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2010-07-19glx: Don't use __glXInitialize() when we might be holding __glXLock()Kristian Høgsberg
2010-07-19glx: Workaround mismatch in signedness between extensions and protocolKristian Høgsberg
The DRI2 protocol for ust, msc and sbc are unsigned but the extensions talk about int64_t. Do a little dance to make the compiler shut up.
2010-07-19glx: Move __DRIdrawable pointers to DRI drawable privatesKristian Høgsberg
2010-07-19glx: Remove support for MESA_swap_frame_usageKristian Høgsberg
The extension never worked, the implementation returns GLX_BAD_CONTEXT when enabling the frame tracking.
2010-07-19glx: Move __driScreen into the dri screen privatesKristian Høgsberg
2010-07-19glx: Move DRI1 specific extensions and code to DRI1 screen privateKristian Høgsberg
2010-07-19glx: Move DRI2 extensions to DRI2 screen privateKristian Høgsberg
2010-07-19glx: Drop support for GLX_MESA_allocate_memoryKristian Høgsberg
Only r200 implemented it.
2010-07-19glx: Add screen privates for dri drivers and moved some fields thereKristian Høgsberg
GLXscreenConfigs is badly named and a dumping ground for a lot of stuff. This patch creates private screen structs for the dri drivers and moves some of their fields over there.
2010-07-19glx: Rename various DRI structs away from obnoxious __GLXfooRec conventionKristian Høgsberg
Enough is enough.
2010-07-19glx: Factor out common code from dri2WaitGL() and dri2WaitX()Kristian Høgsberg
2010-07-19glx: Dont use dri2WaitX() to update fake frontKristian Høgsberg
This saves a superfluous flush and a create/destryo region.
2010-07-19i965: Mostly fix glsl-max-varyings.Eric Anholt
There was confusion on both the size of message we can send, and on what the URB destination offset means. The remaining problems appear to be due to spilling of regs in the fragment shader being broken.
2010-07-19i965: Clean up message register setup in emit_vertex_write().Eric Anholt
2010-07-19i965: Reduce repeated calculation of the attribute-offset-in-VUE.Eric Anholt
This cleans up some chipset dependency sprinkled around, and fixes a potential overflow of the attribute offset array for many vertex results.
2010-07-19i965: Clarify the nr_regs calculation in brw_clip.cEric Anholt
2010-07-19i965: Don't set up VUE space for the disabled user clip distances on gen6.Eric Anholt
2010-07-19draw: fix incorrect instancing divisor in LLVM codeBrian Paul
2010-07-19mesa: remove restart.c from buildBrian Paul
2010-07-19r300g: fix possible crash in destroy_contextMarek Olšák
The problem is destroy_context is almost NEVER called. The only test for destroy_context I know is compiz. Reported by Vinson Lee. FDO bug #29150.
2010-07-19util: remove the dummy field in mempoolMarek Olšák
It should allocate less memory now.
2010-07-19scons: Fix Mac OS X SCons build on 32-bit CPUs.Vinson Lee
The Mac OS X SCons build failed on 32-bit CPUs starting with commit 2f6d47a7c8d6e69e5154de44115aab9ba35a41d2 during linking of graw-null. The build succeeds though on a 64-bit CPU. See FDO bug 29117. This was the compiler error. scons: building associated VariantDir targets: build/darwin-x86-debug Linking build/darwin-x86-debug/gallium/targets/graw-null/libgraw.dylib ... Undefined symbols: "_lp_swizzled_cbuf", referenced from: _lp_swizzled_cbuf$non_lazy_ptr in libllvmpipe.a(lp_rast.os) _lp_swizzled_cbuf$non_lazy_ptr in libllvmpipe.a(lp_rast_tri.os) (maybe you meant: _lp_swizzled_cbuf$non_lazy_ptr) "_lp_dummy_tile", referenced from: _lp_dummy_tile$non_lazy_ptr in libllvmpipe.a(lp_rast.os) _lp_dummy_tile$non_lazy_ptr in libllvmpipe.a(lp_rast_tri.os) _lp_dummy_tile$non_lazy_ptr in libllvmpipe.a(lp_setup.os) (maybe you meant: _lp_dummy_tile$non_lazy_ptr) The patch adds -fno-common to all Mac OS X builds to work around this issue.
2010-07-19util: add dummy field to empty structure typesBrian Paul
Empty structure types aren't allowed with MSVC. I haven't tested this change. Hope I haven't broken it...
2010-07-19r300g: fix typoMarek Olšák
2010-07-19r300g: use memory pools for buffer_create and get_transferMarek Olšák
The improvement in Tremulous: 68.9 fps -> 71.1 fps.
2010-07-19util: add a memory pool for equally sized memory allocationsMarek Olšák
malloc/free are in O(1).
2010-07-19st/mesa: fix FRAMEBUFFER_UNSUPPORTED with the D24S8 formatMarek Olšák
Fixes FDO bug #29116. NOTE: this is a candidate for the 7.8 branch
2010-07-19glx: Fix drawable lookup in DRI2 event handlerKristian Høgsberg
DRI2 events are sent to the X drawable ID used to create the DRI2 drawable, not the GLX drawable ID. So when an event comes in, we need to look up the __GLXDRIdrawable by its X drawable ID, which needs a new hash table.
2010-07-18r300g: u_upload optimisationDave Airlie
fix vb/ib uploads
2010-07-18gallium/st/dri2: add dri2 vblank query extension supportSven Arvidsson
from bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=28771 Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-07-18llvmpipe: Remove dead initialization.Vinson Lee
2010-07-17r300g: final fix for r3xx constant buffer emissionMarek Olšák
2010-07-17r300g: fix typo in r3xx constant buffer emissionMarek Olšák
Ooops.
2010-07-17r300g: fix constant buffer emission on r3xxMarek Olšák
FDO bug #29128.
2010-07-17llvmpipe: Remove unused variable in lp_test_sincos.Vinson Lee
2010-07-16nv50: s/__func__/__FUNCTION__/Vinson Lee
2010-07-16nouveau: s/__func__/__FUNCTION__/Vinson Lee
2010-07-16nouveau: s/snprintf/util_snprintf/Vinson Lee
2010-07-16r300g: Remove unnecessary header.Vinson Lee
2010-07-16nouveau: s/inline/INLINE/Vinson Lee
2010-07-16glut: Remove duplicate symbol definition.José Fonseca
2010-07-16scons: Make PIPE_ALIGN_VAR() of static/global vars work on MinGW.José Fonseca
Workaround http://gcc.gnu.org/bugzilla/show_bug.cgi?id=37216
2010-07-16scons: Fix Cygwin build.Vinson Lee
The Cygwin SCons build needed several file names to be fully qualified.
2010-07-16r300g: inline winsys_buffer_destroyMarek Olšák
2010-07-16r300g: do not make copies of constant buffers, emit them directlyMarek Olšák
2010-07-16draw: updated debug/dump codeBrian Paul
2010-07-16draw: added array element debug / bounds checking code (disabled)Brian Paul
2010-07-16llvmpipe: use single swizzled tileKeith Whitwell
Use a single swizzled tile per colorbuf (and per thread) to avoid accumulating large amounts of cached swizzled data. Now that the SSE3 code has been merged to master, the performance delta of this change is minimal, the main benefit is reduced memory usage due to no longer keeping swizzled copies of render targets. It's clear from the performance of the in-place version of this code that there is still quite a bit of time being spent swizzling & unswizzling, but it's not clear exactly how to reduce that.
2010-07-16llvmpipe: Describe _mm_shuffle_epi8() with gcc extended inline assembly when ↵José Fonseca
-mssse3 is not supported/enabled.
2010-07-16llvmpipe: Only use -mssse3 on gcc 4.3+José Fonseca