Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-10-14 | cell: initial bits for 3D texture support | Brian Paul | |
2008-10-14 | cell: replace FREE() with align_free() | Brian Paul | |
2008-10-14 | cell: fix incorrect parameter type | Brian Paul | |
2008-10-14 | cell: support for cubemaps | Brian Paul | |
Though, progs/demos/cubemap.c doesn't quite work right... | |||
2008-10-14 | cell: fall-through case for TGSI_OPCODE_TXB | Brian Paul | |
2008-10-14 | cell: support NPOT textures, clamp/repeat mode, normalized/unorm texcoords | Brian Paul | |
glDrawPixels works now. | |||
2008-10-14 | cell: fix npot texture tiling bugs | Brian Paul | |
2008-10-14 | cell: fix broken negative texcoord conversion | Brian Paul | |
2008-10-14 | cell: use minify vs magnify filters | Brian Paul | |
2008-10-14 | cell: fix assertions | Brian Paul | |
2008-10-14 | cell: basic mipmap filtering works now | Brian Paul | |
Though, only GL_MIPMAP_NEAREST / GL_LINEAR works right now. | |||
2008-10-14 | cell: fix tex image stride bugs | Brian Paul | |
2008-10-14 | cell: now do texture twiddling in the right way, at the right time. | Brian Paul | |
Also handles images smaller than 32x32 now. | |||
2008-10-14 | cell: remove old code, clean-ups, etc. | Brian Paul | |
2008-10-14 | trivial: more vp tests | Keith Whitwell | |
2008-10-14 | vp: add simple vertex transform test | Keith Whitwell | |
2008-10-14 | mesa: modify fixed function vertex programs not to reference constant attributes | Keith Whitwell | |
2008-10-14 | dri: don't check the number of cliprects before swap, let | Alan Hourihane | |
the swap handle the requirements. | |||
2008-10-13 | cell: more clean-up in spu_tri.c | Brian Paul | |
2008-10-13 | cell: remove dead code, clean-up, reformatting | Brian Paul | |
2008-10-13 | cell: finish-up perspective-corrected interpolation | Brian Paul | |
2008-10-13 | cell: initial work for mipmap texture filtering | Brian Paul | |
2008-10-13 | cell: remove old texture-related fields | Brian Paul | |
2008-10-13 | cell: use fewer memory references in sample_texture4_bilinear_2() | Brian Paul | |
2008-10-13 | cell: remove more old texture code | Brian Paul | |
2008-10-13 | cell: bilinear texture filtering using integer arithmetic | Brian Paul | |
Fewer float/int conversions involved. | |||
2008-10-13 | cell: remove old texture code | Brian Paul | |
2008-10-13 | cell: do texture sampling/filtering for four pixels at a time. | Brian Paul | |
2008-10-13 | cell: added spu_unpack_A8R8G8B8_transpose4() | Brian Paul | |
Plus, clearer shuffle masks in other funcs. | |||
2008-10-13 | mesa: when emitting an address load instruction, for | Alan Hourihane | |
indexed elements ensure we write to a single register. | |||
2008-10-10 | cell: more instruction scheduling optimizations (MIN/MAX/LERP/etc) | Brian Paul | |
Also, optimize register->memory stores. | |||
2008-10-10 | Merge commit 'origin/master' into gallium-0.2 | Brian Paul | |
2008-10-10 | cell: pass texture unit (sampler number) to txp() function | Brian Paul | |
The glsl/multitex demo runs now. | |||
2008-10-10 | intel: GLSL 1.20 is broken in Mesa, so disable it in the i965 driver | Ian Romanick | |
2008-10-10 | i965: Add missing intel_pixel_draw.c symlink to fix build. | Eric Anholt | |
2008-10-10 | mesa: fix asst. issues in _mesa_texstore_argb8888() | Brian Paul | |
If we shift bytes into the texel word (or use the PACK_COLOR_8888 macro), we don't have to worry about big vs. little endian. See comments about texel formats in texformat.h. Remove an unneeded/incorrect else-if clause that produced wrong results on big-endian systems. | |||
2008-10-10 | mesa: include needed header | Brian Paul | |
2008-10-10 | mesa: remove unneeded includes | Brian Paul | |
2008-10-10 | mesa: fix error codes in _mesa_GetObjectParameterivARB(), bug 17861 | Brian Paul | |
2008-10-10 | mesa: rename macro params to emphasize that there's no particular color ordering | Brian Paul | |
2008-10-10 | mesa: remove unneeded includes | Brian Paul | |
2008-10-10 | cell: add emit_RI10s() which does range checking on the 10-bit signed ↵ | Brian Paul | |
immediate field This type of checking should be expanded to cover more instructions... | |||
2008-10-10 | cell: additional 'offset' checking in spe_lqd(), spe_stqd() | Brian Paul | |
2008-10-10 | cell: fix assertions in spe_lqd(), spe_stqd() | Brian Paul | |
2008-10-10 | cell: fix function prologue/epilogue code for large stack frames | Brian Paul | |
The ai instruction is limited to a 10-bit signed immediate value. | |||
2008-10-10 | CELL: fixing stencil bugs | Robert Ellison | |
These are the defects found and fixed so far. Several more have been observed; I'm working on them. - Fixed an error in spe_load_uint() that caused incorrect values to be loaded if the given unsigned value had the low 18 bits as 0, and that caused inefficient code to be emitted if the given value had the high 14 bits as 0. - Fixed a problem in stencil code generation where optional registers weren't tracked correctly. - Fixed a problem that the stencil function NEVER was acting as ALWAYS. - Fixed several problems that could occur if stenciling were enabled but depth was disabled. - Fixed a problem with two-sided stencil writemask handling that could cause a stencil writemask to not be applied. - Fixed several state permutations that were incorrectly flagged as not requiring stencil values to be calculated. | |||
2008-10-10 | mesa: new _mesa_set_vp_override() function for driver-override of vertex program | Brian Paul | |
Patch provide by Keith. Used in state tracker by DrawPixels to indicate that the state tracker (driver) is using its own vertex program. This prevents the texenvprogram code from replacing conventional shader inputs with state vars. Fixes glDraw/CopyPixels regressions. | |||
2008-10-10 | intel: GLSL 1.20 is broken in Mesa, so disable it in the i965 driver | Ian Romanick | |
2008-10-10 | cell: call cell_flush_int() at end of cell_create_context() | Brian Paul | |
Ensures that SPUs are initialized/ready before proceeding. This fixes a spurious assertion failure when the SPU-side shader function info hasn't been returned to the PPU before shader codegen. | |||
2008-10-10 | cell: fix LERP when dst reg is a src reg | Brian Paul | |
Also, bump up frame size and fix some assertions. |