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2008-02-12press 0,1,2,etc keys for specific bias valuesBrian
2008-02-12tweak incr/decrements amounts for keyboard optionsBrian
2008-02-12gallium: remove unused first_level param from st_texture_create()Brian
2008-02-12gallium: clean-up, simplification of mipmapped texturesBrian
Remove pipe_texture->first_level (always implicitly zero). This means there's never any unused mipmap levels at the top. In the state tracker, we no longer re-layout mipmapped textures if the MinLod/MaxLod texture parameters change. It's up to the driver to obey the pipe_sampler->min/max_lod clamps.
2008-02-11gallium: take pitch/stride into account in mipmap generationBrian
2008-02-11gallium: comments about mipmap genBrian
2008-02-11code refactoring, new next_mipmap_level_size() functionBrian
2008-02-11gallium: implement software fallback for mipmap generationBrian
This is used when we can't render to the surface type of the texture (such as luminance/alpha).
2008-02-11gallium: strip borders from textures passed to st_TexImage.Brian
Manipulate the unpack params to skip the border. Gallium drivers won't support texture borders.
2008-02-11gallium: use _mesa_tex_target_to_face()Brian
2008-02-11added _mesa_tex_target_to_face()Brian
2008-02-11gallium: update comment about buffer map flagsBrian
2008-02-11gallium: fix fragment/vertex typoBrian
2008-02-11refactor code, export _mesa_generate_mipmap_level()Brian
2008-02-11move _mesa_format_to_type_and_comps() to texformat.cBrian
2008-02-11reorder cases in do_row()Brian
2008-02-11re-indent do_row()Brian
2008-02-11checkpoint- consolidation in do_row()Brian
2008-02-11checkpoint- remove dependencies on gl_texture_format to make code re-usable ↵Brian
by state tracker
2008-02-11remove seperate llvm vs entry pointsZack Rusin
they're not necessary anymore. we use the same paths as sse and tgsi code
2008-02-11start genering soa type code in llvm pathsZack Rusin
2008-02-10disable llvm for fragment shaders for nowZack Rusin
2008-02-10rewrite the way cpu engine is handledZack Rusin
2008-02-10rewrite the way we handle ir in llvm codeZack Rusin
introduce intermediate step gallivm_ir before compiling it down to the final llvm ir.
2008-02-10add a stub of a lowering passZack Rusin
2008-02-08gallium: include st_cb_drawpixels.hBrian
2008-02-08fix comment typosBrian
2008-02-08gallium: initial implemenation of auto mipmap generation in state trackerBrian
Use hardware rendering to compute/render mipmap levels. The fallback path (which will be used for non-renderable texture formats) isn't working yet.
2008-02-08gallium: added inClipCoords param to st_draw_vertices() to indicate coord ↵Brian
system of vertices Also, export st_make_passthrough_vertex_shader() from st_cb_drawpixels.c
2008-02-08gallium: added draw_flush() call in softpipe_bind_sampler_state()Brian
2008-02-08Remove unused texunit parameter to ctx->Driver.GenerateMipmap()Brian
2008-02-08intel_winsys: remove leftover codeJerome Glisse
2008-02-08failover: several fixes to failover pipe moduleJerome Glisse
2008-02-07tgsi: Fall back to interpreter instead of assert(0) on unimplemented SSE code.Michel Dänzer
2008-02-07pipebuffer: Fix reversed assertion.Michel Dänzer
2008-02-07gallium: Conditionally use posix libraries/includes.José Fonseca
2008-02-06Cell: silence unused var warningsBrian
2008-02-06gallium: #include p_debug.h since we use assertBrian
2008-02-06Cell: use mem_dup()Brian
2008-02-06gallium: use mem_dup()Brian
2008-02-06gallium: added mem_dup()Brian
2008-02-06gallium: change pipe->texture_create() to operate like the CSO functionsBrian
Now, pass in a template object and return a new object.
2008-02-06clean-ups in guess_and_alloc_texture()Brian
2008-02-06plug in ctx->Driver.GenerateMipmap functionBrian
2008-02-06Added ctx->Driver.GenerateMipmap() driver hookBrian
2008-02-06clean-upsBrian
2008-02-06added commentBrian
2008-02-06comments, clean-ups, constsBrian
2008-02-06clean-upBrian
2008-02-06gallium: add bitmap/drawpixels texcoord bias supportBrian
The state tracker will call pipe->get_paramf(PIPE_CAP_BITMAP_TEXCOORD_BIAS) to get a bias factor for adjusting the texcoords used in bitmap/drawpixels. This allows us to compensate for small differences in rasterization from one device to another.