
2009-09-03 | mesa: combined PBO validate/map helpers | Brian Paul | |
2009-09-03 | mesa: use new _mesa_map_pbo_source/dest() functions in more places | Brian Paul | |
This trims down the code a bit. The next step would be to combine the validate and map operations into one helper... | |||
2009-09-03 | mesa: consolidate PBO map/unmap helpers | Brian Paul | |
Instead of _mesa_map_readpix_pbo() use _mesa_map_pbo_source(). Instead of _mesa_map_drawpix_pbo() and _mesa_map_bitmap_pbo() use _mesa_map_pbo_dest(). | |||
2009-09-03 | intel: helper to debug bufmgr (disabled) | Brian Paul | |
2009-09-03 | i915g: Up the number of relocs | Jakob Bornecrantz | |
2009-09-03 | i915g: Don't run in sync with HW | Jakob Bornecrantz | |
2009-09-03 | i915g: Don't send flush flags to HW | Jakob Bornecrantz | |
2009-09-03 | st/xorg: cleanup and adjust to the changes in the ureg code | Zack Rusin | |
2009-09-03 | st/xorg: adjust enums in preperation for gradients | Zack Rusin | |
2009-09-03 | mesa: change ctx->Driver.BufferData() to return GLboolean for success/failure | Brian Paul | |
Return GL_FALSE if we failed to allocate the buffer. Then raise GL_OUT_OF_MEMORY in core Mesa. | |||
2009-09-03 | aux/tgsi: pull back ureg work from 0.1 branch | Keith Whitwell | |
Manual merge of ureg changes on the branch. Too much unrelated stuff for a proper merge. | |||
2009-09-03 | nv50: move centroid, flat bits when making interp long | Christoph Bumiller | |
Before this, just the perspective divide bit was moved in convert_to_long of the load interpolant instruction. | |||
2009-09-03 | nv50: fix vbo_static_attrib method size error | Christoph Bumiller | |
The VTX_ATTR_3/2/1F methods also had size 4 ... a stupid copy/paste error. | |||
2009-09-03 | nv50: fix draw_elements_inline_u08/16 | Christoph Bumiller | |
We've been emitting the same two indices over and over without incrementing map. | |||
2009-09-03 | r300g: specify point/line/triangle have stuffed texture coord | Cooper Yuan | |
2009-09-03 | r600: visual depth has no meaning here. | Dave Airlie | |
fbos get angry when this happens. | |||
2009-09-03 | r600: make sure the active shader bo is re-added to persistent list. | Dave Airlie | |
2009-09-03 | radeon: pass internal format into the miptree. | Dave Airlie | |
We need to figure out if the compression format changes. without this texcmp segfaults if you change format enough times. | |||
2009-09-03 | radeon/dri2: add gl20 bits for r300/r600 just like dri1 does | Dave Airlie | |
2009-09-03 | tests/texcmp: glewInit in wrong place | Dave Airlie | |
2009-09-02 | st/xorg: fix warnings | Zack Rusin | |
2009-09-02 | st/xorg: handle xrender repeat modes | Zack Rusin | |
2009-09-02 | st/xorg: flip the coordinate system | Zack Rusin | |
2009-09-02 | st/xorg: handle solid fills in the fragment shader | Zack Rusin | |
2009-09-02 | Revert "i965: Use VBOs in the VBO module on 965, now that we have ↵ | Eric Anholt | |
ARB_map_buffer_range." This reverts commit 00413d87426f14df47d90ba3c995e1889e9f88ca. Even with fixes, using ARB_map_buffer_range in the VBO module isn't showing up as a significant win, and some cases apparently regressed. Bug #23624. | |||
2009-09-02 | intel: Add support for FlushMappedBufferRange for ARB_map_buffer_range. | Eric Anholt | |
This should help for the usage by the VBO module, where we would upload the whole remaining chunk of the buffer for a series of range maps that should cover just a segment of it. | |||
2009-09-02 | intel: Sync a synchronized READ_BIT map buffer range with GL drawing to it. | Eric Anholt | |
It's probably uncommon, but would obviously have gone wrong. | |||
2009-09-02 | intel: Move MapBufferRange mesa state setting up to cover the 915 case. | Eric Anholt | |
2009-09-02 | st/xorg: Guard against realy old versions of Xorg | Jakob Bornecrantz | |
2009-09-02 | Revert "mesa: fix the non-GNU C bit-field case" | Brian Paul | |
This reverts commit 4b08e7498230eac30eea1721f33994b30999acd4. Don't know what I was thinking there. | |||
2009-09-02 | mesa: fix the non-GNU C bit-field case | Brian Paul | |
2009-09-02 | mesa: silence gcc bit-field warning | Gary Wong | |
2009-09-02 | mesa: replace 8 with NUM_UNITS | Brian Paul | |
2009-09-02 | mesa: remove accidentally committed printf | Brian Paul | |
2009-09-02 | mesa: added #ifdef __GNUC__ around GLubyte bitfield usage | Brian Paul | |
It would be nice if there were a #pragma or something to disable the warnings: main/texenvprogram.c:87: warning: type of bit-field ‘Source’ is a GCC extension main/texenvprogram.c:88: warning: type of bit-field ‘Operand’ is a GCC extension but there doesn't appear to be a way to do that. | |||
2009-09-02 | mesa: Compact state key for TexEnv program cache | Chris Wilson | |
By rearranging the bitfields within the key we can reduce the size of the key from 644 to 196 bytes, reducing the cost of both the hashing and equality tests. | |||
2009-09-02 | st/xorg: Remove code no longer support by xserver Git master. | Michel Dänzer | |
Shouldn't be necessary with older versions either. | |||
2009-09-02 | st/xorg: Add support for xserver Git master DRI2 interface. | Michel Dänzer | |
Reorganize to handle both interfaces with common code. | |||
2009-09-02 | st/dri: Slight consolidation of DRI2 buffer handling. | Michel Dänzer | |
Always use / assume a combined depth/stencil buffer. Also update drawable formats from surfaces returned by the driver. | |||
2009-09-02 | st/xorg: Add EXA UploadToScreen and DownloadFromScreen hooks. | Michel Dänzer | |
2009-09-02 | i965: CS FENCE in URB_FENCE is 11-bits wide | Xiang, Haihao | |
2009-09-02 | i965: validate sf state | Xiang, Haihao | |
2009-09-01 | mesa: Make MultiDrawElements submit multiple primitives at once. | Eric Anholt | |
Previously, MultiDrawElements just called DrawElements a bunch of times. By sending several primitives down the pipeline at once, we avoid a bunch of validation. On my GL demo, this improves fps by 2.5% (+/- .41%) and reduces CPU usage by 70.5% (+/- 2.9%) (n=3). Reviewed by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-09-02 | nv50: SWZ is the same as MOV from our perspective | Ben Skeggs | |
2009-09-01 | mesa: skip bitmap drawing code if width==0 or height==0 | Brian Paul | |
2009-09-01 | intel: use _mesa_expand_bitmap() to skip an intermediate buffer | Brian Paul | |
2009-09-01 | st/mesa: use new _mesa_expand_bitmap() function | Brian Paul | |